> Just check out its striking video for the Surface Studio — it is so influenced by Apple’s playbook that I’m surprised there’s no Jony Ive narration. What's happened is that other companies have figured out how to emulate Steve Jobs's playbook that's now several decades old and there's nobody at Apple to write new plays. Jobs always talked about how Microsoft didn't have taste and when you look at MS products up unt…
People have been selling brands for long before Apple has been around. And the "brand," isn't the logo. It is everything that a particular entity means to you, which includes all customer service, sales, advertising contacts. Which includes selling things as a lifestyle. This is marketing 101. I'm not going to pretend that Apple did not significantly influence the direction of product design. It absolutely did. Howev…
If you look at the old issues of Byte, you can immediately see the difference. Most of the ads are generic spec/price lists with maybe some crappy hand-drawn graphics. A few are photos and professionally drawn images with some attempts at metaphor, but they invariably look crude, heavy-handed, jokey, or cartoony.
The primary focus in the early Apple ads is the Apple user at home, with his partner. It's the first thing you see before you get drawn into the copy. It's an attempt to sell soft values, not just hardware specs.
This ownership of soft values is a huge difference that most of the industry still fails to get, and which Apple itself seems to be forgetting.
Apple is the only company ever to create technology products that appeal equally to men and women without relying on any traditional gender branding. (At least that used to be true until "rose gold" appeared.)
MS is sort of catching up now, two decades later. But it's not a natural cultural fit for them, so I'm not expecting a stream of great things.
Google is - well, the brand mascot is an android. That's all anyone needs to know.