I am thinking of upgrading my work station and I suppose this is cheaper than three 5K TB monitors. But is it really as good?
Coding in Vision Pro
91–100 of 465 posts
Re: Coding in Vision Pro
#92> Yet, it is fake, as I am sitting on our top floor, a barely furnished room full of items belonging to a family house with two young kids Define dystopia.
I can't think of any version of dystopia that would be defined by "working your comfortable office job from your multi-story family home while experimenting with a multi thousand dollar piece of high tech equipment which can provide virtual experiences the likes of which was mere science fiction just two decades earlier purchased with your own money the month it was released to the public" Certainly no more dystopic…
Re: Coding in Vision Pro
#93Earlier quoted context omitted.
> Zoom calls were cool, but nobody could take the Persona seriously. This is going to be another of their socially awkward gimmicks like Memojis they will double down until they inevitably fail. I really feel like Apple actually just doesn’t feel it and every time they’re pushing their weird geeky ideas onto their users they loose a bit of coolness factor. And if kids decide Apple got too cringe, while someone else m…
Damn. My family use Memojis heavily!
Re: Coding in Vision Pro
#94I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…
The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism.
And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).
Then again, maybe this has nothing to do with the straining.
Re: Coding in Vision Pro
#95More often than not, it's collecting dust on the shelf within a few months. Sort of like an expensive blender you were so excited to get, you imagined making super fruit smoothies every morning. Let's see how AVP fares in this regard.
Re: Coding in Vision Pro
#96Earlier quoted context omitted.
This is really just an opportunity for you to up your typing game. Black out your letters a few at a time until the keyboard is blank.
I can touch type just fine, it’s finding the home row to put my fingers in the start positions that is the problem. Blacking out my keyboard wouldn’t accomplish anything.
Re: Coding in Vision Pro
#97Earlier quoted context omitted.
> not suitable for even a few minutes of use Because of lag, or why? Many people work on remote desktop all day long, and I spend my fair share of time in SSH sessions as well. It's not like it improves the experience compared to working locally, but for me it works fine so long as you're within a few hundred kilometers without much jitter. On the VR, the screen should move as you move your head because that position…
If i'm not mistaken, judge2020 meant that what's not suitable is looking through your AVP at your real monitor. The virtual display (glorified VNC or whatever) that you're saying is OK, I think the agree is also OK. And I'd assume that yes, it would be torture to try to view a monitor through the AVP just due to the resolution loss. It would be like poorly downscaling the 4k/5k resolution of your 27" monitor to like…
For coding you don't need a 2k$ monitor setup, you can get by comfortably on 3-400$.
It's an interesting argument but they are going to need to try a lot harder for it to be a compelling desktop replacement.
Re: Coding in Vision Pro
#98Earlier quoted context omitted.
I returned mine today after attempting to use it for work for a few hours at a time over the last week. I felt the same eye strain with my Mac as a mirrored display. Zoom calls were cool, but nobody could take the Persona seriously. After a few days the eye strain seemed to get worse and worse, until yesterday it give me such a bad headache I decided that was enough.
> Zoom calls were cool, but nobody could take the Persona seriously. This is going to be another of their socially awkward gimmicks like Memojis they will double down until they inevitably fail. I really feel like Apple actually just doesn’t feel it and every time they’re pushing their weird geeky ideas onto their users they loose a bit of coolness factor. And if kids decide Apple got too cringe, while someone else m…
I don't necessarily agree. Some have talked about how the weirdness starts to fade after getting into a conversation and focusing on the discussion or collaboration at hand. It seems that once the brain has adjusted a bit, it can start to fill in for the badness somewhat.
The feature clearly has a long way to go before it's good, but I think it's premature to dismiss it. Future iterations will only improve, so if some people are finding some success with it now, that will only grow.
Re: Coding in Vision Pro
#99I tried to use the Vision Pro for work, and I'm not sure if it was just my eyes or what, but looking at code inside of that thing was just...exhausting. When I took it off, I looked at my regular monitors with a newfound love. I'd love for this thing to reach it's full potential as this 'work from a mountaintop, but really your garage' device, but I feel like until the resolution gets to the same as existing monitors…
I haven't tried them, but I imagine that despite the high resolution, text that is badly aligned (and probably constantly imperceptibly wobbling) strains the eyes. The software should probably force text to be aligned on whole real pixels, even if that detracts a little from the realism. And the best would probably be to keep virtual screens completely fixed until you move by a certain, largish degree (as an option).…
I think that'd be difficult given that pixels are effectively "non-rectangular" given the warping from the lenses.