I love it. At some point for me, there seemed to be a bug, circles started disappearing
Show HN: I made a puzzle game in HTML5
91–100 of 130 posts
Re: Show HN: I made a puzzle game in HTML5
#92Re: Show HN: I made a puzzle game in HTML5
#93Re: Show HN: I made a puzzle game in HTML5
#94Lovely game! I wonder if it might be a nicer UX if you could choose for the Shift key to be needed to slide circles around rather than to move the selection. In my mind, conceptually, arrow keys are for moving the selection, and tessellating objects "requires more work" so I'd expect Shift to be needed for that - not vice-versa.
It was exactly the way you describe in the earlier prototype. But I changed it based on feedback. I guess there's no set of controls that can satisfy everyone. :) I do think you develop muscle memory for it pretty quick. Additionally, you can also use mouse, which can be convenient based on your preference.
- arrow keys move the cursor
- the cursor is easier to see. Just a circle is probably better for me than the overlapping shadows
- shift + arrow does the move
- the cursor follows the moved element
Re: Show HN: I made a puzzle game in HTML5
#95Re: Show HN: I made a puzzle game in HTML5
#96Super fun to speedrun, has level 8 down to 3 seconds - would be nice if the counter also reset when you press reset.
edit: oh and miliseconds on the counter ;)
Re: Show HN: I made a puzzle game in HTML5
#97Lovely game! I wonder if it might be a nicer UX if you could choose for the Shift key to be needed to slide circles around rather than to move the selection. In my mind, conceptually, arrow keys are for moving the selection, and tessellating objects "requires more work" so I'd expect Shift to be needed for that - not vice-versa.
It was exactly the way you describe in the earlier prototype. But I changed it based on feedback. I guess there's no set of controls that can satisfy everyone. :) I do think you develop muscle memory for it pretty quick. Additionally, you can also use mouse, which can be convenient based on your preference.
Re: Show HN: I made a puzzle game in HTML5
#98Re: Show HN: I made a puzzle game in HTML5
#99Is lvl 23 solvable? I quickly solved 7 levels and then tried doing lvl 23 and have been stuck on it for 10 minutes, always ending up with 2 circles next to each other that I cannot swap. Cool game!
To swap two horizontally adjacent elements and leave the other cells unchanged, place the cursor on the left element and enter 'dsdwdsddw'.
Re: Show HN: I made a puzzle game in HTML5
#100Super fun to play on iPhone browser. However I can’t see the target pattern on my old iPhone 7 :(