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Meta is raising the price of the Quest 2 to 400 USD

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Re: Meta is raising the price of the Quest 2 to 400 USD

#91
post #7

It's a strange move given Facebook changed their name to promote VR and the Quest is their flagship device. Also surprised that after mass producing this device for almost 2 years their manufacturing and supply chain costs aren't dialed in enough to maintain the current price. The message here is that VR is 'failing'. I hope it's not, but that's the message with this backwards move.

I suspect the quest 3 is more expensive to produce than the 2 so they’re raising prices now so that they can price the 3 the same as the 2 on launch. They may also want people to wait for the 3 because they feel it’ll do a better job of showcasing vr potential.

Re: Meta is raising the price of the Quest 2 to 400 USD

#92
Well that's one way to kill platform adoption momentum.

My biggest problem with VR is I've never been able to use it. I've been to One Microsoft store about 3 years ago that had some VR setup, but they refused to let me try it out.

I don't understand why Meta doesn't have these to try out in stores. I'm not gonna buy something I can't see, touch, and try first.

Re: Meta is raising the price of the Quest 2 to 400 USD

#94

As much as I wanted to get into VR, Meta taking over the Quest has thankfully saved me countless sunken dollars and hours.

VR wouldn’t even be a thing anymore without their efforts. PC Tower VR is a dead end where the complexity and hardware costs will never take it the customer base size that justifies developing non-indie content. I don’t think Valve would have even bothered building Index without the Oculus threat.

Valve partnered with HTC on the Vive. While HTC has now decided to pivot away from consumer/enthusiast VR headsets, Valve never gave up.

Re: Meta is raising the price of the Quest 2 to 400 USD

#95
post #47

Am I the only one who struggles to take the name 'Meta' seriously, and still calls Zuckerberg's empire Facebook? Its a name that straddles pretentiousness and inanity ('That is sooo meta.') too acutely, and I resent them adopting a name of a broader movement of engineering for themselves. Or rather stealing it from https://meta.is/ .

Yeah - it's pretty poor branding IMO

It's not Meta. It's Facebook. Meta feels like... an SNL skit or something.

Re: Meta is raising the price of the Quest 2 to 400 USD

#96
post #84

I would like to declare a new internet law: "VR will have become mainstream when someone posts a VR-related link to HN and the resultant discussion is about the article itself rather than VR in general"

VR will never become mainstream. I’ve been working in VR since 2015 and I don’t use it daily. I don’t know a single person who uses it daily. Maybe if you’re mildly autistic or remarkably introspective it works for you. For most people it’s a fundamentally alienating experience, like taking LSD but with none of the joy. VR is fundamentally an industrial technology, good for training and other purposes. For entertainm…

See my other comment: https://news.ycombinator.com/item?id=32241770

I think you're overstating things but I agree to some extent. It's a niche product but there's more niches than just "industrial". There's still a lot of interest from the arts and creative sectors for example.

Re: Meta is raising the price of the Quest 2 to 400 USD

#97

Earlier quoted context omitted.

Do you ever wear headphones?

I do, but I'm not entirely deaf when I wear them. I can hear my surroundings easily if I wanted to. Is there a mode in those VR headsets where one can see what's in front of them without taking them off? I'm ignorant about the tech of VR.

Someone correct me if I'm misremembering, but with my nephews Quest it shows you your surroundings and has you draw a perimeter to designate a safe play space, and if you step out of it you see your surroundings.

Re: Meta is raising the price of the Quest 2 to 400 USD

#98

It seems strange to raise the price of something that has been on the market for a while, right? I do love my Quest 2.

What do you love about it? I have a Quest 2, and it still seems very niche for me.

I do the Thai Chi lessons everyday. I find the ping pong game is a great way to unwind, a 5 minute game is enough. I enjoyed the Star Wars Vader Immortal series. I use my quest for about 1 hour a week, so I am not a heavy user - but I do enjoy it. BTW, I worked in the VR field about 25 years ago for SAIC and Disney.

Re: Meta is raising the price of the Quest 2 to 400 USD

#100
post #96

Earlier quoted context omitted.

VR will never become mainstream. I’ve been working in VR since 2015 and I don’t use it daily. I don’t know a single person who uses it daily. Maybe if you’re mildly autistic or remarkably introspective it works for you. For most people it’s a fundamentally alienating experience, like taking LSD but with none of the joy. VR is fundamentally an industrial technology, good for training and other purposes. For entertainm…

See my other comment: https://news.ycombinator.com/item?id=32241770 I think you're overstating things but I agree to some extent. It's a niche product but there's more niches than just "industrial". There's still a lot of interest from the arts and creative sectors for example.

I agree. The only true sustained usage I’ve seen it is industrial training which is why I mentioned it. But yes there are other uses for it.

It’s mind boggling to me why or how Zuckerberg decided to invest so much on it. I wonder if it’s just a screen for the stock price not to collapse as he loses DAUs, and certainly young people, to TikTok and other apps. Because otherwise it doesn’t make a lick of sense to me.

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