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The Boy Who Stole Half-Life 2

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Re: The Boy Who Stole Half-Life 2

#91
post #11

I found the story to be quite tragic. This kid really saw the people at Valve as his heroes. Valve knew this and totally abused of that fact. They tricked him and was planning to hand him to the FBI, despite the fact he was (still is) their biggest fan and that the leak was accidental. I would have really hired him if I was in Gabe's position. He had both passion and skills. I think he would make an awesome YC applic…

Eight years later, it's easy to read an article and empathize with him. But if someone sent me an email that said, "I kinda stole your multi-million dollar source code, but really do like you and want to be friends." I would not be very trusting.

Re: The Boy Who Stole Half-Life 2

#92
post #36

Earlier quoted context omitted.

Considering the rash of "OMG the police barged into my house, shot my goldfish and raped my star wars collection" type stories I've been hearing, is it safe to assume that the German police are quite a bit more sensible than their American counterparts? The whole experience sounds rather civilized. The police let Gembe get dressed, eat breakfast and smoke a cigarette before bringing him down to the station. And when…

> is it safe to assume that the German police are quite a bit more sensible than their American counterparts? It depends. Gun ownership isn't nearly as common in the US, so they can safely assume that a 17 year old blackhat won't pull a gun on them. On the other hand, I've seen a ~4.9 feet tall girl getting knocked unconsciously with a Mp5 during the eviction of a squat. In 2003, a schizophrenic in custody was beaten…

Some of the police brutality comes down to poor decision-making due to poor training and little experience. I never saw it that way until I read Malcolm Gladwell's Blink. There's a chapter where he discusses an incident in New York where cops shot up an innocent guy. The analysis was that in high-pressure situations, the mind ceases to function and focuses purely on survival and sustaining one's self. One becomes essentially autistic in being unable to recognize social signs such as facial expressions, body movements, etc, and the outcomes when weapons are in play are often gruesome.

It was quite an enlightening read, and I think I take it seriously because my own experience in high pressure situations. First was a time when I was taking a walk with my dad and some kids surrounded us. One tried to spray pepper spray in my face from behind, but my dad saw he was doing something so yelled at him, and my dad got sprayed instead. Then they all ran. I was stunned and couldn't process what was going on; really, I was just so focused on the guy in front of me, my decision-making process was paralyzed.

My second was when I was the venue technology manager for Cypress Mountain at the Vancouver Winter Olympics (freestyle skiing and snowboarding). In terms of operational pressure, that was the most difficult thing I ever experienced, and even more so because Cypress was literally the most difficult and complicated venue of the Olympics. There were situations where my brain literally just shut down and I was going 100 miles an hour trying to fix whatever went wrong; there's a word for that, it's called panic. If it weren't for the training I had and some of my more experienced colleagues, I imagine it would have been an utter disaster.

I can only imagine that if I have some guns, batons, or any other type of weapon, and am meant to quell a situation, it could get ugly easily.

edit: One more anecdote, my friend is an immigration officer. He had an incident once where he and another officer were interrogating a guy because some papers or something needed clarification. The guy suddenly made a move, they misinterpreted, and it became an all-out brawl. My friend distinctly remembers yelling at his colleague and his colleague yelling back at him, but they could not hear each other. Their minds were in a zone where they could no longer communicate, they were just subconsciously focused on survival. Later, it all turned out to be a mistake, but in the heat of the moment, it was hard to discern that.

Re: The Boy Who Stole Half-Life 2

#93

Earlier quoted context omitted.

> Oh come on, they are quite rare in the US as well, and the US is a LOT larger than Germany. Yes, if "a LOT larger" means 3.5x larger. Germany has 82 million inhabitants and is the most populous country in Europe.

A lot larger as in landmass. People pay attention to what goes on in their geographic area, regardless of its population. For example, a beating in California isn't going to be as troubling to a resident in Vermont. They'll simply say "different state, different police force". On the other hand, a beating in Berlin is going to trouble someone in any part of Germany.

Believe it or not, Germany is also a federal republic with distinct regional differences. Germany doesn't even have federal policing.

Re: The Boy Who Stole Half-Life 2

#94
post #88
post #77

Earlier quoted context omitted.

This is a nice story however I don't think the same principal should apply in this case. You have to look at intention of the behavior to judge ones character like Roosevelt did. In Roosevelt's case the intention was clear, the guy took away from another and knowingly disregarded the loss the other guy suffered. It's this character of hurting others to benefit self that made the behavior bad and immoral. In this kid'…

He took away something so scarce it's irreplaceable: their secrecy/confidentiality. And if it wasn't for self-gain, who on Earth's gain was it? He committed a pre-meditated (for months) crime to fulfil his own whims.

