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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#891
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I totally want to get this thing! This is awesome! Ha ha ha! :) I don't know if I'd like it, but I certainly want to try it. Looks fucking great! Ha ha ha :)

Re: Apple Vision Pro: Apple’s first spatial computer

#893
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I wouldn't mind having a huge monitor that I can use anywhere, set up just how I like it. Other than that, you are spot on. Also the camera presents a privacy issue. It has to be always on I suppose.

Re: Apple Vision Pro: Apple’s first spatial computer

#894
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> but I just can't see myself in any of the situations they keep showing

In other words, what problem is being solved by this product, and will the demand scale sufficiently to turn a profit?

Some solutions are enthusiastically -- almost pathologically -- in search of a problem.

Re: Apple Vision Pro: Apple’s first spatial computer

#896

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

> did they talk about using it as a display for a Mac?

Actually the did:

> bring the powerful capabilities of their Mac into Vision Pro wirelessly, creating an enormous, private, and portable 4K display with incredibly crisp text

I wonder what the latency would be like though.

Re: Apple Vision Pro: Apple’s first spatial computer

#898
post #526

I'm not exactly sure what the "aha moment" is for this compared to the iPhone launch. Don't get me wrong, it looks incredibly exciting and I love new shiny tech but the demo videos felt incredibly lonely and I can't really picture myself using this on a daily basis for hours. I have a Quest 2 that gets used once, perhaps twice a month for VR Chat or to entertain family/friends with Beatsaber. Once you played enough V…

The iPhone's "aha" seemed to come from making existing workflows so much easier with touch gestures (e.g. scrolling through texts and contacts). It addressed and improved upon a pain point that we all knew from using cellphones.

> Once you played enough VR, you kind of get over it.

This, very much. It's one thing to invent in a new device category, it's another to turn it into a habit. The iPhone targeted existing habits, such as checking emails and watching videos, that made it very sticky. I'm not sure if Apple Vision has a sticky application, especially with the obstacle of (1) wearing a headset (2) plugging the battery chord (3) enduring the weight.

Re: Apple Vision Pro: Apple’s first spatial computer

#899
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

Computers and peripherals have been coming closer to our bodies for decades.

Think of the first mobile phones and how strange it was to see people talking on the street.

Now, we have headphones with ANC.

So, something for eyes might very well be the next step.

Re: Apple Vision Pro: Apple’s first spatial computer

#900

So many technologies Apple has launched in the past 5 years seemed nifty & weird but were all being built to lead up to this: - Spatial Audio - Is any one a huge fan of this? It doesn't matter a ton outside of AR but matters greatly within it - Side Car - mirroring to a local apple device. It's useful as a second monitor but... mirroring your iPad or MacBook into VR and typing on it. Super useful. - FaceID - is it re…

The very first paper published by Apple's machine learning group, in 2016, was about using GANs to generate synthetic training data sets. The examples they used were eyes and hands.
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