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Baldur's Gate 3: New Standard for the RPG Genre?

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Re: Baldur's Gate 3: New Standard for the RPG Genre?

#91
post #45

Earlier quoted context omitted.

This is a very solid attitude. Couldn’t say how many CRPG titles I have dropped due to endless quests and dialog that are immediately forgotten in the larger story arc. It’s one thing to build a world with side quests, another to have the savior of said world be required to do fetch quests for 50% of their journey.

From the last 4 open world games i really enjoyed: Ghost of Tsushima - could have used being a good 30% shorter. Witcher 3 and Horizon Forbidden West - entirely non repetitive but still took forever. Could have been shorter with little loss. Horizon Zero Dawn - felt just right. Surprisingly, Elden Ring felt the same, in spite of it being a lot larger. But then I'm a rabid fan of Soulsbornes (I still think the best wa…

Bringing the side quests together or making them meaningful for the Big Bad (eg in Mass Effect and Horizon Zero Dawn) really is a huge step above the fun but shallow RDR-style "open world = do whatever you like."

I give a pass to Fallout for creating one of the most fun universes.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#92
post #64

Earlier quoted context omitted.

If you check the article, it’s mostly other developers urging folks to not hold indie and smaller developers to a standard set by 400 developers spending six years working on a title in a genre they have previous success in.

Its developers from Xbox, Blizzard, and Obsidian among the indie devs. They do get to be compared. In fact, they should be exceeding the quality of Larian, or at least matching their peers at Playstation and Nintendo; but they aren't. You don't get to spend $70 billion dollars on an acquisition then expect pity from your customers because, gosh darn it, Larian just has so much passion and skill, give us a break we do…

Doesn't read like they are arguing on behalf of their own studios to me.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#93

> However, some devs are urging players not to rate all other games in the genre by such a high standard, appealing to Larian Studios’ unique combination of vast experience and resources. AAA game labels spend billions on producing mediocre quality bullshit sequels just to maximize revenue predictability rather than quality, originality or artistic value. That's their choice.

Thank you for expressing this perfectly.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#94
post #35

Earlier quoted context omitted.

At this point, I consider a AAA rating to be a signifier of mediocrity. If something is being touted as AAA, I can be pretty sure it will be a disappointment. There are two factors that cause this: The amount of hype creates expectations that can not be met, and the cost of production is so high a studio can't afford to deliver everything they have to. The value proposition is just not there. I find that indie and mi…

Sony's been knocking it out of the park with their AAA releases though. The last few they've released (Spider-Man: Miles Morales, God of War: Ragnarok, Returnal, Ratchet and Clank: Rift Apart, Horizon: Forbidden West) have all been extremely fun, polished, and devoid of microtransactions.

I liked only returnal, everything else feel repetitive or really poor in terms of gameplay (forbidden west, god of war).

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#95
post #63

Earlier quoted context omitted.

I have only played Forbidden West and it’s the most mediocre experience I had with a video game in the past decade. The gameplay felt clunky with weird spikes of difficulty in the middle of otherwise fairly boring segments. The main plot was utter trash and the other quests completely uninteresting. If that’s the standard of good AAA games, I never want to play another one.

What would you consider the best experience you had with a video game in the past decade?

Hollow knight, ori and the will of the wisps or kerbal space progranm, one of those for sure.

Returnal is way up there though, it is possible to make good AAA.

Other gems are Frostpunk, Outer Wilds, Vampire Survivors.

Can't remember what else.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#96
post #63

Earlier quoted context omitted.

What would you consider the best experience you had with a video game in the past decade?

Hollow knight, ori and the will of the wisps or kerbal space progranm, one of those for sure. Returnal is way up there though, it is possible to make good AAA. Other gems are Frostpunk, Outer Wilds, Vampire Survivors. Can't remember what else.

Outer Wilds is the only game that made me cry it was so good. Incredibly deep and meaningful story, 10/10

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#97
post #67

Earlier quoted context omitted.

It depends how you define that magic & sense. I definitely have to pick & choose which games I delve into more carefully. I basically only play 10/10 new games & classics now. Also, if given a choice between a 5-7h game, and a 15-20h game I'll pick the shorter one. Then I also set time aside in my weekly calendar to game. I try to have it be a mindful, rather than mindless activity.

Yes, I rarely touch current games outside of very specific titles. I'm mostly spending my time playing games that have proven to be worth it on a community level for at least 6-12 months, and spending a lot of time on classic games that I missed because I was too busy. On game length, I also default to shorter experiences. How Long to Beat [0] is perfect for that. [0]: https://howlongtobeat.com/

Let's not forget that if you have limited time for gaming there's no point in paying launch price for them :)

Aside from whatever Soulsborne shows up, I've only bought games on sale for years. Still have more than I can play. A lot on 75-90% off.

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#98
post #97
post #67

Earlier quoted context omitted.

Yes, I rarely touch current games outside of very specific titles. I'm mostly spending my time playing games that have proven to be worth it on a community level for at least 6-12 months, and spending a lot of time on classic games that I missed because I was too busy. On game length, I also default to shorter experiences. How Long to Beat [0] is perfect for that. [0]: https://howlongtobeat.com/

Let's not forget that if you have limited time for gaming there's no point in paying launch price for them :) Aside from whatever Soulsborne shows up, I've only bought games on sale for years. Still have more than I can play. A lot on 75-90% off.

Yes! I love building a big wish list and only making purchases when the sales are deep, typically I'll only pull the trigger when the sale is > 50%. Is There Any Deal? [0] is great for tracking sales and price history.

[0]: https://isthereanydeal.com/

Re: Baldur's Gate 3: New Standard for the RPG Genre?

#100
post #63

Earlier quoted context omitted.

What would you consider the best experience you had with a video game in the past decade?

Elden Ring is certainly one of the best I played the past decade. The production design is fantastic.

I worked my way back through their catalogue and I have to say I love each of them in such a particular way that I couldn't call any one the best, including Elden Ring. Which was the most fun I had in probably years.

While one starts to recognize repeating themes (and assets), I was shocked to find out how much the original Dark Souls feels like the predecessor to Elden Ring, just more intimate and simpler (for better and worse).

All that said, I'd still recommend Elden Ring to any first-timers.

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