Dwarf Fortress has epic fight descriptions. Weapons getting stuck, severed body parts, grabbing said severed body parts and bashing the opponent with them... it does verge on too much detail though. There's also no concept of HP, deaths occur through e.g. bleeding out, organ failure, etc.
I don't think it's too much of a problem to be somewhat repetitive with the miss; if you're missing enough that the repetitiveness is getting to you, you're probably doing something wrong. You can also borrow from the pen and paper games and have critical misses with adverse effects -- overbalance, enemy counters, etc.