Earlier quoted context omitted.
I probably wouldn't get past level 1! Despite playing FPS for decades at this point I've never been able to develop super accurate aiming. I'm good enough for vs CPU games (usually) but against humans I end up with around 5-10% accuracy. Oh well!
Honestly aim only goes so far. A lot of it's knowing crosshair placement (ie: aiming where someone would be around the corner) and comfort with moving. It helps to know rough timings for where conflicts first happen. You can filter out a lot of this posturing by having a sense of where the other team should be, given timing For example, in B-tunnels on dust2 in CS:GO and 2. With a decent spawn point, the opposing tea…
Valve releases Counter-Strike 2
91–100 of 139 posts
Re: Valve releases Counter-Strike 2
#92Earlier quoted context omitted.
getting better at this game requires fundamental lessons that are hard to communicate (like counter-strafing, how important it is to have good aim AND good movement). AKA level 1 and then there's the teamwork aspect (comms, strats, etc...) aka level 2 and then there's the game sense (counter-stratting, countering opponents bad habits) aka level 3 honestly the wall can be less intimidating if you work on your mechanic…
Agree with these points, but at 1.5 I'd insert: intimate knowledge of the maps. "Holding angles" is such a profound advantage, and requires knowing the maps inside-and-out.
Re: Valve releases Counter-Strike 2
#93I wish I could get into this game, but I just can't. The difficulty curve isn't so much a curve as a wall (see also Dota 2) and there's weird (to me) things like you can't change ADS to "hold the right mouse button" instead of "click the right mouse button". The most I can do in it is play against some very dumb bots. Hope it's a nice upgrade for the people who enjoy it! Good to see it has a native Linux build as wel…
I had the same experience, until a friend told me you really need a good monitor (144 Hz+) and a good mouse, otherwise you are hopeless in this game.
Re: Valve releases Counter-Strike 2
#94Earlier quoted context omitted.
getting better at this game requires fundamental lessons that are hard to communicate (like counter-strafing, how important it is to have good aim AND good movement). AKA level 1 and then there's the teamwork aspect (comms, strats, etc...) aka level 2 and then there's the game sense (counter-stratting, countering opponents bad habits) aka level 3 honestly the wall can be less intimidating if you work on your mechanic…
sometimes it's stuff that's just weird esoteric game mechanics - like for a very long time the distance you stand from a corner while peeking will determine if the enemy can see you before you see them. You will never learn that unless someone just tells you.
Re: Valve releases Counter-Strike 2
#95Sorry to comment just on one singular aspect but... 85 GB of free storage listed as minimum system requirement? Granted, I haven't seriously played any major games for at least 10 years I'd say. My occasional playing is limited in time and scope and usually involves reliving some old titles... is this really a new normal? We're also not talking about a big MMORPG with an incredibly wide world... Counter Strike is sti…
My wife asked me to install ARK for her recently, and it was 500GB. The ship has sailed.
Re: Valve releases Counter-Strike 2
#96Re: Valve releases Counter-Strike 2
#97Earlier quoted context omitted.
getting better at this game requires fundamental lessons that are hard to communicate (like counter-strafing, how important it is to have good aim AND good movement). AKA level 1 and then there's the teamwork aspect (comms, strats, etc...) aka level 2 and then there's the game sense (counter-stratting, countering opponents bad habits) aka level 3 honestly the wall can be less intimidating if you work on your mechanic…
Agree with these points, but at 1.5 I'd insert: intimate knowledge of the maps. "Holding angles" is such a profound advantage, and requires knowing the maps inside-and-out.
Re: Valve releases Counter-Strike 2
#98Re: Valve releases Counter-Strike 2
#99Earlier quoted context omitted.
I used to have this problem, thinking I just can't get accurate in FPS's. Then I read that your mouse sensitivity should generally be around 30-60 cm movement to do a 360 rotation. Mine was more in the area of 5-10 cm for a single rotation (so that I could use just my wrist for movements), which is almost impossible to properly aim with. The idea is to do movements with your whole arm and micro-adjustments with your…
^ It's absolutely this. I always thought I played normal, but I needed this to be pointed out to me. If no one has ever seen an e-sports player's physical movements, They have very light mice (under 75g), a mouse pad about 1m (3ft) long and move their whole arm left and right to turn their character 180 degrees while using just their wrist and flexing their fingers to fine tune the cursor onto the head for a headshot…
Re: Valve releases Counter-Strike 2
#100Earlier quoted context omitted.
My wife asked me to install ARK for her recently, and it was 500GB. The ship has sailed.
Ark Survival Evolved ? Base game should be around 135GB, and you don't have to install all the different maps at the same time since you won't be switching between them frequently. If you want to run a dedicated server on top of that, those are around 25GB per map, so it is not that crazy I think.