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Team Fortress 2 source code has leaked

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Re: Team Fortress 2 source code has leaked

#91
post #51
post #16

The leak also includes most of something called F-STOP, a cancelled Portal project, that apparently looks like Superliminal: https://www.reddit.com/r/Games/comments/eebagv/gameplay_of_a...

The F-STOP included in this leak, from my understanding, isn't Valve's prototype. It's just in-development fan-made game to try and replicate Valve's unreleased prototype.

Strong evidence that this is fan-made: there is Cave Johnson dialogue in the video [0]. F-STOP significantly predates Portal 2 and I presume the Cave Johnson character as well.

[0] https://www.youtube.com/watch?v=HboQWe3FYbg

Re: Team Fortress 2 source code has leaked

#92

This is another reason why I have a computer for specific uses. One used exclusively for gaming and nothing else, with the same for bills, random browsing, and development. It's much easier for maintenance and sanity.

The more common and realistic attack is anti cheat software and DRM. They are functionally identical to rootkits/spyware in that they install themselves as kernel drivers and monitor literally everything you do (sometimes when the game is not even running) to work out if you are cheating/attempting to crack the game. And we have no idea if they are limiting themselves to just that, they could be selling your browsing history on the side as well.

The DRM is super invasive as well, A lot of wine developers have to deal with denuvo repeatedly banning them as well as one user reporting that they were banned from valorant after plugging in their phone to charge it.

Re: Team Fortress 2 source code has leaked

#93

If the remote code execution thing in CS:GO is true I wonder if it could lead to virtual item theft. We're talking about potential loss of items worth of tens of thousands of dollars. I'm sure Valve could eventually recover them but that could be some serious anxiety and opportunity loss for item holders that are affected.

Valve can unwind any item transaction that occurs within their marketplaces under fraudulent circumstances.

Thats why I said "I'm sure Valve could eventually recover them but that could be some serious anxiety and opportunity loss for item holders that are affected."

Re: Team Fortress 2 source code has leaked

#94
post #16

The leak also includes most of something called F-STOP, a cancelled Portal project, that apparently looks like Superliminal: https://www.reddit.com/r/Games/comments/eebagv/gameplay_of_a...

Hm, the linked video is a bit underwhelming considering all the hype that this secret mechanic had. The "polaroid effect" prototype that i saw some time ago is much closer to what i'd expect the game to be (and IMO has way more gameplay applications, though it can also be easy to break):

https://www.youtube.com/watch?v=ran_yU65Xmg

Honestly, i expected something a bit more involved than copy/pasting and scaling objects. And even then, this old ldjam game (Tale of Scale) does it better IMO:

http://ludumdare.com/compo/ludum-dare-25/?action=preview&uid...

(well, it doesn't do the copy part, just the scale part but still feels better)

Re: Team Fortress 2 source code has leaked

#95

Earlier quoted context omitted.

I literally just downloaded Steam on the mac to show my boys Team Fortress only to be met by this sad news :( I really hope something like TF2 resurfaces in some form again. I never liked the feel of Fortnite.

You should check out Overwatch, which I consider to be TF3. They reimplemented many characters 1:1 including soldier (pharah), medic (mercy), demo (junkrat), engi (torj), as well as the 2 point capture and pushthecart modes. Valorant, a beta game from Riot, is then a blend of overwatch + csgo, making it closer to tf2 6s.

> reimplemented many characters 1:1 including soldier (pharah), medic (mercy), demo (junkrat), engi (torj)

I would disagree that these are 1:1 (they share some abilities at best) but would agree that elements of TF2 and their character abilities are indeed nearly 100% spread out across different characters in Overwatch.

E.g. Medic's uber = Ana's nano, engineer's teleporter = sym teleporter, engineer's turret = Torb's turret

Re: Team Fortress 2 source code has leaked

#96

Earlier quoted context omitted.

Here's a gameplay video which I assume is from this leak on account of the upload date: https://www.youtube.com/watch?v=HboQWe3FYbg

I think it's obvious why FStop wasn't finished... It looks boring. The gist seems to be that you can use the device to move and resize objects. Kind of cool but looks hella tedious. I always assumed it was going to be about making different sized portals so you could change size of things (including yourself) by passing through. Those non-euclidean rooms at the end of the video are sweet though. Honestly the most sur…

I don't think you can be confident that this is F-STOP, multiple indications support that it is fan made.

There is an obvious reason why F-STOP wasn't finished though: Valve never finishes anything. Episode 2 came out 13 years ago.

Re: Team Fortress 2 source code has leaked

#97

This is another reason why I have a computer for specific uses. One used exclusively for gaming and nothing else, with the same for bills, random browsing, and development. It's much easier for maintenance and sanity.

I do the same. One for work, one for personal, one for gaming and all on their own isolated networks.

Re: Team Fortress 2 source code has leaked

#98
post #53
post #20

Earlier quoted context omitted.

That sounds pretty reasonable to assume for any game, even those that are singleplayer, if they access the network. Game code is particularly known to be "spaghetti", "code cowoy"-style, where the result is more important than the form or correctness. I mean, that's art, after all, so that seems obvious. And do you think a lot of companies update their games after they are out? Most often, the code is definitive, ref…

> Unreal Tournament 99 though, has plenty of servers that put some dlls for "anti-cheat" software on your computer before you join. D: People put up with that?

People are defending Riot Games installing an anti cheat driver, so that's not very surprising if you ask me.

Re: Team Fortress 2 source code has leaked

#99
post #98
post #53

Earlier quoted context omitted.

> Unreal Tournament 99 though, has plenty of servers that put some dlls for "anti-cheat" software on your computer before you join. D: People put up with that?

People are defending Riot Games installing an anti cheat driver, so that's not very surprising if you ask me.

Not just that, the driver starts on boot and stays running even when the game isn't running.

Re: Team Fortress 2 source code has leaked

#100

What is up with the strange sensationalist claims in the article on and Twitter? Source code availability is not a prerequisite to people finding vulnerabilities or RCE exploits in games, there are many established games with open source game clients. Security researchers routinely reverse engineer proprietary software. Bizarre.

I've been hearing that an RCE for TF2 is confirmed but not for CS:GO or the other leaked code/clients.

The csgo twitter says csgo should be fine. (At least on valve’s servers)
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