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Google gets into game streaming with Project Stream

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Re: Google gets into game streaming with Project Stream

#91
post #9

Have you checked out my company https://parsecgaming.com ? We offer this but also the ability to connect to your own computer and invite your friends to connect to your computer too.

It seems like a cool concept however when I use it the image comes out as near-pure black, everything seems to be incredibly dark for some reason.

Re: Google gets into game streaming with Project Stream

#93
post #26

Doesnt even work on firefox or IE. It tells me to use Chrome which I recently ditched due to privacy violation concerns.

This is literally testing streaming to Chrome. I'm guessing that optimizing this required some serious client side support, so it would make sense why it would only work for Chrome. That being said if it takes off, I can easily other browsers supporting a standard.

Re: Google gets into game streaming with Project Stream

#94

Does this mean I'll now need a Steam, Uplay, and Google account all simultaneously logged in to play an offline game by myself? And if something goes wrong, I can expect absolutely zero tech support? And I'll lose access to all my games in 11 months when Google kills it? And it'll post my Achievements and owned games to my Google+ account automatically and try to make it Social? And if I get banned from the games stu…

Clearly you are not happy with the announcement. :-)

Rather I'm not happy with the foreboding.

I really like video games, and they keep getting worse... not the games themselves, but everything around them (due to "business" concerns), such as my above concerns, and IAP/DLC, and Xbox Live/PSN/Nintendo all charging money to play games on your already-paid-by-you internet connection, where it used to be free (since you can act as a server).

For DLC, in some cases, it's never sold on physical media, so for example you buy a playstation game, and half the game is DLC, and then 5 years later Sony shuts down the service that delivers the DLC, and you're left with half a game, so when your kid turns 10 and you want to show him this cool game, now you only have half of what you paid for.

Games now require mandatory updates to play alone by yourself (GTAV needs gigabytes of updates, no option to play the game offline alone and update later)... so you get home after work and want to play for 30 mins but have 2 hours of updates to download or more.

And a million other little things. Pardon me for not wanting Google to pour more gas on the garbage fire.

Re: Google gets into game streaming with Project Stream

#95

Does this mean I'll now need a Steam, Uplay, and Google account all simultaneously logged in to play an offline game by myself? And if something goes wrong, I can expect absolutely zero tech support? And I'll lose access to all my games in 11 months when Google kills it? And it'll post my Achievements and owned games to my Google+ account automatically and try to make it Social? And if I get banned from the games stu…

Well since this is a streaming service, there is no such thing as an "offline" game as you need to be connected to the internet to stream it. I"m guess they will have some sort pay for play time model rather than a full game purchase. This would be the streaming equivalent of renting a red box title, but hopefully cheaper.

Offline meaning single player, streaming not withstanding, that's a lot of crap to go through (managing and maintaining many accounts and clients) to boot into a game that you're going to play by yourself (not multiplayer), and a lot of points of failure between you and your small amount of recreation time after work.

Re: Google gets into game streaming with Project Stream

#96

Earlier quoted context omitted.

Well since this is a streaming service, there is no such thing as an "offline" game as you need to be connected to the internet to stream it. I"m guess they will have some sort pay for play time model rather than a full game purchase. This would be the streaming equivalent of renting a red box title, but hopefully cheaper.

Offline meaning single player, streaming not withstanding, that's a lot of crap to go through (managing and maintaining many accounts and clients) to boot into a game that you're going to play by yourself (not multiplayer), and a lot of points of failure between you and your small amount of recreation time after work.

You already have to do this to play any AAA title? I really don't see the issue?

Re: Google gets into game streaming with Project Stream

#97
post #18
post #6

Earlier quoted context omitted.

The other player at the moment happens to be Amazon. So any competition is a good thing.

Amazon? Are you thinking of Twitch, because this isn't that. Parsec, Paperspace, GeForce Now, Shadow, ... https://en.m.wikipedia.org/wiki/Cloud_gaming

Microsoft are also reportedly working on their own game streaming service.

Re: Google gets into game streaming with Project Stream

#98

Earlier quoted context omitted.

Clearly you are not happy with the announcement. :-)

Rather I'm not happy with the foreboding. I really like video games, and they keep getting worse... not the games themselves, but everything around them (due to "business" concerns), such as my above concerns, and IAP/DLC, and Xbox Live/PSN/Nintendo all charging money to play games on your already-paid-by-you internet connection, where it used to be free (since you can act as a server). For DLC, in some cases, it's n…

To be fair, many of the problems you just described are specific to console games. But more specifically to your point this service would actually eliminate the need to keep the game up to date, as the centralized server would maintain an update product. So this might actually improve your game experience, as you would never have to wait for an update again!

Plus it runs in chrome so you don't even have to worry about installing/tweaking settings/finding the disk anymore either.

Re: Google gets into game streaming with Project Stream

#99
post #40
post #23

Earlier quoted context omitted.

Google's promotion and incentive structure is built around launching products. This will launch, putter along for a couple of years and then get shuttered unless it's a surprise success.

If they make it work, Chromebooks just magically turned into gaming machines.

Chromecast, too.

Re: Google gets into game streaming with Project Stream

#100

Not to be overly negative, but could they have come up with a less inspired and creative name than that? “Project” also make it sound like a ongoing effort of sorts, and not a (finished) product.

I'm sure if the test is successful, they will change the name or integrate it with Youtube Gaming.
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