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Meta Reports First Quarter 2024 Results

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Re: Meta Reports First Quarter 2024 Results

#91
post #4

Oof, another $4 billion in the hole for Reality Labs. I really want VR to succeed but seeing the biggest player by far still struggling to find any path to profitability (or even breaking even) after iterating on it for a decade makes it hard to be optimistic.

Well, there's still no killer app. The productivity use case is a gimmick. Apple vision pro is also not selling well. The big promise is entertainment but it's not there yet.

Half Life Alyx was an amazing VR game. It was the only amazing VR game.

Everything else has been OK.

Re: Meta Reports First Quarter 2024 Results

#92
post #73

Earlier quoted context omitted.

The fact that they spend more than everyone else does in the space combined just blows my mind. Their Horizon worlds is literally just a worst VR chat which was developed for And that $4 billion is just per quarter. I honestly would love to see a full breakdown. Nintendo's entire revenue is 12 billion, which is less than Meta VR spends alone, and that includes everything Nintendo does, including developing games. How…

Surprised to see so many people negative on meta in this thread. I've used VR at conventions and buddies houses but I've been holding off on picking up a headset for a couple of revisions until they are in their sweet spot of development. Where most of the kinks are worked out, there's a good library of Apps and games, and doesn't require enthusist level commitment which I don't have the time or patience for anymore.…

Anecdotally, the pattern many of us have seen keep happening over the last 5+ years is that enthusiasm and novelty is very very high when first discovering these modern lightweight headsets but then usage just falls off a cliff after a while.

You're in the first phase. Maybe the second phase won't arrive for you.

They're extremely exciting, but seem to get a little same-y or something. Only insiders really know, but there might be a bit of an invisible ceiling that somebody still needs to figure out how to break through in order to keep engagement up. It might be a killer app, it might be a further advances in mixed reality, it might be continued reduction in weight or increases in display quality, but it also might just be that there's an inherent limitation that prevents them from taking over the world. Not every cool gadget does.

Re: Meta Reports First Quarter 2024 Results

#93
post #61

Earlier quoted context omitted.

Man, I bought some stock a bit after IPO, it dropped a bunch, and I idiotically sold later at a slight loss in 2013 after people all around me constantly went on about how they would never make money. It's now worth 17 times what I sold at. I also remember around Google's IPO people questioning how they'd ever make money.

i think i sold my apple stock at $10/share. I also had my finger on the buy button for AIG at around $1/share in the depths of the financial crisis but didn't do it. Now I just stick to code, my 401k, and company RSUs heh.

I bought Apple stock 2 years ago and it's been flat since then, with me at a slight loss. So the golden tech stocks aren't always so.

Re: Meta Reports First Quarter 2024 Results

#94
post #73

Earlier quoted context omitted.

Surprised to see so many people negative on meta in this thread. I've used VR at conventions and buddies houses but I've been holding off on picking up a headset for a couple of revisions until they are in their sweet spot of development. Where most of the kinks are worked out, there's a good library of Apps and games, and doesn't require enthusist level commitment which I don't have the time or patience for anymore.…

Im not surprised about the negative comments. I’d be more surprised if the negative commenters have even tried VR. VR and AR are just such a huge paradigm shift that according to the data, only tweens and children “just get it” as a demographic group without a lot of coaxing and explaining. I would say that it’s their generation’s NES. Being an adult VR enthusiast feels like being part of something like the homebrew…

This is just not my experience at all.

I have 12-14 year old gamer nieces and nephews. They simply don't care about VR.

Even at a family gathering with the host having a Quest, no one cares to even try it out.

It was just absolutely nothing to do them.

Personally, I have been waiting for VR since the early 90s and the Lawnmower Man.

With having no interest in games, my experience is exactly the same as my nieces and nephews. Just a whole lot of nothing. I almost wonder if people who post things like this are not some kind of viral marketing because this is just not reality.

Re: Meta Reports First Quarter 2024 Results

#95
post #86

Earlier quoted context omitted.

Seriousy? They have higher daily active users than X?? I'm really surprised to hear that. I don't really use either but wow. Of course Meta is doing everything to make Threads work, and Elon is doing everything to burn X to the ground, there's that :P But yes it is impressive.

They must have a very creative definition of "active user" because Zuckerberg gets 15-20k likes on his posts while I can scroll down X and find several posts a few hours old from random gimmick accounts with many times more. Taking that at face value to call Threads "the leader in its category" is comical.

It's the leader in its category based on DAUs - the standard metric.

And the audience on Threads is very different from X so engagement will not be all that comparable.

Re: Meta Reports First Quarter 2024 Results

#96

Earlier quoted context omitted.

For when people are so stupid that reading is hard and they need pictures . . .

the facebook feed is also mostly pictures and memes so not sure how that's any different

True, the apps are all basically converging.

Re: Meta Reports First Quarter 2024 Results

#97

Down 13% after hours because of guidance: https://finance.yahoo.com/news/meta-q1-earnings-135049624.ht...

Yet tsla is up 12%. Someone make it make sense

I mean META is up 137% yoy and TSLA is up .9%.

It isn't that hard to figure out that one has been extraordinarily bullish and priced to perfection and one has been extraordinarily bearish as if they are going out of business.

Re: Meta Reports First Quarter 2024 Results

#99

Earlier quoted context omitted.

i believe FB is a fad at that time. Who knew it make that much money and still going.

"They trust me, dumb f*cks" - Mark Zuckerberg laughing all the way to the bank.

People who have a good enough memory to recall the dumb things they thought and said at age 19 also laugh.

Re: Meta Reports First Quarter 2024 Results

#100
post #44
post #4

Oof, another $4 billion in the hole for Reality Labs. I really want VR to succeed but seeing the biggest player by far still struggling to find any path to profitability (or even breaking even) after iterating on it for a decade makes it hard to be optimistic.

I don’t see VR becoming mainstream. At least today anyways. It’s very niche. Hardware is clunky. The software is locked to Apple or Meta APIs. It’s difficult to explore when the manufacturers put up so many walls within their walled up ecosystems.

That's why the actual end goal for everyone working in this space is Mixed Reality (AR/MR/XR) in a glasses form factor that replaces your phone. It's obvious that's what Apple is targetting, and Meta have also demo'd similar tech they're working on at the Quest events they've held the last couple of years.
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