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Quitting engineering to pursue art full-time

staysketchy.com

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Re: Quitting engineering to pursue art full-time

#91
post #48

If I were to transition from software engineering, I'd prioritize a role that meets the following criteria: 1. Minimizes screen time and doesn't rely heavily on computers for productivity. 2. Allows me to disconnect after work without constant notifications or calls. 3. Offers stability, requiring minimal adaptation to new trends or technologies. 4. Lastly, and more importantly, not easily replaceable by AI in the ne…

These are the roles I seriously considered and actively explored to some degree or another.

1. Electrician. It's not something you can just jump into, even if you're the type who can grok 100% of the theory, equipment, and electrical code overnight. Even after you're all trained up, you have to rank up through various levels, most of which require working under someone else for X number of years. It takes a decade or more before you really have much of a choice of what you get to work on, and start making decent money. In other words, it's a serious career change on-par with doctor or lawyer, just with much less pay.

2. Aircraft mechanic. I love planes. Aircraft are expensive machines. Getting them repaired and maintained and also extremely expensive. So being an aircraft mechanic should be lucrative, right? Sadly, no. I don't know where the money goes, but most aircraft mechanics make significantly under under the median wage and don't have much flexibility on where they can work.

3. Pilot. I would LOVE to fly airplanes and get paid to do it. But this is also another whole career in and of itself. The training costs are extremely exorbitant. A regular job would have me away from home more often than not. According to Real Pilots, airlines are some of the worst employers to work for. But all that aside, I would be a poor pilot because I have a hard time mentally keeping track of numbers. And pilots have to memorize and juggle an insane (to me) amount of numbers just to land safely. I couldn't memorize more than about three numbers for more than 10 seconds or so even at gunpoint.

4. Real estate investor. Lots of people get surprisingly rich from this. But it is a lot of work. The idea is pretty simple: buy a run-down house at a discount, fix it up well enough to rent, re-finance it to get your money back out, and then you effectively have an income-producing property for free. Take that money and go do the same on another one. The problem with this is that the devil is in the details. Every deal is different and unless you're lucky enough to have a mentor willing to share resources and vet your deals, you are GOING to mess it up. I tried this and it didn't work out for two big reasons: 1) I can stay on top of projects, but running all aspects of a business myself is not for me. And I could not find anyone that I trusted to partner with. 2) The sudden large increase in interest rates in the middle of my rehab meant that refinancing was not a viable option. I was forced to sell the property after it was done. I broke even monetarily, but gained a lot of wisdom. I might dip my toes into the water with a simpler strategy in the future, but that's a good 5-10 years off.

5. YouTuber. YT was nice in the beginning, but has consistently been giving the shaft to content creators while keeping all the profits for themselves. On top of that, I found that I really hate editing video.

Right now, I've made peace with the fact that my current destiny is getting paid fairly good money to sit in front of a screen for 8 hours a day. The goal at this point is to sock away as much as I can into index funds, to grow it as quickly as possible, and retire early enough that I can essentially devote my whole day every day to hobbies, grandchildren (if I have them), and friends (if I have them).

Re: Quitting engineering to pursue art full-time

#92
post #48

If I were to transition from software engineering, I'd prioritize a role that meets the following criteria: 1. Minimizes screen time and doesn't rely heavily on computers for productivity. 2. Allows me to disconnect after work without constant notifications or calls. 3. Offers stability, requiring minimal adaptation to new trends or technologies. 4. Lastly, and more importantly, not easily replaceable by AI in the ne…

Something that fits all of that is a career as a professional athlete. Are you any good at golf? ;)

Re: Quitting engineering to pursue art full-time

#93
post #48

If I were to transition from software engineering, I'd prioritize a role that meets the following criteria: 1. Minimizes screen time and doesn't rely heavily on computers for productivity. 2. Allows me to disconnect after work without constant notifications or calls. 3. Offers stability, requiring minimal adaptation to new trends or technologies. 4. Lastly, and more importantly, not easily replaceable by AI in the ne…

I can strongly recommend taking advantage of the engineering salaries while you have access. 15 years in and I finally quit my software career to start up a homestead/farm with no debt.

Closest I've come to a new job so far was almost taking a job at a local sawmill, I just haven't quite tied up my own projects yet to commit the time. Its run by an older local guy who has been milling for decades. The list of things I could learn from him is very, very long and access to good lumber is a great perk.

Re: Quitting engineering to pursue art full-time

#94
post #48

If I were to transition from software engineering, I'd prioritize a role that meets the following criteria: 1. Minimizes screen time and doesn't rely heavily on computers for productivity. 2. Allows me to disconnect after work without constant notifications or calls. 3. Offers stability, requiring minimal adaptation to new trends or technologies. 4. Lastly, and more importantly, not easily replaceable by AI in the ne…

I can strongly recommend taking advantage of the engineering salaries while you have access. 15 years in and I finally quit my software career to start up a homestead/farm with no debt. Closest I've come to a new job so far was almost taking a job at a local sawmill, I just haven't quite tied up my own projects yet to commit the time. Its run by an older local guy who has been milling for decades. The list of things…

you win life.

