Earlier quoted context omitted.
Yeah, but again, that's an issue that is shared with physical computer screens as well. It's obviously easier to look up from a physical screen and look around to change up your focal distance, but frankly, this is something that people already forget to do -- and it's just as easy to do in VR if you've got something in the far distance to look at.
Looking at something “far away” in VR doesn’t change your eyes physical focal distance. You need to physically remove the headset to rest your eyes.
Then your point definitely stands: taking off a headset in order to mix up your focal distance does sound like a pain.