The fact that you go mostly "unseen" online seems completely orthogonal to whether you love programming and keep up with the latest technologies, etc. I would consider myself "dark matter" in the respect that no one knows who I am and I'm not constantly blogging or tweeting about stuff. That doesn't mean I'm not interested in, passionate about and highly competent in technology. I find it kind of insulting actually t…
I think that by virtue of being here to comment at all, you are not one of these dark matter devs. The group of people he is describing I think largely don't bother to come to communities like this. They do their job, go home and only know about developments in tech if it is relevant to their job and most likely because it comes through in-house channels. I know a lot of people like this. Many of them aren't even awa…
Dark Matter Developers: The Unseen 99% (2012)
91–94 of 94 posts
Re: Dark Matter Developers: The Unseen 99% (2012)
#92Earlier quoted context omitted.
I think that by virtue of being here to comment at all, you are not one of these dark matter devs. The group of people he is describing I think largely don't bother to come to communities like this. They do their job, go home and only know about developments in tech if it is relevant to their job and most likely because it comes through in-house channels. I know a lot of people like this. Many of them aren't even awa…
I don’t think it’s about ability or interest. It’s about presence. There’s loads of developers out there with a range of skills. I work with devs who are great who you’ve never heard of and others who aren’t so great who you’ve never heard of. I’d consider myself in the 99%. I aspire to market myself but I’ve got lots of interests and I’m quite a private person so I find marketing myself in conflict with that aspect…
That doesn't mean it's easy though. I still hate it and have to make a conscious effort to market myself.
Re: Dark Matter Developers: The Unseen 99% (2012)
#93I've seen this article before. A lot of people that are active on the internet like to assume that everyone is using the latest tech and can just use whatever tech they like. This is rarely the case. I've spent the majority of my career tending to old code bases. There is a lot of legacy code that is still working fine. There is a lot of old C# code bases that are working exactly as intended in now unsupported .NET v…
>It is absolutely infuriating when an API is changed when the old API was working perfectly well. Good thing Google is reading this.
Sorry guys but if you can't manage the task of providing randomness as a stable basic lib then maybe all you have is an experimental language not fit for production? It's scary how the security and correctness of the lang doesn't match the namespace problem that exists currently.
The single owner of one of the most popular crypto libraries hasnt responded in years to anyone. Hundreds of downloads a day still. Evangelists please take a step back and think about that.
Re: Dark Matter Developers: The Unseen 99% (2012)
#94Earlier quoted context omitted.
I started out working with .NET and C# in early 2001, feels like yesterday but suddenly it's ~18 years O_o.
Did you also used those beta MSDN releases where the documentation was full of red text for the parts that were still in flux?