Earlier quoted context omitted.
IMHO skeuomorphic design had a few wins, but also plenty of losses. Sometimes the real world interface is just not as intuitive as it should have been. But I'm 100% behind you on "make buttons look like buttons" and "don't hide functionality behind arbitrary gestures that you never tell the user". UI designers may hate menus these days, but they were so good for letting a user browse through looking for the thing the…
This is exactly the problem with Siri - if it was nothing but a vocal command line that I had to memorize exactly how to talk to it, and I could find a list of commands to learn, it'd be 1000x better.
Apple introduces a universal design across platforms
891–900 of 1001 posts
Re: Apple introduces a universal design across platforms
#892Absolutely nothing interesting or innovative on the horizon, besides AI snake oil that they apparently just can't get right...
End stage big tech.
Re: Apple introduces a universal design across platforms
#893That's something that would have been VERY doable for them on the iPhone/iPad, too.
Re: Apple introduces a universal design across platforms
#894This could be a GREAT design if it implemented head/eye tracking to create a true layered/3d feeling with depth. That's something that would have been VERY doable for them on the iPhone/iPad, too.
Re: Apple introduces a universal design across platforms
#895As a user centered designer I naturally agree with most criticism shared here. Not the direction I would have wished for. Trying to understand where this is coming from, I guess two sources: 1. It's a fashion update to give GenZ and younger something they haven't seen before. They are too young to remember Windows Vista, and are the most important future target group that spends 12+ hrs / day on their iPhone. Also it…
EDIT: although perhaps this will allow emulation in webview if performance isn’t abysmal https://developer.mozilla.org/en-US/docs/Web/SVG/Reference/E...
Re: Apple introduces a universal design across platforms
#896Earlier quoted context omitted.
Apple Maps is actually great now.
Depends on your region. It is fantastic in Cupertino. It is literally unusable in Japan or Taiwan. Literally--it will fail to get directions or even find your destination (typing in English or the local language).
The only reason I ever use google maps is to search somewhere and copy paste the address into Apple Maps.
Can’t speak towards Japan or Taiwan specifically but it’s been fine in extremely rural Africa, India, Brazil, Indonesia, Bosnia, Australia, etc. Much better than Google Maps in most of Western Europe and America these days.
Re: Apple introduces a universal design across platforms
#897Earlier quoted context omitted.
Same. I was kind of slowly preparing myself that I might be switching to android and it seems this might be the final straw. Will wait until Sept to see how new iphone and google pixels will look like but most likely I will do the transition (even though been developing for iOS for more than 10 years.
I've tried to escape the walled garden to Android before, and I've given up. No matter which company's phone or what version of Android, it didn't work well as a phone, alarm, and reliable device that I use for stuff like my home security. Things broke on Android like clockwork, and the clock didn't work. The latest Google pixel devices are specifically blocked from using Wyze devices right now due to a typo in the p…
Re: Apple introduces a universal design across platforms
#898Earlier quoted context omitted.
That screenshot is utterly unreadable. It makes my eyes hurt. For the young people out there, I'm not exaggerating or being metaphorical. Literally pain in my eyes as they try (and fail) to focus on the appropriate UI elements. I was going to upgrade to an iPhone 16 this week. I might be checking out Google or Samsung devices instead.
You might want to look at the new design language that Android is going for: https://news.ycombinator.com/item?id=43975352
Re: Apple introduces a universal design across platforms
#899Earlier quoted context omitted.
Reduce Transparency in Accessibility settings removes the glass effect, but I believe has been updated to be closer to the translucent effects in current iOS.
I find the "reduce motion" toggle to be a more pleasant experience on iOS as well.
Re: Apple introduces a universal design across platforms
#900I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC