Earlier quoted context omitted.
The Mac support has always been great for Blizzard games and D3 is no exception. I've been playing the beta in a 2009 MBP for a couple of weeks now and everything looks pretty smooth. Unlike companies like EA, Blizzard spends real time making sure their Mac offerings are as good as the Windows ones and that is enough for myself to be a supporter.
I've been playing the beta in a 2009 MBP for a couple of weeks now and everything looks pretty smooth. Question about heat: My wife's MBP (2011) runs what seems to be dangerously hot doing even basic web video and she's worried that D3 will melt it entirely.
Diablo III coming May 15
91–100 of 125 posts
Re: Diablo III coming May 15
#92Earlier quoted context omitted.
Really? I strongly support this model. Supporting both Blizzard hosted servers and a local server for offline play is a huge amount of work for a teeny tiny percentage of the population. I'd much rather those resources be invested in something more worthy. It sucks because Diablo 1 and 2 supported local play but if Diablo 3 were the first in the series I don't think anyone would be complaining.
LAN is what made Diablo 1 and 2 great, not the "battle.net". This is a step down in features for the consumer (just like the step down in features for Starcraft 2 from 1). There's no reason to paint a rosy picture about it. Last I checked there were still more active custom Warcraft 3 games than SC2 games and that speaks volumes. You honestly think they said "hmm, let's save money by requiring online to play so we ca…
I have to disagree. Diablo 2's robust player economy was the driving force behind the game's lasting success (hence the advent of cash auctions in Diablo 3).
Re: Diablo III coming May 15
#93Re: Diablo III coming May 15
#94Re: Diablo III coming May 15
#95While I'm very (very) excited for this game.. I'm very nervous about my productivity this summer. There are few things that can pull me away from coding. This is one of them. Maybe D3 will open some new startup opportunities? Yes.. yes that's what I'll tell myself. It's all research.
You could sell a game guide for D3, however Blizzard legal hates those. They've done stuff like file takedown notices with ebay, over and over. Then when the guy filed a counter notice, they refused to go to court, waited for the time period to expire, then started filing more takedowns for his new game guide auctions. This disgusting behavior got his ebay account suspended! And they refused to ever explain specifica…
Re: Diablo III coming May 15
#96I am super excited for this, but a little disappointed that Blizzard apparently doesn't understand exchange rates. The Australian dollar is currently worth (marginally) more than the US Dollar, and yet the game costs an extra $20 here. I don't understand how this is justifiable.
I'm not sure if you're having a rhetorical meow or just want to know what's going on here, so I'll offer an explanation. It's not about exchange rates and never ever will be. It's about purchasing power. It's just normal market segmentation, like how textbooks are cheaper in India/China than in the U.S. Whats the average purchasing power of an Australain versus an American? The Australian dollar is worth more than th…
A blanket statement like this is not correct. iPhones aren't cheaper in China. Louis Vuitton purses aren't cheaper in China.
Prices are what the market will bear in that country. $60 is what video games cost in America. More than that and Blizzard would see a dent in their sales that likely would not make up for any increase in price. Similarly, Blizzard probably isn't charging more (or much more) for Diablo in Australia because all other video games are that price.
Re: Diablo III coming May 15
#97Earlier quoted context omitted.
Spoiler: That somebody is Blizzard.
That's a given, will be more interesting to see how individuals make large amounts of cash.
I suspect that you'll have Blizzard not only taxing transactions, but being the counter-party in many of them anyway. If they can control the drop rate for farmers (and hence the perceived value), yet can materialize items at will what's to stop them from turning it into an infinite money machine?
Re: Diablo III coming May 15
#98Earlier quoted context omitted.
I lost a couple years of life to playing MUDs a while back. Still occasionally log on, the ability to type commands makes it much easier to have a complex game and environment, but not so much with the pretty pictures. Luckily, I've sworn off Blizzard since they sued the bnetd guys, so D3 isn't a concern for me.
Swearing off Blizz won't save you; it'll just be Valve then or EA or Mojang or Zynga... they'll get you eventually :)
Re: Diablo III coming May 15
#99Unless they have some new control scheme, I don't think my hands will stand up to the intense mouse clicking this game needs.
Re: Diablo III coming May 15
#100Earlier quoted context omitted.
Really? I strongly support this model. Supporting both Blizzard hosted servers and a local server for offline play is a huge amount of work for a teeny tiny percentage of the population. I'd much rather those resources be invested in something more worthy. It sucks because Diablo 1 and 2 supported local play but if Diablo 3 were the first in the series I don't think anyone would be complaining.
LAN is what made Diablo 1 and 2 great, not the "battle.net". This is a step down in features for the consumer (just like the step down in features for Starcraft 2 from 1). There's no reason to paint a rosy picture about it. Last I checked there were still more active custom Warcraft 3 games than SC2 games and that speaks volumes. You honestly think they said "hmm, let's save money by requiring online to play so we ca…