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Diablo II: Resurrected

diablo2.blizzard.com

91–100 of 191 posts

Re: Diablo II: Resurrected

#91

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Every time my kids die in a game, I ask them what happens. The answer is never: "I lost everything!" I still haven't found anything quite like the feeling you get when you die in Diablo II hardcore.

Nethack: https://www.nethack.org/

Diablo II is easy compared to Nethack. I love them both, but at least in D2 you know what a potion does when you pick it up and none of the equipment is cursed.

There's no feeling quite like being surrounded by too many monsters and looking at all the unidentified potions, spell scrolls, and wands in your inventory, choosing one, and hoping that it will magically teleport you out of trouble. (Only to discover that it was a cursed scroll of fire and now EVERYTHING is on fire.)

Re: Diablo II: Resurrected

#92

Earlier quoted context omitted.

Any links to more details about this?

This is the classic article about AoE networking, which describes the deterministic simulation at the heart of AoE and later AoE 2: https://www.gamasutra.com/view/feature/131503/1500_archers_o... The vast majority of details like animations are not implemented in the deterministic simulation. If we play our copies side by side, our villagers probably aren't animating exactly the same, the particle fx can be based on…

A lot of logic in some games is triggered by animation events. Eg, activate a hurtbox on this frame of an attack. I wonder if you use a ton of timers to avoid depending on animations in that way

Re: Diablo II: Resurrected

#93

Earlier quoted context omitted.

This is the classic article about AoE networking, which describes the deterministic simulation at the heart of AoE and later AoE 2: https://www.gamasutra.com/view/feature/131503/1500_archers_o... The vast majority of details like animations are not implemented in the deterministic simulation. If we play our copies side by side, our villagers probably aren't animating exactly the same, the particle fx can be based on…

A lot of logic in some games is triggered by animation events. Eg, activate a hurtbox on this frame of an attack. I wonder if you use a ton of timers to avoid depending on animations in that way

Yeah, it's messy. The attack would be triggered by the hidden 2D version of the game, and you need to map the 3D version to visually strike when the 2D version hits.

If there's a bug in the 3D version, the strike happens at the correct time gameplay wise, it just looks wrong.

Re: Diablo II: Resurrected

#94
While many folks here reminiscence about the game play, I remember being absolutely amazed by the cinematics. I couldn't think of another game at the time having such detail, and I recall just being really excited to watch each Act's cutscenes as I progressed through the game. I wonder if they are going to update and re-render those as well..

Re: Diablo II: Resurrected

#95
post #81

Earlier quoted context omitted.

Btw, I think you can play a diablo 1 remaster inside of diablo 3. I think you can only do this at the beginning of a season reset though.

I didn't know that, cool!

"the darkening of Tristram" is what you want to google for. It's every January. I'm not sure I'd call it a remaster, but it's novel.

Re: Diablo II: Resurrected

#96

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

Every time my kids die in a game, I ask them what happens. The answer is never: "I lost everything!" I still haven't found anything quite like the feeling you get when you die in Diablo II hardcore.

Hardcore mode is what made Diablo 3 fun for me.

Except most of my deaths ended up being from internet outages - your characters are generally nearly invincible when attacking enemies, but if they just stand there dumbly they die in seconds.

So I stopped playing after that.

Re: Diablo II: Resurrected

#97

I was pretty addicted to Diablo 2 for a couple years as a teenager. Never got into WoW or anything, but I wasted at least one entire summer doing nothing but playing Diablo 2. Never was a big fan of 3. It felt more like playing some kind of diablo themed version of gauntlet or something with a bit more depth. It didn't feel like Diablo 2. I tried another recent one that was supposed keep the spirit of diablo 2. I thi…

The whole concept of having "open" and "closed" Battle.net was genius. If you want to hack, be our guest! (But you can only play with other hackers.)

That experience of trying to mod my character was – I'm fairly certain – what eventually got me into programming! (Unfortunately I was on a Mac, so I couldn't use 90% of the so-called "trainers", much to my disappointment at the time.)

I recall meeting one specific player on Open Battle.net (their username was "iceblizz", I think) whose hacked sorceress was unbelievably OP. They also had a super-cool personal website -- and both of those things really kindled my curiosity ( ... "How on Earth did they build that website?" ... "How are they so strong with negative 2 billion HP??")

Re: Diablo II: Resurrected

#98
post #53

Shame that it's not coming to macOS. Does anyone have any experience gaming through Parallels? I have a 16-inch MBP. I have never ran Windows on it though.

Ha this always made me laugh since 96. - It doesn't work on Linux - It doesn't work on Mac

I think this is a little more notable because 1/2/3 do run on Mac (or era-appropriate macs, at least). This will (absent of future news) be the first in the franchise not to.

Re: Diablo II: Resurrected

#99
post #53

Shame that it's not coming to macOS. Does anyone have any experience gaming through Parallels? I have a 16-inch MBP. I have never ran Windows on it though.

Ha this always made me laugh since 96. - It doesn't work on Linux - It doesn't work on Mac

The original D2 was released for MacOS, both Classic and OS X.
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