Earlier quoted context omitted.
Yes, because while it isn't fullproof due to copy-paste compatibility with C89, at least it offers better tooling for safer coding, provided one doesn't code "C with C++ compiler". Namely: - proper string and vector types (most compilers allow to enable bounds checking anyway) - stronger rules for type conversions - reference types for parameters - better tooling for immutable data structures - memory allocation prim…
A large number of those came only usefully into existence in 1998, with C++98 string & vector types: STL, 1998 type conversion operators: 1998. mutable keyword: 1998. collection library: STL, 1998. smart pointers: STL, auto_ptr in C++98 I'd argue that without STL & C++98, C++ would've languished even longer. And with STL, it still took another 5 years for the compilers to be good enough.
This is under-stated, IMO. It wasn't really until 2004 or even later that we had high-quality support for C++98 in GCC. LLVM wasn't available, yet. Heaven help you if you wanted to develop in C++ on OSX, since Apple's packaging of GCC was a total disaster. Step zero for developing C++ on OSX was "install GCC from FSF sources" for many years.
Even MSVC support was lagging. It wasn't until the Microsoft tools leadership got involved with C++11 that MSVC took standard support seriously. They were already prioritizing .NET in that timeframe.
Meanwhile, the big open-source desktop C++ libraries (Qt and WxWindows) still don't fully take advantage of the types and features in the standard library in 2021.