Re: Quitting engineering to pursue art full-time

#95
post #48

If I were to transition from software engineering, I'd prioritize a role that meets the following criteria: 1. Minimizes screen time and doesn't rely heavily on computers for productivity. 2. Allows me to disconnect after work without constant notifications or calls. 3. Offers stability, requiring minimal adaptation to new trends or technologies. 4. Lastly, and more importantly, not easily replaceable by AI in the ne…

In case anyone is looking for the dead opposite, I highly suggest practicing law.

Re: Quitting engineering to pursue art full-time

#96

Earlier quoted context omitted.

Are you speaking from experience? Personally - speaking as someone who had needed to plant, hill, water, weed, and harvest plenty of sacks of potatoes by hand as a child - I would say that coding is vastly preferable over farming; and in fact, that most things are preferable over farming.

I've wondered for a while now, how difficult is sustainable farming now if you incorporated all the modern technologies? It should be ridiculously easy to self sustain with all this stuff we've built! Instead we just work just as long to produce ton of crap that does nothing for our happiness.

I'm doing it with almost none of the modern technologies. Loving it so far, but it definitely isn't for profit. Farming is a losing business these days, few make profit that isn't effectively living off of government subsidies.

I wouldn't trade it for the world at this point though. Its a very strange, and satisfying, experience to raise, butcher or harvest, and cook food that you raised on farm.

Re: Quitting engineering to pursue art full-time

#97

Earlier quoted context omitted.

I've wondered for a while now, how difficult is sustainable farming now if you incorporated all the modern technologies? It should be ridiculously easy to self sustain with all this stuff we've built! Instead we just work just as long to produce ton of crap that does nothing for our happiness.

I'm doing it with almost none of the modern technologies. Loving it so far, but it definitely isn't for profit. Farming is a losing business these days, few make profit that isn't effectively living off of government subsidies. I wouldn't trade it for the world at this point though. Its a very strange, and satisfying, experience to raise, butcher or harvest, and cook food that you raised on farm.

How long does it take you in a day?

I had saved up a good amount of money (before losing it all lol, where I could do this). I was thinking about buying some nice land, setting up an aquaponics farm, and just running some solar farms/generators.

No fret from me if you want to do it all by hand, but there really ought to be a middle ground between living as if it was the 1800s and working 8-10 hours day at a desk.

Re: Quitting engineering to pursue art full-time

#98
post #51

Earlier quoted context omitted.

Or to put it another way: Spanish can understand English. English can't understand Spanish. Speaking English you can communicate with English and Spanish without also speaking Spanish, kill two birds with one stone. The virtues of a lingua franca.

Funny how dominant languages of the past have died but now the lingua angla feels forever. I wonder if that's how it feels to be at the height of some culture's age: it feels immortal. Then it falls and is only remembered as the past: either as humorous, or as sophisticated, but not meant for normal use. We shall cement this one by creating AIs in the American image.

The same can be said for empires in general. Dominance seems forever until it isn't, and often the "higher you go the faster you fall" idea plays out.

There are plenty of signs that the US could be in the midst of its own empire failing. Whether that actually plays out is something we wouldn't know for decades or centuries, but there sure are a lot of parallels to failed empires of the past.

Re: Quitting engineering to pursue art full-time

#99

Reminds me of the classic: "Sorry I missed your comment of many months ago. I no longer build software; I now make furniture out of wood. The hours are long, the pay sucks, and there's always the opportunity to remove my finger with a table saw, but nobody asks me if I can add an RSS feed to a DBMS, so there's that :-)" https://github.com/docker/cli/issues/267#issuecomment-695149...

I remember a quantum information theorist went to become a hard labourer in construction because he thought "physical labour is food for the soul"

And I want to become a quantum theorist. I think being able to manipulate symbols on paper and explain the universe is food for the soul. Grass always seems greener on the other side. :-)

Re: Quitting engineering to pursue art full-time

#100

Earlier quoted context omitted.

I'm doing it with almost none of the modern technologies. Loving it so far, but it definitely isn't for profit. Farming is a losing business these days, few make profit that isn't effectively living off of government subsidies. I wouldn't trade it for the world at this point though. Its a very strange, and satisfying, experience to raise, butcher or harvest, and cook food that you raised on farm.

How long does it take you in a day? I had saved up a good amount of money (before losing it all lol, where I could do this). I was thinking about buying some nice land, setting up an aquaponics farm, and just running some solar farms/generators. No fret from me if you want to do it all by hand, but there really ought to be a middle ground between living as if it was the 1800s and working 8-10 hours day at a desk.

It very much depends on what you want to grow/raise and how you want to manage it. If your goal is to feed your family, you can pretty easily do that with a few hours of good work in a day when its all setup.

We don't do absolutely everything by hand, but we definitely avoided many of the modern approaches. We have 13 cows, 9 chickens and 20 chicks that just hatched, and a small garden (~3500 sq ft).

There's always certain jobs that take all day or multiple days, like cutting our fields (~50 acres), planting/harvesting, and butchering a pig was a huge undertaking given that we've never done anything like it before. On average, I'd say we put it 6-8 hours a day split between two people, with the occasional days of both working 8-10 hours each.

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