I disagree with you if you are saying that he had planned for months with the intention of taking away Valve's secrecy and confidentiality so he can hurt them and as a result gain something from it. There is no question that a crime has been committed. What we are debating about is whether he exhibited the same immoral character that Roosevelt condemned. I believe that no he did not exhibit the condemned character of intentionally hurting others for self gain - at least not through his actions of making a copy of Valve's source code.

One of the reasons I believe that is because the ramifications of making copies of someone else's information is not very obvious compared to taking away a physical object from them. When you take something tangible from someone it is immediately clear that the other person will be suffering a loss. However the act of looking at files stored in a remote server (and as a result creating copies) is much less obvious. I think it is very plausible that the kid was just trying to see the state/progress of the game that he has been anticipating so long for (4 years) and simply did not think about the ramification of his actions. This is totally different than the pre-meditation of a crime with the intention to put another party at harm. He has zero motivations to harm Valve. He sees them as his heroes and still is a big fan.

Re: The Boy Who Stole Half-Life 2

#95
post #94
post #88

Earlier quoted context omitted.

He took away something so scarce it's irreplaceable: their secrecy/confidentiality. And if it wasn't for self-gain, who on Earth's gain was it? He committed a pre-meditated (for months) crime to fulfil his own whims.

I disagree with you if you are saying that he had planned for months with the intention of taking away Valve's secrecy and confidentiality so he can hurt them and as a result gain something from it. There is no question that a crime has been committed. What we are debating about is whether he exhibited the same immoral character that Roosevelt condemned. I believe that no he did not exhibit the condemned character of…

If you broke into a safe in a factory office and stole 1) 20 dollars of cash and 2) documented trade-secrets which you later made public, I'd say you were guilty of both crimes, both the insignificant one and the catastrophic one (and also the crime of breaking-in/trespassing). This is essentially the same, except the safe was a computer drive and both 1) and 2) revolve around the same object (the source code).

Re: The Boy Who Stole Half-Life 2

#96
post #95
post #94

Earlier quoted context omitted.

I disagree with you if you are saying that he had planned for months with the intention of taking away Valve's secrecy and confidentiality so he can hurt them and as a result gain something from it. There is no question that a crime has been committed. What we are debating about is whether he exhibited the same immoral character that Roosevelt condemned. I believe that no he did not exhibit the condemned character of…

If you broke into a safe in a factory office and stole 1) 20 dollars of cash and 2) documented trade-secrets which you later made public, I'd say you were guilty of both crimes, both the insignificant one and the catastrophic one (and also the crime of breaking-in/trespassing). This is essentially the same, except the safe was a computer drive and both 1) and 2) revolve around the same object (the source code).

You are still not understanding what I'm trying to say. We are talking about intentions here. Not actions. I'm not saying he's not guilty of those crimes. I'm just saying he did not exhibit the undesirable character of intentionally hurting others for self gain. When he committed the crimes he might not have thought about how much Valve would suffer as a result. This is a very different mentality than breaking into someone's safe to take away physical objects. The result of you taking away physical objects is immediately clear - the other party will suffer a loss of those objects.

Re: The Boy Who Stole Half-Life 2

#97
post #11

I found the story to be quite tragic. This kid really saw the people at Valve as his heroes. Valve knew this and totally abused of that fact. They tricked him and was planning to hand him to the FBI, despite the fact he was (still is) their biggest fan and that the leak was accidental. I would have really hired him if I was in Gabe's position. He had both passion and skills. I think he would make an awesome YC applic…

Eight years later, it's easy to read an article and empathize with him. But if someone sent me an email that said, "I kinda stole your multi-million dollar source code, but really do like you and want to be friends." I would not be very trusting.

I think it highly depends on the delivery. I've mentioned this in another comment lower in the thread. Basically, had he contacted Valve and informed them about security the flaws and then shared the source code with Valve to show/prove the potential danger (instead of the guy who leaked it,) I don't think it's totally unreasonable for Valve to hire him on to the security team after he truly demonstrates skill and passion for the company.

Re: The Boy Who Stole Half-Life 2

#100
post #4

Glad to see it had a relatively happy ending. At the risk of repeating a tired Internet cliche, I think the leak may have helped Half-Life 2. If the project was already months behind schedule and had a year before a GM build would be ready, having the source code leaked may have given hardcore gamers reassurance that the game was actually coming along and would be finished at some point. Of course, there's also the n…

How does reassuring hardcore gamers that the game is actually being made help Valve? Do you think they would have boycotted the biggest game of the decade simply because it was released late? Seriously... how did this help Valve? I know everything worked out well in the end, but the leak did somewhat spoil the game for a lot of people. I certainly didn't appreciate it at the time.
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