Live data from Hacker News

Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

github.com

91–100 of 235 posts

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#92

So I used to play Pixel Dungeon and then saw a bunch of clones that looked like it. Is Shattered Pixel Dungeon the original project or a clone of a closed source game? Or completely unrelated?

The original Pixel Dungeon was closed source IIRC, but then the developer stopped working on it and released the source code. Now there are many forks/mods of PD, all with different features (the Pixel Dungeon wiki has a great list). Shattered PD is the most popular and polished one, it adds a ton of stuff and is very actively developed.

Yeah, I was looking though the code wondering what java based rendering library this was using but all of these support classes come from "PD-classes" (which was sighted in the SPD readme... just never joined the dots) but also pointed me to the creators itch account and relevant "Generator" artworks which are all very impressive

https://watabou.github.io/ https://watabou.itch.io/

Some really great work here

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#93

DO NOT DOWNLOAD THIS. I downloaded (not Shattered) Pixel Dungeon and then Shattered, and nearly a decade later I'm still playing. In fact it's 70% of my non-work computing time. Not only that Shattered's dev updates often with sometimes great changes. You've been warned.

Same. It's really the only mobile game that I keep coming back to.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#95
post #15
post #9

Well, there goes the rest of the week. I don't install games on my phone, but I always give SPD a pass because open source. The first time I installed it, I almost lost an internship because I was too focused on the game. The most recent time I installed it, my wife thought I was cheating on her because I was acting so shady and obsessive about my phone. Don't say I didn't warn y'all.

If you only play open source mobile games and are afraid of wasting your time, make sure you avoid the factory tower defense game Mindustry which presents itself at https://mindustrygame.github.io/

I have tried multiple times to play Mindustry, but always end giving up, it doesn't seem that well tested on touch screens.

On one of my phones it doesn't even render whole the items on the screen, making some actions unselectable.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#96
post #10
post #3

I'm not really sure what this is doing on Hacker News, but the game (Shattered Pixel Dungeon) is fun. One of the nicest features is that whenever you observe an effect that unambiguously tells you what a potion/scroll does - such as throwing a potion - that type of object is automatically identified for you. In more "traditional" hack games you'd have to write notes yourself even though obviously a thrown potion expl…

> I'm not really sure what this is doing on Hacker News Incredibly fun game, open source, and in a genre that likely fits well into many HN users' interests. I rediscovered it recently and remembered it was open source, so why not submit it?

The title should include a [year], to save people like me from needing to check if anything significant changed in the game that made me miss half of a trip to Thailand in 2014.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#97

Earlier quoted context omitted.

The original Pixel Dungeon was closed source IIRC, but then the developer stopped working on it and released the source code. Now there are many forks/mods of PD, all with different features (the Pixel Dungeon wiki has a great list). Shattered PD is the most popular and polished one, it adds a ton of stuff and is very actively developed.

Yeah, I was looking though the code wondering what java based rendering library this was using but all of these support classes come from "PD-classes" (which was sighted in the SPD readme... just never joined the dots) but also pointed me to the creators itch account and relevant "Generator" artworks which are all very impressive https://watabou.github.io/ https://watabou.itch.io/ Some really great work here

The original Pixel Dungeon uses a homebrew “engine” (that’s the PD-classes stuff). Shattered uses libgdx.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#98
It's an awesome game, I'm playing it non-stop since last summer and embarked my 9-years old daughter along. We're sharing games and exchanging bits of information (yes, she's thinking out of the box, and it sometimes works :) )

The author, Evan, is maintaining a fediverse community for all mods of the original Pixel Dungeon, accessible via https://photon.lemmy.world/c/pixeldungeon for instance, after the Reddit troubles from last year.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#99
post #5

This is cool, I love a good roguelike especially on my phone for flights and other time sinks. I am curious though, why is the iOS version €4.99 but the Android version is free ? I've seen this a lot actually and have always wondered, I figured it might just be Apple's annual developer license fee but not sure.

And also because historically iPhone users have been more inclined to pay for apps than Android users.

Re: Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler

#100
post #3

I'm not really sure what this is doing on Hacker News, but the game (Shattered Pixel Dungeon) is fun. One of the nicest features is that whenever you observe an effect that unambiguously tells you what a potion/scroll does - such as throwing a potion - that type of object is automatically identified for you. In more "traditional" hack games you'd have to write notes yourself even though obviously a thrown potion expl…

Skyrim had that mechanic. You could eat ingredients for potions and if you had a duplicate it would tell you the effects, and the next time you found the ingredient again you would know what it was.

Good that they also have potions, so that no poison in the world is strong enough to kill you in Skyrim (or is there one?)
Post reply on HN