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Mmhmm

mmhmm.app

91–100 of 174 posts

Re: Mmhmm

#91

I played with Mmhmm during beta. It's a simpler to use OBS, from what I can tell. It's good for some laughs. They just came out of beta and announced that it would cost $9.99/month. I was pretty shocked to see a recurring fee for such a simple app, which, from what I could tell, offers nothing new over a long establish FOSS project. It strikes me as more of a one time $10 purchase. Would really like to hear how they…

What is the FOSS project you are talking about? Anything on GitHub/GitLab worth time looking into?

> It's a simpler to use OBS

https://obsproject.com/

https://github.com/obsproject/obs-studio

Re: Mmhmm

#92
post #23

I like this approach. Everything it does can be achieved by OBS with a couple of plugins, but this is a very user-friendly packaging of great looking presets: use cases over technology. Also, super fun name.

What part of "Mmhmm" could be regarded as "super fun"?

The naming process often boils down to balancing a decision matrix of objective and subjective trade-offs between positives and negatives for a given scope, audience, market and requirements (legal, perceptual, cultural, linguistic) as well as constraints (time, money, creativity). These tend to be priced in different, 'currencies' and individual preferences that are challenging to reconcile.

As someone who has done quite a bit of pretty successful product and company naming, the choice "Mmhmm" has quite a few negative aspects which I consider to be fairly important, though not requirements.

* Hard to only hear first then spell correctly.

* Hard to only read first then pronounce confidently.

* Hard to find when searched, even in combination with other likely terms (e.g. video, streaming, app).

* Can be confusing when introduced as a new-ish term in conversation.

* Such a notably 'unique' name can trigger discussion about the name itself which can lead to distraction or delay in communicating the product's value prop (as seen in the first third of their own intro video).

* Even for those who may find it "clever" or "cute" initially, it will likely become annoying over time for those in the company as well as the company's most valuable stakeholders.

Against that, the upsides don't appear (IMHO) to be a good trade-off.

* Short

* Quick to say

* Unique

* Memorable (at least on the verbal dimension, if not written)

* The domain was apparently affordable.

Re: Mmhmm

#93

I played with Mmhmm during beta. It's a simpler to use OBS, from what I can tell. It's good for some laughs. They just came out of beta and announced that it would cost $9.99/month. I was pretty shocked to see a recurring fee for such a simple app, which, from what I could tell, offers nothing new over a long establish FOSS project. It strikes me as more of a one time $10 purchase. Would really like to hear how they…

What is the FOSS project you are talking about? Anything on GitHub/GitLab worth time looking into?

OBS Studio

Re: Mmhmm

#94
post #41

Installed to tryout it out. I dislike it requires yet another user account just to try it out[1][2]. Overall it is pretty simple to use with a decent UI and worked fine for my quick test of a Signal desktop app video call by selecting the mmhmm virtual camera in Signal. It did not work in FaceTime as there is no way to change the camera from the built in one (however I was able to change the audio source to mmhmm aud…

As someone who has previously worked on real time audio apps on Mac, I find the price justified. Supporting MacOS with anything that needs kernel drivers requires constant updates and the potential market is so small that it kind of needs to be expensive per customer or else you need to cut corners with the quality. Windows has 5x the market share, so there you can sell for 80% less per user because you'll sell more…

The problem is, the price is capped at the top by the value the buyer gets.

The vagaries of doing real time audio on Macs don't have much weight on the price people will pay.

Re: Mmhmm

#95
This needs to be released for Windows, and before everyone complains windows still owns 88% of the world wide desktop/laptop market

Re: Mmhmm

#96
post #89

I tried this during the beta. Unfortunately, as others experienced, the resolution is severely limited in certain applications (I used Zoom). Zoom compresses the stream as if it’s video, when it’s in fact a slide. I discovered this when I was setting up for a very important presentation and had about 5 minutes to go to a fallback plan. I was pretty upset that there was no warning about this, since they were totally a…

I'm let down that you tried out new presentation software live during a very important presentation.

I had done many dry runs in advance and knew it would not crash. The presentation window looks very crisp in this mode and does not at all indicate that it may be illegible fuzz when used with (arguably) the most popular videoconf platform.

Thanks for your concern though!

Re: Mmhmm

#97

Earlier quoted context omitted.

As someone who has previously worked on real time audio apps on Mac, I find the price justified. Supporting MacOS with anything that needs kernel drivers requires constant updates and the potential market is so small that it kind of needs to be expensive per customer or else you need to cut corners with the quality. Windows has 5x the market share, so there you can sell for 80% less per user because you'll sell more…

in most cases, tools with subscriptions do not need more maintenance than products with a one-time purchase (don't know anything about this specific case, so dunno if it applies here). It's just that after adobe/jetbrains and others opened pandoras box, slowly but surely more and more devs try to make their tools to a continuous income stream... It get's really silly to the point that a snipping app has a yearly subs…

I recently installed dosbox on my rpi, and it made me seriously consider how hard it would be to modernize all that old software.

Desktop apps were mostly better, and were all much faster on the rpi than native alternatives are on my recent $2700 laptop.

Edit: modernize = app store for abandonware + docker-alike for dos instances.

Re: Mmhmm

#98

We've lost our ability to produce content with simplicity, decency, discipline and sophistication: https://www.youtube.com/playlist?list=PLByTa5duIolYRtq45Cz_G... Engagement metrics, click ratios and all this fricking noise - I want us to go back when watching the History channel on TV was actually about History. There are a handful of video content producers on the internet that I can watch without getting my blood…

All of the terms that you used are admirable and woefully missing today. It's unfortunate. But it speaks to the times that we are living in. This comment is probably being downvoted because people may argue that this "mmhmm" app isn't a prime example of your thoughts, but you have a point.

Either way, the whole "Funner Zoom" line is off-putting, if the problem isn't to be exemplified by the app as a whole, your point can at least be made in regard to that piece of it.

Re: Mmhmm

#99
post #56

Earlier quoted context omitted.

As someone who has previously worked on real time audio apps on Mac, I find the price justified. Supporting MacOS with anything that needs kernel drivers requires constant updates and the potential market is so small that it kind of needs to be expensive per customer or else you need to cut corners with the quality. Windows has 5x the market share, so there you can sell for 80% less per user because you'll sell more…

Why do you need kernel extensions for realtime audio on Mac? If anything, CoreAudio is a dream to work with compared to the shitshow of APIs on Linux and Windows. Not to mention there are plenty of cross platform libraries for real time audio where you would never need to care about the difference.

Anything that needs to create input/output devices for routing into other apps “in the box” requires kernel extensions. I’ve heard some hack together more real time guarantees for performance purposes (mac os has a habit of regressing on audio stream stability) but most people who need that guarantee will build on an open source os anyway.

CoreAudio is great, but since everyone just uses cross platform libraries will rarely be utilized to its fullest.

Re: Mmhmm

#100

If the people who develop this app are here, it took me quite a while to figure out that it uses a "virtual camera" to work, and therefore potentially works with most videoconferencing software. That should be front and centre - for a while I wasn't sure whether it was a separate videoconferencing app because the screenshots are just the app, rather than it being used in Zoom or whatever. The only reference is "Funne…

Wait, "Funner Zooming" is a reference to Zoom meetings?

I saw the phrase next to the bouncing down arrow and I thought it meant that when I scrolled down, things would zoom around on the screen. Or something.

Perhaps my mind had been primed for that by this discussion from the other day:

https://news.ycombinator.com/item?id=25191802

It honestly did not occur to me that the phrase had something to do with Zoom meetings. I use Zoom nearly every day but I'd never heard of Zooming before.

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