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You cannot play Diablo 2 resurrected after 30 days of being offline

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Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#91

What is the actual effect? Are your characters deleted? Is your legally purchased copy (license) of the game forfeited?

Yeah, the post is so low on information it really doesn't seem like its worth taking seriously. Not even the screenshot supports the claim.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#94
I know folks on this site don't like it, but in the wider gaming community, there is essentially no demand among legitimate buyers for an always offline gaming option. We have access to the internet almost no matter where we are, or can easily get it. Why should we care if a game needs to check in periodically? What harm is it likely to do to any given legitimate buyer?

It's almost certainly worth it to Blizzard to lose the tiny fraction of sales from people who care about this issue to prevent the buy-offline-return pattern that some folks might opt to use without this check in place. Yes, it won't prevent all piracy, but it's probably a net positive for revenue.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#95

I know folks on this site don't like it, but in the wider gaming community, there is essentially no demand among legitimate buyers for an always offline gaming option. We have access to the internet almost no matter where we are, or can easily get it. Why should we care if a game needs to check in periodically? What harm is it likely to do to any given legitimate buyer? It's almost certainly worth it to Blizzard to l…

The problem isn't requirement of being online.

The problem is forcing people to be playing the game regularly or loose whatever they have "accomplished".

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#96

Earlier quoted context omitted.

No, no excuses for no real online multiplayer either : even on PC Diablo 2 Resurrected sucks, because (AFAIK ?) they added always online DRM requirement (via Battle.net launcher), but especially removed real online multiplayer (leaving only their walled garden Battle.net) play, and finally removed (most) modding potential. Which were the main reasons why Diablo 2 classic was still played in the first place !

The problem with multi-player is that there is an immense amount of cheaters and trolls. It already was a problem fifteen years ago, nowadays game providers don't have another (realistic) choice. Cheating morons ruined the fun for everyone else.

This is patently false since plenty of games (including (modded, "classic") Diablo 2) still have real online multiplayer, with multiple anti-cheater/troll solutions : passwords, (unofficial) game admins, (potentially official DRM-backed) player whitelists & blacklists (potentially shared across hosts), not advertising your game-hosting IP on popular matchmaker servers...

Please don't buy the "invasive DRM is good for you" corporate advertising - when (not if) the official servers shut down, these games will be crippled ! (We already had a taste of that with GameSpy, and it was only matchmaking servers !)

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#97

What is the actual effect? Are your characters deleted? Is your legally purchased copy (license) of the game forfeited?

I assume it's sensationalized, and that the truth is that "You cannot play Diablo 2 resurrected after 30 days of being offline (until you go online again to re-affirm your ownership of the game)".

I still very much do not like this, given that someday the server which affirms your ownership of the game will be taken offline.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#98
post #95

I know folks on this site don't like it, but in the wider gaming community, there is essentially no demand among legitimate buyers for an always offline gaming option. We have access to the internet almost no matter where we are, or can easily get it. Why should we care if a game needs to check in periodically? What harm is it likely to do to any given legitimate buyer? It's almost certainly worth it to Blizzard to l…

The problem isn't requirement of being online. The problem is forcing people to be playing the game regularly or loose whatever they have "accomplished".

> The problem is forcing people to be playing the game regularly or loose whatever they have "accomplished".

That problem isn't the one documented in the link we are discussing. Can you point me to some kind of citation that shows this is happening? I've not heard about it and a brief google search does not reveal anything.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#99

I know folks on this site don't like it, but in the wider gaming community, there is essentially no demand among legitimate buyers for an always offline gaming option. We have access to the internet almost no matter where we are, or can easily get it. Why should we care if a game needs to check in periodically? What harm is it likely to do to any given legitimate buyer? It's almost certainly worth it to Blizzard to l…

What happens when Activision decides its no longer worth keeping the server up? Or some other problem occurs keeping it from checking in, e.g. death of Nintendo Switch Online.

I can still play Gameboy games I bought 20+ years ago with no problems besides maybe replacing the save battery and the occasional contact clean. Will I be able to do the same with Switch games I bought? For some titles that already seems to be a no.

Re: You cannot play Diablo 2 resurrected after 30 days of being offline

#100

I know folks on this site don't like it, but in the wider gaming community, there is essentially no demand among legitimate buyers for an always offline gaming option. We have access to the internet almost no matter where we are, or can easily get it. Why should we care if a game needs to check in periodically? What harm is it likely to do to any given legitimate buyer? It's almost certainly worth it to Blizzard to l…

The problem is OBVIOUSLY that it tethers you to servers or some such application somewhere that needs to validate your game. And it could (and will) be turned off at some point. So the game is CLEARLY not yours.

We can run games from the 90s and 2000s, because there is no need for servers.

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