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Tetr.io

tetr.io

91–100 of 146 posts

Re: Tetr.io

#91

Quite OT: how do people get adsense (or other advertisers) on apps/games like these? I have a few apps that I would love to try an monetize but whenever I apply for adsense I get rejected for "lack of content".

Don't use adsense for web games. Take this advice from someone who had to deal with them. You're just one sniff away from Google's algorithm locking down your account and impacting your earnings.

Re: Tetr.io

#92
post #88
post #55

Are there people using bots to play this? I played in one of the 100 player matches and the top players were just ridiculous.

Yeah... I played a few rounds and after getting my butt kicked incredibly fast, (side note: I love Tetris and am the household champion in comp. games), I thought there was something fishy going on. Yep, bots galore. A simple Google search turned up an open source bot on github[1], meaning there are probably better bots hidden within the community. Ugh. So many online games today are ruined by cheaters. [1] https://g…

Dev of the game here, its anticheat is quite sophisticated (esp. for a webgame), trying to run a bot like this at any significant speed would get you promptly automatically banned. There's not really many times this happens - rather, Quick Play just tends to have a few really good players in it. For example: all the plays on the leaderboards for the "40 LINES" and "BLITZ" modes are ensured correct and fair. They're prominent community figures, most of the time. If you're not convinced, there's a liveplay[1] of a top player playing it at their top speed.

[1] https://www.youtube.com/watch?v=MJDz4-pr9J4

Re: Tetr.io

#93
post #73

Is there a way to play with a gamepad controller? This is the coolest web game I've ever seen. So fast and smooth even on my ancient laptop. I didn't know you could do this in a browser. Now I want to see a Subspace remake to complete my 90's nostalgia trip.

If your browser supports your controller, you can set it up under Config > Controls. You'll need to bind the buttons yourself by setting it to Custom, though. Sorry!

Re: Tetr.io

#94
post #26

Earlier quoted context omitted.

Particularly a Tetris 99 clone, Nintendo's switch online tetris.

Not really, it does more than Tetris 99, and the main match making mode is 1v1 not 1v98. It's not the only Tetris game with big lobbies. An earlier popular one is https://jstris.jezevec10.com/

It actually literally does more than Tetris 99: the record for most players playing together in one room currently sits at 670 players[1]

[1] https://twitter.com/harddrop/status/1467314109393735681

Re: Tetr.io

#95

Quite OT: how do people get adsense (or other advertisers) on apps/games like these? I have a few apps that I would love to try an monetize but whenever I apply for adsense I get rejected for "lack of content".

Short answer: you don't, Google doesn't like them. If you have a huge amount of players, you may be able to get in contact. TETR.IO uses AdinPlay, which does use the same Google network, but without being immediately thrown out of the network

Re: Tetr.io

#96
post #34

This has to be some kind of wasm construction right? I've hardly ever seen such a smooth but rich experience on web.

There's no WASM, it's mostly vanilla JS, together with the PixiJS library, which does 2d WebGL rendering. It has in-house libraries for text rendering, particle systems and the such. It's not super strong, but as long as you understand the limitations of the browser and try to adapt to the client's machine, you can get a very decent experience in. I hope this game sparks a bit of a trend of trying to make more genuine gaming experiences in the browser.

Re: Tetr.io

#99
post #55

Are there people using bots to play this? I played in one of the 100 player matches and the top players were just ridiculous.

Haven’t tried multiplayer yet but there are definitely bots on the solo play leaderboard. The fastest time for getting 40 lines in blitz mode is 15 seconds. It’s not humanly possible.

Damn

Re: Tetr.io

#100
post #90

Earlier quoted context omitted.

the website may look cool, but judging from the first article (at the time of reading), the content is atrocious.

His shader stuff and graphics programming articles are neat. But yeah his other stuff is... misguided, at best (and I think he's amazingly wrong in his latest article). I just don't read those ones.

Could you elaborate on why you think Wittens is “misguided”?

Do you think, for example, that he is not in a good position to write about the oppression of minorities?

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