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The New Smoking (2021)

conorbroderick.net

91–100 of 162 posts

Re: The New Smoking (2021)

#91

Earlier quoted context omitted.

The vice was the war on drugs that was disproportionately applied to minorities. Legalizing weed is taking one weapon out of the arsenal of the police state.

So I generally agree with all these opinions but… I was talking about cigarettes? Also “vice” in the meaning of a bad habit, not the drug squad.

Same thing, the NYPD killed a man for selling a cigarettes

https://www.history.com/this-day-in-history/eric-garner-dies...

Re: The New Smoking (2021)

#92
This resonates with me for some things, but there are two very unrelatable parts.

I play video games with acquaintances and friends who I've known for years. They're fulfilling in the same way a zoom chat or phone call is, and they're much better than watching alone. Video games aren't a substitute for in-person contact, but what is? Some of the malaise from games seems to come from the ephemeral nature of matchmaking, where you're not playing with or against people you know and there's no community, but this is a solvable problem.

When I'm head-down on a train staring at my phone, I'm either messaging the people I'm about to meet up with, or I'm reading a book. Conor's problem seems as much aesthetic as behavioural: he doesn't like the cold sterile white rectangle, but at a guess he'd be happier if I was holding a warm off-yellow-beige paper slab and turning the pages.

Re: The New Smoking (2021)

#93

> ’m starting to believe a lot of the technology we engage with on a daily basis is doing us more harm than good Who is "us" here? The users of the technology? Absolutely, it's terrible for your mental health. Or so you mean the owners of the technology who deploy it? In which case it's great, it super profitable and barely regulated. But I expect you mean society as a whole where we have to integrate the above. Good…

By "us" I meant the users of the technology :)

Re: The New Smoking (2021)

#94

Earlier quoted context omitted.

Minor nitpick: nicotine is also psychoactive.

True, but in a relatively minor or even positive way. I similarly don’t get upset when someone brews coffee or tea next to me, even though I actually can’t be that close due to a medicinal interaction. I sometimes have to leave the room, but that’s not their fault. Weed makes driving more dangerous, lowers motivation and focus, etc. You want to do that to unwind, fine. But do it at home or in a designated smoking are…

Nicotine gives me anxiety.

Re: The New Smoking (2021)

#96

Earlier quoted context omitted.

So I generally agree with all these opinions but… I was talking about cigarettes? Also “vice” in the meaning of a bad habit, not the drug squad.

Same thing, the NYPD killed a man for selling a cigarettes https://www.history.com/this-day-in-history/eric-garner-dies...

Again I fully agree on the broad points but felt a little bit like shoehorning an only slightly related topic in.

But meh, awareness of those topics could probably stand to be higher anyway

Re: The New Smoking (2021)

#97

Earlier quoted context omitted.

Minor nitpick: nicotine is also psychoactive.

True, but in a relatively minor or even positive way. I similarly don’t get upset when someone brews coffee or tea next to me, even though I actually can’t be that close due to a medicinal interaction. I sometimes have to leave the room, but that’s not their fault. Weed makes driving more dangerous, lowers motivation and focus, etc. You want to do that to unwind, fine. But do it at home or in a designated smoking are…

To clarify, are you claiming that nicotine's psychoactive effects are minor or even positive?

Re: The New Smoking (2021)

#98

Earlier quoted context omitted.

Minor nitpick: nicotine is also psychoactive.

True, but in a relatively minor or even positive way. I similarly don’t get upset when someone brews coffee or tea next to me, even though I actually can’t be that close due to a medicinal interaction. I sometimes have to leave the room, but that’s not their fault. Weed makes driving more dangerous, lowers motivation and focus, etc. You want to do that to unwind, fine. But do it at home or in a designated smoking are…

> positive

You lost me there.

Re: The New Smoking (2021)

#99
post #31
post #7

> This extends to video games, usually of the free-to-play type. Free games are mostly hot garbage, with a couple of rare exceptions. Many of these are also pay-to-win games which strike me as the most preposterous use of time imaginable.

A good heuristic for determining whether a game is worth your time is to determine if the game will provide the same experience regardless of when you play it. If the answer is no, the game probably isn't worth your time and you probably shouldn't be playing it. Features that require you to play a game n days in a row or that require you to play a game at certain times of the day or that require you to stop playing t…

I disagree with this in the sense that some games are only relevant when they are new, due to online play. I've played some great games for a year or however long until everyone moved on that I consider worth the experience.

Re: The New Smoking (2021)

#100
In the past, if you wanted to smoke, you’d have to take out a cigarette and light it. There was a physical barrier to you smoking, and you were aware of the act of smoking. Nowadays, it’s so much easier to smoke: you just pull out your phone and have a cigarette. The problem is that you don’t realize you’re smoking. You don’t realize the time you’re wasting by looking at your phone. When you’re scrolling through social media, you’re not aware of the time you’re wasting. You’re not aware of the mental health damage you’re doing.

I’ve been spending too much time on my phone and it’s been affecting my mental health. The more I use social media, the more I get sucked into the algorithm and the more I get depressed. Social media is designed to keep you hooked, and it’s been affecting my mental health. That is why I’m quitting social media. I’m not saying you should never use social media, but be aware of how much time you spend on it and whether it’s really worth your time. If you’re not careful, social media will take over your life.

The way social media platforms were designed is a big part of the problem. I’ve been on social media for a long time and I’ve seen how social media has changed in the past few years. Social media used to be fun, but now it’s a lot more serious. It’s become a place where people are constantly arguing with each other and it’s become stressful.

The way social media companies have changed their algorithms is the main reason why social media has become so toxic. The new algorithms reward you for posting controversial things that get a lot of engagement. The more engagement you get, the more the algorithms will show you content that’s similar to yours. That’s why people are constantly posting things that are controversial and the algorithms keep showing you more of the same. It’s a vicious cycle.

Social media companies are using the same techniques that casinos use to keep people hooked on gambling. They’re using the same techniques that slot machines use to keep people hooked on gambling.

Every time you open your phone, you are opening a slot machine. You don’t know what you’re going to get. You could get a like, a comment, a message, or nothing at all. That’s what keeps you hooked. The more we understand how these products are designed to keep us hooked, the better we can manage our own use of them.

(gpt-3 on the same topic as the OP)

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