when the first steam powered trains were introduced in the late 19th century, many passengers became sick as well - because they nor any generation before has ever travelled so fast before. nowadays everybody rides the trains. if your brain is frequently exposed to 3d films, couldnt it get used to processing that kind of imagery? so as time passes by more and more people go to the movies without a headache?
Many people still get motion sick in cars, on boats, and on airplanes. We just don't hear about it as much anymore. That doesn't mean the problem has gone away.
Why 3D doesn't work and never will.
91–100 of 208 posts
Re: Why 3D doesn't work and never will.
#92As much as I hate the recent spate of 3D movies, I don't think it has anything to do with the technology, but more about how poorly it is applied. I say this because Avatar, at least for me, was simply mind-blowing; it was easily the most immersive film I've ever watched, but mainly because the 3D was done tastefully, subtly, and with care. You can give me as much hand-waving sudo-science to try to convince me I'm no…
Re: Why 3D doesn't work and never will.
#93Earlier quoted context omitted.
Not a bad idea. You could do it with one person in the theater, but you can take it one step further. Have a camera facing the eye that can tell what the person is focusing on. (High end video cameras already have this.) Have an adaptive lense in the glasses to vary rapidly change the focal plane from where they eye things it is to the screen. You then build software that blurs the image outside of their focal plane.…
> Have a camera facing the eye that can tell what the person is focusing on. Sorry I was a bit terse, but that's what I meant by "detected focus." > You then build software that blurs the image outside of their focal plane. That's not it exactly. The problem you're trying to solve is that, when the viewer is focused at one depth but is viewing a flat image at another depth, it will already appear blurry to him. You c…
Re: Why 3D doesn't work and never will.
#94As much as I hate the recent spate of 3D movies, I don't think it has anything to do with the technology, but more about how poorly it is applied. I say this because Avatar, at least for me, was simply mind-blowing; it was easily the most immersive film I've ever watched, but mainly because the 3D was done tastefully, subtly, and with care. You can give me as much hand-waving sudo-science to try to convince me I'm no…
"I don't believe your research." $> sudo science "I believe you now."
Re: Why 3D doesn't work and never will.
#95Earlier quoted context omitted.
> didn't work in 2010s Hah! You wish. For example, Avatar made more than $2,000,000,000 . That's $2 billion . And a huge part of the Avatar revenue comes from its 3D sales. Maybe it didn't work for you , but it sure worked for most people who went to see it.
Avatar was a good enough movie by itself to win awards and make money. It probably got a small kick from being 3D, but I disagree it was a huge part. FWIW, I saw it in 2D first, loved it, then later saw it in 3D and hated every minute watching it. It was dark and gave me a HUGE headache.
I also think it wasn't a great movie itself. It was a really safe storyline to appeal to a broad audience.
Re: Why 3D doesn't work and never will.
#96Earlier quoted context omitted.
I don't know anybody who went to see Avatar because they thought it would be a good movie. I also don't know anybody who went to see the 2D version, despite it playing at the same time and a few bucks cheaper. Everybody went because they wanted to see what could be done with the cutting edge in CGI technology plus insane amounts of money and to see what this 3D cinema thing was all about. I have as little evidence as…
I chose the 2D version. My girlfriend and I will pick the 2D version of any movie over the 3D, and won't go to see movies that are only showing in 3D at all. Even if they were the same price, the illusion does not work well for us and makes the experience less enjoyable.
A good friend can't enjoy 3D movies because for that reason.
Re: Why 3D doesn't work and never will.
#97I saw Pixar's "Up" in 3D. Such a touching story.
But at the sad scenes, when my eyes started to water up, I became super conscious of the fact that I had silly oversized glasses on my face, and it ruined the moment.
Watching the Blu-ray, in the comfort of my own home, I'm bawling like a baby.
Re: Why 3D doesn't work and never will.
#98Not for the the 3D, but for:
1. A New Pilot Wings. No price is too high to pay for a new Pilot Wings. I have been waiting years.
2. Portable Ocarina of Time. Same reason.
The entertainment and distraction they provide me (I can play Zelda OoT over and over, it does not get tiring or dull to me) is worth every cent.
Edit: English, I can't type it.
Re: Why 3D doesn't work and never will.
#99Earlier quoted context omitted.
I don't know anybody who went to see Avatar because they thought it would be a good movie. I also don't know anybody who went to see the 2D version, despite it playing at the same time and a few bucks cheaper. Everybody went because they wanted to see what could be done with the cutting edge in CGI technology plus insane amounts of money and to see what this 3D cinema thing was all about. I have as little evidence as…
I chose the 2D version. My girlfriend and I will pick the 2D version of any movie over the 3D, and won't go to see movies that are only showing in 3D at all. Even if they were the same price, the illusion does not work well for us and makes the experience less enjoyable.
Re: Why 3D doesn't work and never will.
#100This guy built a stunning demonstration giving a 3d effect with a wiimote and a standard TV: http://www.youtube.com/watch?v=Jd3-eiid-Uw