The narrative in the article also misses the following point, which I've seen many times over the years, in both game dev and non-game dev shops: It is massively unprofessional to ship an Easter Egg without broad consent to do so. Planning a fun "secret" for your users? Great! Surprising people involved in the publishing pipeline , esp. in a "will I get caught" way? Not so great. That's where Rajan went off the rails…
Indeed. Although this isn't sexually explicit, it reminds me of the trouble Rockstar got in after the Hot Coffee fiasco. Their publisher had to pay out hundreds of millions of dollars. (Edit: pkroll is correct, the final penalties were $21 million.) https://en.wikipedia.org/wiki/Hot_Coffee_mod
The revelation that, in addition to those kinds of sex, a crude sex minigame could be revealed, if one made a bit flip to a config file with the help of third party software or hardware, led to:
* $21 million in penalties.
* The city of Los Angeles suing the company.
* A class action lawsuit whose initial plaintiff was a lady who bought the game for her 14 year old grandson, which would end with 2700 claimants being compensated.
* Hillary Clinton calling on the FTC to "take immediate action."
* Senator Lieberman, working with Clinton, proposed a law making the sale of violent games to children a federal crime.