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My First 80 Days of VR for Exercise

nathanlippi.com

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Re: My First 80 Days of VR for Exercise

#91
post #13

Shameless plug: if you are into VR fitness but you think the existing solutions are missing multiplayer options, my brother and I are building Space Punch [1] which is a multiplayer fitness app. It is currently released in early access on Sidequest, and it’s functional. We are working out Monday to Friday 4:30pm UTC. If you have a Quest and want to work out together as group, then drop into our Discord sever. I’ll pe…

Shameless plug plug

If you want to join a hand tracking based full body group workout you can join our daily session in VRWorkout ( 7AM GMT+1/10 PM Pacific)

For audio chat send me a friend request (oculus) to: xrworkout.io because we are still ironing out some flaws of our audiochat in GodotEngine

[1] https://xrworkout.io [2] https://github.com/mgschwan/VRWorkout

Re: My First 80 Days of VR for Exercise

#92

Forgive my ignorance, but I always see the quest mentioned. Are there any comparable devices that don’t require Facebook? I’ve sworn off FB and while VR for cardio has me intrigued, nothing is gonna get me to sign back in there.

Pico Neo 3 IQ Q3 (still in development) HTC Vive Focus Lynx R1 ( still in development ) Oculus Quest using Oculess to remove FB ( or just ask Meta support to unlink your headset from your account )

Re: My First 80 Days of VR for Exercise

#93

Forgive my ignorance, but I always see the quest mentioned. Are there any comparable devices that don’t require Facebook? I’ve sworn off FB and while VR for cardio has me intrigued, nothing is gonna get me to sign back in there.

It isn't really comparable, but the only other real VR competitor out there is the Valve Index, which is considerably more expensive, requires base stations and requires a cord to a (beefy) computer, but on the flip side can support many more games, with much better controllers and is much more powerful.

With the quest you can stream beefy games from your computer

Re: My First 80 Days of VR for Exercise

#94

One thing that’s good to point out to anybody looking to get into VR for fitness is that Beat Saber becomes radically more challenging when playing custom community-made maps instead of the stock/DLC maps. The higher difficulty community maps require a lot of speed, precision, and stamina, and I’m only beginning to be able to play them decently after a few months of practice. It’s almost an entirely different game. U…

I'm several months into using Beat Saber as an exercise routine. Yes, add-on maps are a necessity, not just for the challenge, but also to keep things interesting. I don't find high difficulty levels to be great exercise. I can keep up fine, but I get lulled into using little wrist flicks instead of sweeping arcs. The best tracks for me are ones which aren't technically challenging. Instead, I get my whole body into…

Interesting, I felt like the better I got at beat saber the less effort I would make, whereas DDR type of games made me sweat to no end. But I didn’t try to apply myself to easy tracks. I think there’s gotta be a better game than beat saber than can be developed that puts you into weird positions. Playing superhot on the quest was the game that really put me into weird positions.

Re: My First 80 Days of VR for Exercise

#95

For others that are interested in VR fitness games, here's a few more suggestions: - SuperHot: while less cardio focused at the higher levels it really has you doing a lot of slow, deep squats and stretches as you dodge and move around. I recommend trying to do the "Whole game in 10 minutes" mode as that's an easy chunk of time to spend. It's been great to loosen up my back after being at the desk for too long or as…

Superhot got me into all sorts of weird position. I hated it on PC, but in VR it’s an incredible experience

Re: My First 80 Days of VR for Exercise

#96
post #77

Is exercise with VR significantly better or more convenient than non-VR options? Were Wii Fit or Xbox One Kinect or DDR or other options any good?

- kinect: I haven’t tried the latest but it’s not really immersive. I find it dull. The feedback/accuracy is also not great

- DDR or games that require a mat: great! I used to have the britney spears one when I was younger (because I couldn’t find DDR) and what a fun workout it was!

- wii fit: really cool experience! Really intense. I think I have more fun with DDR but wii fit feels like a real session at the gym

- VR: best for immersion and feedback, you’re really somewhere else. I’ve only done beat saber, I feel like you tend to quickly understand how to do the less amount of movements to play, so it turns from a workout to a game after some hours. Curious about the other games tho

Re: My First 80 Days of VR for Exercise

#98
I wear a 20 lbs weight vest, 3.5 lbs wrist weights and 5 lbs ankle weights at all times when using my Oculus Quest 2.

The point of always wearing them, even for low intensity use, is I never have to motivate myself to put on extra weight - and I strongly associate the weighted feeling, and the endorphins I get from them, with having fun.

This is how our bodies evolved to live ... or it should have been, lol.

Re: My First 80 Days of VR for Exercise

#99
post #86

VR exercise was a bit of a revelation for me. Used to run 8km per day but lockdown convinced me to try exercise at home using VR and I fell in love with it. Apart from being fun (you're literally playing computer games), I got a much better workout, exercising parts of my body that running didn't touch. I actually started bulking up in my upper arms for the first time in my life. Really surprised me and sold me that…

> I actually started bulking up in my upper arms for the first time in my life. Correct me if I am wrong, but there is no way VR will bulk up your arms in a way that a simple dumbbell won't do better in 5-15 minutes per day, right? > exercising parts of my body that running didn't touch Similarly, running will exercise parts of your body that VR won't touch right?

> there is no way VR will bulk up your arms in a way that a simple dumbbell won't do better in 5-15 minutes per day, right?

Right, targeted exercise will bulk you up more

> running will exercise parts of your body that VR won't touch right?

What? No

Which muscles do you think you use while running that you don’t use jumping around in vr?

Re: My First 80 Days of VR for Exercise

#100

Geez, go outside for a run. Get some fresh air, smell the rain, say hi to the neighbors, watch houses being built, get chased by a dog, check the Little Library for something interesting, swallow a bug, see if anyone has a cool car in their garage.

Going on a walk works for my mind, I can think really well walking or hiking.

But more intense exercise without a novel mental aspect (i.e. a game) interferes with my ability to think hard and I find myself constantly frustrated and/or bored.

Now if I could go on physical exhausting, mentally entertaining, medieval quests in the real countryside that would be great. Maybe sunshine, Vitamin D and augmented reality are waiting in my future.

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