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Ask HN: Do you find it challenging to talk to your users?

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Re: Ask HN: Do you find it challenging to talk to your users?

#91

Earlier quoted context omitted.

I absolutely will. I’ve looked at UX more generally as a possible career alternative and believe I would be good at it. Can you speak at all to the career prospects/lifestyle of UXR?

You might find the following experiential program of interest: https://www.bentley.edu/centers/ux-education Or something more academic: https://www.bentley.edu/academics/graduate-programs/masters-... https://www.hcii.cmu.edu/ To answer your specific question re: "career prospects/lifestyle of UXR"; I used to do that work full-time, and even founded a consulting business around that. FWIW, I also chaired one of the la…

Thanks for the comments and references.

While I have a creative background (previous life as a Local 600 cameraman on features/commercials/music videos/etc, father was a design professor) - I am not an illustrator or designer by experience.

If I make a jump, I would aim for tech in some capacity (UX/UXR, Sales, PM are current focal points), but between now and June - I’m just gathering information.

Re: Ask HN: Do you find it challenging to talk to your users?

#93

Earlier quoted context omitted.

As a fellow hardware founder, may I ask your revenue on that? Or some ball park number of how many you sell? I understand if it’s private.

I sell about 100k USD worth of hardware a year. Of that, profit is something like 50k USD. This is just a hobby project now (my main business is second-hand and refurbished video games, of all things), so I'm very happy with those figures. Just as a side note, I think the main thing other hardware founders get wrong is logistics. They don't keep the right amount of hardware in stock to account for the incredibly burs…

I’ve emailed you :)
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