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Mojang to Require a Microsoft Account to Play Minecraft

minecraft.net

91–100 of 149 posts

Re: Mojang to Require a Microsoft Account to Play Minecraft

#91

If you're on Windows, Microsoft is edging (read 'diving headfirst into') towards requiring a Microsoft account just to log in. The kicker is that they are extremely bad at mixed account scenarios, you know like needing a certain account for work and another account for private stuff. Enjoy the entropy!

>The kicker is that they are extremely bad at mixed account scenarios, you know like needing a certain account for work and another account for private stuff. Enjoy the entropy!

I never really thought about that Google is surprisingly good at this, despite being more complicated: On some services you can have multiple identities even within the same Google account (like on YouTube).

They have a "Switch Account" button and it just lists all of your Google Accounts with all of your identities (YouTube channels) below them. It's really comfortable to work with and I hardly (well, not never) mess this up. The identity icon in the top right that is also repeated in every place where you're submitting something with that identity (like next to the comment box) helps to keep you oriented.

Typically I give Google a lot of shit, but they've got this figured out at least.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#92

Earlier quoted context omitted.

> unfortunately one can see self-hosted Minecraft Java server development halted as well in foreseeable future. As someone who's an idiot and doesn't know what they're talking about, how hard would it be to make Minetest compatible with Minecraft servers? Edit: I recognize you're talking about 1st party Minecraft server development now, there are 3rd party implementations though, correct? Presumably there would need…

It would take an insane amount of work. Minetest is not remotely close to feature parity with Minecraft.

Minetest has the Dreambuilder mod.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#93

Earlier quoted context omitted.

I don't understand the difference?

"When something is required, it is necessary to complete an action or achieve a goal. When something is mandatory, it is obligatory, usually because some law or rule imposed it." https://thecontentauthority.com/blog/required-vs-mandatory

As a native speaker, I don't understand the distinction. If you want to achieve the goal of playing Minecraft, it is (or will become) obligatory to use a Microsoft account because Microsoft changed the rules to impose this.

Is the nuance maybe that something that is mandatory must be done even if you are not in the process of completing a goal? It's possible that Microsoft will kill the migration process at some point (either intentionally or through neglect), so maybe this must be done if you want to play again without paying again.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#94
post #43

Minecraft was a better game under the original developer. Just recently saw that I can buy Minecraft coins at a tank stop. A really sad development of an awesome game which had an insurmountable amount of free content. Don't know what I expected with the acquisition though. I don't think I will migrate my account, currently in the process of migrating away from Windows for good.

To clarify, the original Java version of Minecraft is essentially the same game with more gameplay features, the Bedrock version is the one with the microtransactions. Plus, the Java launcher lets you use any version going back more than a decade, so if you're not happy with the new features you can just pretend they never happened like some parts of the modded community do with versions after 1.7.10.

Until you get rootkitted from Log4J

Re: Mojang to Require a Microsoft Account to Play Minecraft

#97
post #29

Jeez. Microsoft account management is absolutely trash. They try to do clever things, but they don't really think things through. As an example: while trying to get excel installed on a Windows VM, running on a Linux host, I found that if your user agent shows you're running Linux, their admin panel will show you a completely different set of already-purchased applications available to install. Took somewhere between…

I gave up on Microsoft in the 90’s. Couldn’t be happier now outside of their ecosystem.

When I bought Minecraft I was outside of their ecosystem. Now this crap gets forced down my throat. I guess I'm not doing the migration and just play offline/"cracked"

Re: Mojang to Require a Microsoft Account to Play Minecraft

#98
post #72

I'm doing this process now and it is a total pain due to how long their emails take to arrive. So far I needed to: - Reset my password - Answer security questions I created as a kid, had no idea to the answers, had to reset them - Finally, need a code to begin the migration Each step requires an email confirmation or code, which takes 5-10 minutes to arrive, and for the last step, the session seems to timeout around…

Microsoft doesn't use security questions. IIUC then, your complaints are about Mojang's pre-Microsoft system. Then, would you consider this announcement a net positive, as it resolves the issues you described?

Re: Mojang to Require a Microsoft Account to Play Minecraft

#99

If you're on Windows, Microsoft is edging (read 'diving headfirst into') towards requiring a Microsoft account just to log in. The kicker is that they are extremely bad at mixed account scenarios, you know like needing a certain account for work and another account for private stuff. Enjoy the entropy!

> Microsoft is edging (read 'diving headfirst into') towards requiring a Microsoft account just to log in. Apple is also extremely persistent about asking you for an Apple id. It prompts me for my Apple ID maybe once an hour. Now I'm sure that this is behavior that could be turned off in some setting, but the fact that it is somehow not difficult to get it into this state is evidence enough.

This seems to happen a lot during the first ~5 days or so of buying a new iPhone. You get prompted for Apple ID login every few hours and sometimes repeatedly in quick succession. Maddening.

Re: Mojang to Require a Microsoft Account to Play Minecraft

#100
post #29

Jeez. Microsoft account management is absolutely trash. They try to do clever things, but they don't really think things through. As an example: while trying to get excel installed on a Windows VM, running on a Linux host, I found that if your user agent shows you're running Linux, their admin panel will show you a completely different set of already-purchased applications available to install. Took somewhere between…

I gave up on Microsoft in the 90’s. Couldn’t be happier now outside of their ecosystem.

Maybe you failed to understand the issue, let me explain it clear: I run Linux, I bought Minecraft from Mojang but now it is owned by Microsoft. Also MS bough a lot of game development studios so many games are now owned by Microsoft.
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