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Lego Is Discontinuing Mindstorms

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Re: Lego Is Discontinuing Mindstorms

#91

Earlier quoted context omitted.

> not really enough to justify breaking compatibility and making people repurchase everything from scratch That’s LEGO’s game plan though X)

I don't know if thats true. Lego as a corporation has been fairly low on the fuckery index.

LEGO kits used to be composed of fully interchangeable parts. While that is still true of the core build, there are now unique parts in every kit. This is driven by sales.

Re: Lego Is Discontinuing Mindstorms

#92
post #23
post #8

Can they at least open source all the CAD so we can 3D print these suckers?

> 3D print these suckers? Famously, LEGO has an extremely tight manufacturing tolerance that's around 10um [1]. Your 3d printer is much better than mine. :) 1. Page 8: https://en.wikipedia.org/wiki/Lego#cite_ref-Companyprofile_3...

Currently 3D printinga lot of Lego rail on my FDM printer. Although not perfect, it does snap onto original rail and to its 3D printed peers. Lego pieces do snap to the dimples as well, although too tight.

Main use case for me is to lay some track between rooms for kid's trains.

Re: Lego Is Discontinuing Mindstorms

#93
Bummer, I feel like Mindstorms landed right in that gap for me where I was a bit too old for them when they first came out (in high school, already having a blast with web programming), and now I have a two year old who builds giant Duplo castles, has conversations with our household robots, wears robot pajamas, and I'm super excited for them to age into robotics toys.

This SPIKE Prime thing seems neat, but as others have mentioned, a bit bland. Hopefully LEGO comes out with some rad space robot themed sets at some point.

Does anyone know if LEGO has or is working on some sort of Minecraft style environment where you can build cool stuff, and then develop the programs and run them in the simulated environment? Then maybe you can build the machines IRL and run the same code to get the same behavior? Even a single player simulator would be pretty neat, though multiplayer would be ideal. Maybe what I'm hoping for is something like a MuJoCo for kids, and it seems like LEGO would be a perfect match to have a product like that.

Re: Lego Is Discontinuing Mindstorms

#94
post #66

Earlier quoted context omitted.

The Spike system seems like an odd side-step to me. There are some minor improvements, but not really enough to justify breaking compatibility and making people repurchase everything from scratch. In contrast, Mindstorms replaced the old LEGO/Logo system (which I was fortunate to use in high school), and was a big step forward in a number of ways most noticeably that you didn't have to be tethered to the computer.

> not really enough to justify breaking compatibility and making people repurchase everything from scratch That’s LEGO’s game plan though X)

EV3 was largely compatible with NXT, and while NXT wasn't directly compatible with RIS they sold separate adapter modules. 51515 was a huge regression compared to the rest of the series.

The general LEGO system has also had decades of compatibility at this point...

Re: Lego Is Discontinuing Mindstorms

#95
post #71
post #66

Earlier quoted context omitted.

The Spike system seems like an odd side-step to me. There are some minor improvements, but not really enough to justify breaking compatibility and making people repurchase everything from scratch. In contrast, Mindstorms replaced the old LEGO/Logo system (which I was fortunate to use in high school), and was a big step forward in a number of ways most noticeably that you didn't have to be tethered to the computer.

I love Legos and by extension the company that makes them, and I still believe what you are saying, that everyone will have to buy new stuff, is exactly the reason the LEGO company is making this choice. They don't make a penny (unless they are somehow involved in a secondary market which probably has much lower margins and higher costs) unless you buy something new, and migrating to a new ecosystem makes so much sen…

> unless they are somehow involved in a secondary market

LEGO owns BrickLink, as of a few years ago.

Re: Lego Is Discontinuing Mindstorms

#96
post #10
post #2

Is limited app support a problem anymore? I assume there are complete replacements for the firmware these days?

Yes, you can run a debian based distro on them, so they can be programmed in Python or whatever. I guess the question is if they will stop being supported by platforms such as Scratch, which is a very popular way to program them these days

Far out, thanks

Re: Lego Is Discontinuing Mindstorms

#98
This is sad news. I hoarded a bunch of lego mindstorms and other robot sets over the news as my kids are still young. I cracked open a littlebits set (the star wars one) and was very dissapointed that the app that goes with it was removed from the app store.

My investment in a bunch of these devices will be devalued a lot :(

Re: Lego Is Discontinuing Mindstorms

#99
post #16
post #7

Earlier quoted context omitted.

LEGO Spike Prime

School & independent teams have spent $$$ buying lego parts and it is still sad to see things deprecated when they could have easily upgraded the "cpu" and kept things compatible.

Spike Prime and 51515 (the final Mindstorms generation) seem to be basically the same thing (which isn't new, back in the NXT times you had NXT and NXT Education Edition).

I'd be very surprised if they weren't compatible with each other.

Re: Lego Is Discontinuing Mindstorms

#100
I have many fond memories of Mindstorms...

In college I started out a math major. The first CS class I took was a robotics class based on Mindstorms, as a sophomore. I remember it was restricted to only juniors and seniors, but it sounded cool, and I found a bug in the course registration system that let me sign up anyway.

It was a great class. It's fun that in computer science there are so many different ways to solve your problems. Within the year I was getting bored of mathematics, and all I really wanted to do was take more CS classes....

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