Live data from Hacker News

Pro drivers are competing with gamers after F1 and Nascar canceled races

theverge.com

91–100 of 238 posts

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#91

Earlier quoted context omitted.

That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. The thing you have to remember is that it takes a demanding and specialized workout routine to get an experienced race car driver to the point where they can hold their head up through a turn in an F1 car. Some of…

Watching the formula one show on prime was pretty enlightening as far as physical training goes. He spent a lot of time in the gym maintaining his body.

Link to show?

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#92
post #50
post #19

This was an invitational. I suspect without any supporting evidence that they tried to keep this to to Nascar participants # 1 for the familiarity it brings the fans (Go Jr!) but also because I doubt a ‘real’ racer would have won the race had the best of the online only competition been allowed to complete. And after watching the race it was sadly just as good as a real race. They have become quite boring the last fe…

At a recent sim competition in Miami ("Miami's Fastest Gamer") in which various real-world drivers competed with sim racers, the top three spots were real-world drivers -- Juan Pablo Montoya, Ed Jones, and Eduardo Barrichello. However, the best sim racers can definitely hold their own (eg James Baldwin came in fourth) and perhaps some of this boiled down to experience more than anything else. Although there's definit…

Its worth noting that real world drivers do put incredible amounts of hours into these consumer simulators. It's not like they're winning on their real-world experience alone.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#93
post #12

As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and th…

> As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and…

The experience doesn't translate, but the skills certainly do.

It's not just those hardcore simulations that translate well. Even standard console games like Forza and GT are good at predicting real world talent. Yeah, the first time these people get behind the wheel of a real race car, they will be sore af and probably puke all over the place. But a workout routine will build physical endurance and most people overcome the nausea eventually.

A dozen or so people have graduated from Sony's GT Academy (online racing competition) and gone on to racing professionally.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#94

Earlier quoted context omitted.

Watching the formula one show on prime was pretty enlightening as far as physical training goes. He spent a lot of time in the gym maintaining his body.

Link to show?

I'm not sure if it is the same thing that this commenter was thinking of, but the show "Formula 1: Drive to Survive" was a breakaway hit on Netflix (not Amazon Prime) when season one was released last year (which followed the teams across the 2018 season) and brought a ton of new fans to the sport. It is really well done and very engaging. Season 2 just released in February and follows the teams across the 2019 season.

Heres the Netflix link: https://www.netflix.com/title/80204890

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#95
post #78

Earlier quoted context omitted.

That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. The thing you have to remember is that it takes a demanding and specialized workout routine to get an experienced race car driver to the point where they can hold their head up through a turn in an F1 car. Some of…

> That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. That was 260 hp car that weighed 607 kg . Power to weight ratio is key here, and trust me, this is nothing like your usual full size car that also sports ~250 hp, but weighs 4 times as much. It might not be F1,…

True, but an F1 car is on another level with 900+ hp (including ERS) at 740 kg with driver but not fuel.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#96
post #12

As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and th…

If you have a dual motion platform ( https://www.nextlevelracing.com/motion-platforms/ ) on an 8020 rig ( https://sim-lab.eu/product/p1-x-sim-racing-chassis/ ) with a direct drive wheel ( https://fanatec.com/au-en/racing-wheels-wheel-bases/racing-w...) and loadcell pedals (same site) , perhaps with added wind simulator (fan reacting to in game speed), you'll be getting a lot closer. This with a high end PC and triple big screens or VR for complete immersion.

You'll also be significantly out of pocket. Still, it's being done.

(I'm an iRacer, not a very good one, but I've also been on racetracks in a modded road car on V8 ute supercar training days doing ok to mingle / being traffic with the fast guys and can say 100% that the skills transfer).

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#97
post #12

As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and th…

Counterpoint: as someone who's also raced both to a sufficient degree to know (from well before GPL to rFactor and iRacing in terms of simulators, and in KT100, Super Comp and other real-world categories), the skills are far more transferable than you're indicating. There's still a big difference between the two, but "almost nothing in common" is not an accurate description. And there's a reason the top guys on eithe…

Not raced cars but raced motorcycles and the very real difference is the vast sensory overload when you’re approaching corners, while in traffic, late braking trying to overtake, trying to stay in the power, being in the right gear, while protecting. By the way all of this is on the edge of your ability, you walk a line crossing back and forth between triumph and catastrophe. The heat is a very real thing and really wears you down physically and mentally. While physically able there were times I approached corners in traffic at very high speeds when my brain felt overloaded like I couldn’t process quickly enough everything that’s happening. My speed was more limited by my brain getting used to the speed than it was to ability to lean, apex, etc... In the real world there is physical danger and real significant consequences to making a mistake. A mistake can end your life. In a game you just lose.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#98
post #78

Earlier quoted context omitted.

> That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. That was 260 hp car that weighed 607 kg . Power to weight ratio is key here, and trust me, this is nothing like your usual full size car that also sports ~250 hp, but weighs 4 times as much. It might not be F1,…

True, but an F1 car is on another level with 900+ hp (including ERS) at 740 kg with driver but not fuel.

It’s in the downforce. Up to 6G sustained lateral cornering. That’s worse than fighter pilots, which have their Gs applied vertically.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#99
post #77
post #57

Earlier quoted context omitted.

The issue isn’t so much that skills aren’t transferable — they are. F1 drivers even practice with sims. The question is whether you can keep that level of focus and consistency for 2 hours of a real race under all that physical strain. And most people just can’t. That’s what’s impressive about real racers, doing all this stuff at 6 lateral G. They really are like fighter pilots.

It's a risk thing too, i don't think it's just physical exertion. F1 drivers could literally die if they make a mistake. Not so much a problem in a sim

"The danger? Well, of course. But you are missing a very important point. I think if any of us imagined - really imagined - what it would be like to go into a tree at 150 miles per hour we would probably never get into the cars at all, none of us. So it has always seemed to me that to do something very dangerous requires a certain absence of imagination."

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#100
post #12

As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and th…

On the contrary: there is probably no sport where the sim is so close to the real thing. Being good at FIFA 19 in no way will make you good at real football. But if you put a decent sim racer in a real race car, they are often able to put together a decent lap pretty quickly. See for instance some of Jimmy Broadbent's recent adventures in real-life racing. Conversely, real-life drivers tend to be good at simracing (e…

Another sports sim that is incredibly close to real life is Virtual Pool 4. It looks quite dated, but no other game has more realistic billiard physics that I know of.
Post reply on HN