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Adobe Firefly: AI Art Generator

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Re: Adobe Firefly: AI Art Generator

#91

From that page's FAQs: > trained on a dataset of Adobe Stock, along with openly licensed work and public domain content where copyright has expired > We do not train on any Creative Cloud subscribers’ personal content. For Adobe Stock contributors, the content is part of the Firefly training dataset, in accordance with Stock Contributor license agreements. The first model did not train on Behance. Not sure what "firs…

Still on the fence for whether or not you should be able to opt out of training (I'm sure many artists would love to "opt out" of humans looking at their art if the human intends to, or might, copy the artists' style at some point).

> I'm sure many artists would love to "opt out" of humans looking at their art if the human intends to, or might, copy the artists' style at some point

I’m pretty sure that would be a death knell for art. Where are these mythical artists who have never looked at anyone else’s art?

Re: Adobe Firefly: AI Art Generator

#92
post #75

Earlier quoted context omitted.

Yes, AI should be trained on every piece of information possible. Am I allowed to become a better programmer by looking at private, (illegally leaked) closed-source, proprietary code?

You're obviously not

Is that a joke?

Yes you are allowed to read closed-source, proprietary code and become a better programmer for it.

I've decompiled games to learn how they structure their code to improve the structure of games that I program. I had no right to that code and I used it to become a better programmer just like AI do.

That's not copyright infringement. You have a right to stop me from using your code, not learning from it.

Re: Adobe Firefly: AI Art Generator

#93
post #75

Earlier quoted context omitted.

Yes, AI should be trained on every piece of information possible. Am I allowed to become a better programmer by looking at private, (illegally leaked) closed-source, proprietary code?

No https://en.wikipedia.org/wiki/Clean_room_design

I didn't ask if can I use other people's proprietary closed source code, obviously they have the right to that code and how it's used.

I asked if I can learn from that code, which obviously I can. There is no license that says "You cannot learn from this code and take the things you learn to become a better programmer".

That's exactly what I do and it's exactly what AI do.

Re: Adobe Firefly: AI Art Generator

#94

Earlier quoted context omitted.

I think you're missing a fundamental reason: adding AI functionality into products is simply easier. That is, these companies are largely not doing the hard part, which is creating and training these models in the first place. The examples you gave of of cloud and iPhone have both huge capital barriers to entry, and in iPhones case other phone companies just didn't have the unique design talent combination of Jobs an…

Adobe in particular, however, has been more twords the forefront of AI research. I'm pretty sure they aren't just using SD here. They might not even be using transformers at all. See https://news.ycombinator.com/item?id=35089661

They also know most of their business customers already have GPUs, and often have high-end GPUs, so they're able to tailor solutions to the hardware their customers already have. For example, the speech to text feature in Adobe Premeire runs on local hardware, and is actually pretty good.

Hopefully they'll continue to push the potential for locally run models.

Re: Adobe Firefly: AI Art Generator

#96
When I look at older magazines, photos, billboards, and advertisements -- today's world of media is so much more colorful and vibrant than it was in the 60s & 70s. E.g. This [0] vs. this [1].

With the race to the bottom for generating high-quality, scalable, rich and colorful illustrations at almost no cost in massive quantities, I'm envisioning the world is about to get even more colorful and vibrant.

[0] https://cdn.shopify.com/s/files/1/0050/4252/files/carros_ant...

[1] https://3.bp.blogspot.com/-MzMrYtY_Ooo/US_iZSd3noI/AAAAAAABC...

Re: Adobe Firefly: AI Art Generator

#97

What I love about this AI generative art is it will finally put the right price on computer generated art: $0. It will be interesting to watch the entire Hollywood and associated creative industries lose control to AI. Entire movies will be created in small basements. Same with AAA video games.

I hope we will see much bigger universes with intricate and detailed lore where human steers parts of storylines and visuals to make them interesting and fit together but AI fills in the blanks. Gamedev example: If NPCs lines can be generated quickly, maybe it's possible to develop open world games that change their character throughout the game. Way to often addons and expansions are carefully cordoned off from the…

Will any of these meaningfully enhance gameplay? Sure, there could be more features, but what is the marginal utility? I think people assume more immersive, more expansive is better for games, but I'm not sure this is the case.

Re: Adobe Firefly: AI Art Generator

#98
post #93

Earlier quoted context omitted.

No https://en.wikipedia.org/wiki/Clean_room_design

I didn't ask if can I use other people's proprietary closed source code, obviously they have the right to that code and how it's used. I asked if I can learn from that code, which obviously I can. There is no license that says "You cannot learn from this code and take the things you learn to become a better programmer". That's exactly what I do and it's exactly what AI do.

If you study a closed source compiler (or whatever) in order to write a competitive product, and the company who wrote the original product sues you for copying it, as the parent suggests, you're on shaky legal ground. Which is why clean room design is a thing.

Re: Adobe Firefly: AI Art Generator

#99

Earlier quoted context omitted.

Adobe in particular, however, has been more twords the forefront of AI research. I'm pretty sure they aren't just using SD here. They might not even be using transformers at all. See https://news.ycombinator.com/item?id=35089661

They also have the resources to build a huge training set, together with people who willingly upload their art and photos to them, which they can use to make the training set better than publicly available data.

One step further, they already have a huge training set. Stock libraries have the luxury of the hard part already being done: labeling. As of today, that's >313M labeled images they can use with no fear of legal woes: https://stock.adobe.com/search/images?filters%5Bcontent_type...

Stable Diffusion was trained on billions of images, of course. But having explored some of LAION-2B, it's clear that Adobe Stock has far better source images and labels.

Re: Adobe Firefly: AI Art Generator

#100
post #93

Earlier quoted context omitted.

No https://en.wikipedia.org/wiki/Clean_room_design

I didn't ask if can I use other people's proprietary closed source code, obviously they have the right to that code and how it's used. I asked if I can learn from that code, which obviously I can. There is no license that says "You cannot learn from this code and take the things you learn to become a better programmer". That's exactly what I do and it's exactly what AI do.

> I asked if I can learn from that code, which obviously I can.

Did you actually read the link you were given? Clean room design is because you may inadvertently plagiarize copyrighted works from your memory of reading it.

i.e. the act of reading may cause accidental infringement when implementing the "things you learn"

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