Earlier quoted context omitted.
"Start"? Battery power is one of the primary complaints people make about their phones. It's been a priority for... ever.
Of course it's been a complaint forever but how many flagship phones with great battery life do you count? My point is that More battery-hungry widespread applications = More pressure on manufacturers to answer to those complaints.
Users spend more minutes per day in Pokémon Go than Facebook
91–100 of 144 posts
Re: Users spend more minutes per day in Pokémon Go than Facebook
#92Re: Users spend more minutes per day in Pokémon Go than Facebook
#93A few thoughts: 1. I tried playing this game, but really don't enjoy it. It feels to me it's not about strategy as much as it's "the one who puts in the most hours of playing wins". Felt actually like work to me. 2. I don't see this game being a long term super success, as it is now. I'd imagine cohort analysis would show the first cohorts waning in usage in the next several weeks. I imagine as more people begin play…
Re: Users spend more minutes per day in Pokémon Go than Facebook
#94Considering how many people get serious exercise out of this, I think they're wise to spend their time on Pokemon Go rather than Facebook. And then there's stories like these: http://www.thememo.com/2016/07/14/autism-advice-asd-advice-p... Just watch where you're going, okay?
Re: Users spend more minutes per day in Pokémon Go than Facebook
#95Yes! Another arbitrary metric that pokemon go passes an arbitrary company. We get it, Pokemon Go is popular. Seesh.
Why so snarky? Don't you think it's an interesting phenomena?
Re: Users spend more minutes per day in Pokémon Go than Facebook
#96Well, I am honestly waiting for WarcraftGo. I'd love to instance that local shopping mall :).
I'm the opposite... I would love a Pokemon MMO (imagine WoW with Pokemon!)
Re: Users spend more minutes per day in Pokémon Go than Facebook
#97Earlier quoted context omitted.
I'm pretty sure they had immense scaling capabilities, but were hitting upon bottlenecks which were unexpected. I'd be also really interested in what those were.
It's just not economically viable to scale your architecture to day-one or week-one traffic requirements. Look at Blizzard games for comparison, a new release every year or so and they're NEVER equipped to handle it. They know that by the end of the month, user count will drop sharply before stabilizing at a much more manageable level.
Which is 100% untrue for Overwatch. They've clearly learned their lessons.
Re: Users spend more minutes per day in Pokémon Go than Facebook
#98Earlier quoted context omitted.
I'm pretty sure they had immense scaling capabilities, but were hitting upon bottlenecks which were unexpected. I'd be also really interested in what those were.
It's just not economically viable to scale your architecture to day-one or week-one traffic requirements. Look at Blizzard games for comparison, a new release every year or so and they're NEVER equipped to handle it. They know that by the end of the month, user count will drop sharply before stabilizing at a much more manageable level.
Re: Users spend more minutes per day in Pokémon Go than Facebook
#99Considering how many people get serious exercise out of this, I think they're wise to spend their time on Pokemon Go rather than Facebook. And then there's stories like these: http://www.thememo.com/2016/07/14/autism-advice-asd-advice-p... Just watch where you're going, okay?
as a non-player - by serious exercise you mean walking around or is there some real exercise involved?
Re: Users spend more minutes per day in Pokémon Go than Facebook
#100I don't have the game, but it sounds like GPS power drain is the big problem. Is there not some way to improve that? Maybe only turn on GPS intermittently and use accelerometers, wireless signals or the camera to track your position from the last known point and any landmarks?