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The Golden Age of the Video Game Arcade: 1981

adamharkus.com

91–99 of 99 posts

Re: The Golden Age of the Video Game Arcade: 1981

#91
post #47

Earlier quoted context omitted.

I know it is cheap now but I just can't justify keeping it around (and I know my wife would hate it). I would love to get all the old Sega consoles such as Sega CD, Saturn and Dreamcast.

Saturn and Dreamcast emulation are pretty good these days, so you can relive all these games if you are so inclined.

Interesting. I would love to get that as well as a dreamcast and saturn controller to play the games as they were intended.

Re: The Golden Age of the Video Game Arcade: 1981

#92

Earlier quoted context omitted.

Street Fighter 1 had no impact whatsoever, and I could never understand street Fighter 2's popularity.

Well, it invented the genre of the fighting game, which is basically endlessly complex

The fighting game genre was invented years before Street Fighter 1. Like I say they were underwhelming.

Re: The Golden Age of the Video Game Arcade: 1981

#93

Earlier quoted context omitted.

Well, it invented the genre of the fighting game, which is basically endlessly complex

The fighting game genre was invented years before Street Fighter 1. Like I say they were underwhelming.

There's a world of difference between SFII and its successors on one hand and all the efforts that came before on the other.

Re: The Golden Age of the Video Game Arcade: 1981

#94

Earlier quoted context omitted.

The fighting game genre was invented years before Street Fighter 1. Like I say they were underwhelming.

There's a world of difference between SFII and its successors on one hand and all the efforts that came before on the other.

I agree, but SFII was incremental improvement. It wasn't like it created the fighter genre. There were load of fighting games around before and during SFII hit the scene. Of course it was the most popular but the point i'm making is that, historically, it was nothing new.

Re: The Golden Age of the Video Game Arcade: 1981

#95

Earlier quoted context omitted.

There's a world of difference between SFII and its successors on one hand and all the efforts that came before on the other.

I agree, but SFII was incremental improvement. It wasn't like it created the fighter genre. There were load of fighting games around before and during SFII hit the scene. Of course it was the most popular but the point i'm making is that, historically, it was nothing new.

But... it was. It's like trying to argue that Super Mario Brothers was nothing special because there were already a bunch of games where you controlled a guy and jumped on enemies. While it may have been derivative in some sense it was such a huge leap in sophistication that it turned a marginal genre into a huge craze.

Re: The Golden Age of the Video Game Arcade: 1981

#96

Earlier quoted context omitted.

I agree, but SFII was incremental improvement. It wasn't like it created the fighter genre. There were load of fighting games around before and during SFII hit the scene. Of course it was the most popular but the point i'm making is that, historically, it was nothing new.

But... it was. It's like trying to argue that Super Mario Brothers was nothing special because there were already a bunch of games where you controlled a guy and jumped on enemies. While it may have been derivative in some sense it was such a huge leap in sophistication that it turned a marginal genre into a huge craze.

I felt the same about Super Mario Bros. At the time it was just nothing new.

Re: The Golden Age of the Video Game Arcade: 1981

#97

Earlier quoted context omitted.

But... it was. It's like trying to argue that Super Mario Brothers was nothing special because there were already a bunch of games where you controlled a guy and jumped on enemies. While it may have been derivative in some sense it was such a huge leap in sophistication that it turned a marginal genre into a huge craze.

I felt the same about Super Mario Bros. At the time it was just nothing new.

Well I don't know what to tell you man. No work of art is entirely original.

Re: The Golden Age of the Video Game Arcade: 1981

#98
post #47

Earlier quoted context omitted.

I know it is cheap now but I just can't justify keeping it around (and I know my wife would hate it). I would love to get all the old Sega consoles such as Sega CD, Saturn and Dreamcast.

Saturn and Dreamcast emulation are pretty good these days, so you can relive all these games if you are so inclined.

Yeah SSF is the only great Saturn emulator but I guess all you need it one.

Re: The Golden Age of the Video Game Arcade: 1981

#99
post #24

MAME allows us to relive those moments. Biggest issue is controls, unless you invest in a proper control console. https://en.wikipedia.org/wiki/MAME

There are plenty of pretty good controllers to buy. I recommend something with a real stick, just like in the old arcade. I've wasted a lot of money buying gamepads over the years and not even the recent NES30 pads are good enough to play R-Type and my other favorites with precision.

I recently got a HORI Real Arcade Pro and it's excellent.

The other thing that makes MAME feel off is the screen. 27" iMac may be a very good screen, but it's not a good CRT with the glowing pixels of the past.

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