Eh Minecraft is a video game, I just don't see the privacy risk with "typical" Windows-level telemetry happening there. At some point we have to accept that this data actually helps them fix real issues too, they're not monetizing their players directly with it.
>At some point we have to accept that this data actually helps them fix real issues too It is strange that this community of all communities has such a resistance to this idea. Software developers should know better than anyone how difficult it is to identify and fix vague software problems without having specific details about the problem. Yes, there is a negotiation between the value of telemetry and privacy and of…
I don't think many people here have any resistance to this. It's simply true. I think a lot of people, though, think that benefit isn't sufficient to overcome the drawbacks.