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Visa Buys CryptoPunk #7610

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Re: Visa Buys CryptoPunk #7610

#92
post #74

There's a lot of back and forth about the general idea of NFT's, why would visa do this, the usual HN pros and cons of crypto, etc, in this thread. To the software devs on HN that might scroll past this, before you close this tab because of all the crypto stuff when you want to read about coding, hang on a sec! There are some really really cool new user experiences being unlocked with so-called "web3" tech. Micro tra…

Yeah, I'd like to jump on that bandwagon, if you have any leads please share them. Best.

You can go down the list of projects on https://coingecko.com/ and they always need devs. Every project in crypto is remote-OK ("decentralized").

I know one of the people doing https://dxdao.eth.link/ DXDao is a collective of devs that work to build decentralized applications ("Dapps"). The decentralized treasury (~$30million USD) funds proposals that anyone can make. They do weekly calls. You can just join their Keybase and start contributing and earning for your efforts. There is no CEO or hierarchy and you can work your own hours and your own pace.

Re: Visa Buys CryptoPunk #7610

#93
post #83
post #60

Earlier quoted context omitted.

Concert tickets, where the artist gets a pct of fees on scalping.

Why do you need crypto for that? Just make a standard ticket ecommerce site and add some functionalities for ticket resale.

> Just make a standard ticket ecommerce site and add some functionalities for ticket resale.

A generalized system for selling and validating ownership of digital things makes implementing ticketing easier than building an entire digital ticketing ecommerce site up from scratch.

Ethereum gives you digital wallets, ownership tracking, ownership verification, resale markets via 3rd parties or p2p, and digital wallets natively.

Re: Visa Buys CryptoPunk #7610

#95
post #80
post #72

Earlier quoted context omitted.

The internet was really useful back in the days though, even for skeptics. Crypto is still an idea searching for a problem (not discounting the possibility that it won't find one though). At this point, it seems like pure promotion, marketing & propaganda fueled by social media, a negative externality of the internet itself. Simple equation: trash in, trash out. But sure, "a man's trash can be another's treasure". No…

That was the internet in the beginning as well. For the average person in 1996/98/20 computers and the internet did not offer anything. Today cryto provides the only way to perform a money transaction outside of the censored markets. An example, onlyfans, poor hub decided to ditch a type of content to please visa/mastercard. Cryto would allow society to ignore forced morals on money transactions. If what onlyfans pro…

Are you suggesting that it is only useful to criminals? I am surprised you did not even mention the poor on 3rd world countries - unless this is too, a marketing stunt by the crypto community.

Re: Visa Buys CryptoPunk #7610

#96

Earlier quoted context omitted.

We already have (digital) ownership that can be publically verified.

Absent a trusted third-party? Please show us.

Ownership doesn't exist in a vacuum. You need laws and rights, which requires courts to adjudicate and police/military to enforce; and that in turn requires trust in a governing state actor.

For NFTs specifically, you still have to trust whatever chain and transaction says you actually own it. And there's nothing that stops someone else from also claiming they own the original except for the centralized statement of the originating party; nevermind the fact that digital bytes have no "original" anyway.

Re: Visa Buys CryptoPunk #7610

#98

Earlier quoted context omitted.

And traded permissionlessly? I don't think so..

What's that actually mean in this context?

It means there's not a 3rd party that can prevent the transaction, reverse the transaction, or initiate a new transaction without the current owner's permission.

For example, Steam games can be traded user to user on the platform, but it's all at the whims of Valve. At any moment Valve could shut down, freeze your account, disable trading etc.

Re: Visa Buys CryptoPunk #7610

#99
post #81

Earlier quoted context omitted.

But that’s basically all of crypto. The trick is to get out early /s.

"all of crypto" has a soft landing as gold bugs and others diversify trillions into crypto. NFTs have a soft landing if/as crypto whales diversify into NFTs. Traditionally, collectibles are a much smaller market than commodities and currencies because their uniqueness reduces their liquidity. The "huge" art market ($50B) is dwarfed by precious metals ($10+T).

When the US and China both get around to banning crypto (China already started), it's going to be a hard landing.

Re: Visa Buys CryptoPunk #7610

#100
post #26

Earlier quoted context omitted.

Would you go to Louvre to see Mona Lisa if you have an atom-by-atom identical copy at home? How much would you pay for the original? What is "original" in this case? Which ship of Theseus is the original one? I don't say, as art, some NFTs are not pretty. I just say they don't represent the same value (for me) as some people think. A CryptoPunk does not have a physical representation, so the one you and I see on our…

> Would you go to Louvre to see Mona Lisa if you have an atom-by-atom identical copy at home? The point is moot, as you can look at super ultra high def scans of many paintings from the comfort of your home. And you can see more details this way and not pay any museum fees too

Any digital scan will never be a 100% accurate re-creation of an original artwork.

Even the best digital display technology can only display a fraction of the human perception, something that pigments are not limited to. Pigments are also physical materials, which can reflect light in drastically different ways, which can only be appreciated in person. Finally, paintings are actually 3 dimensional, with the different brush strokes creating a detailed texture on the canvas (look at a Van Gogh for an extreme example), which won't be accurately depicted in a scan.

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