Live data from Hacker News

Nintendo announces the Switch 2 [video]

youtube.com

881–890 of 1001 posts

Re: Nintendo announces the Switch 2 [video]

#881
post #50

Wasn't expecting it to actually be called "Switch 2", but I'm glad they stuck to a name that makes sense.

I was also expecting they would fumble marketing again and call the new console something like 'Switch U', but it seems they really learned their lesson there.

Swiitch 2 U

Re: Nintendo announces the Switch 2 [video]

#882

Earlier quoted context omitted.

One of my favorite video essay's on this is "Nintendo - Putting Play First" by Game Makers Toolkit [1]. It goes into when making a game, Nintendo first determines the mechanic they want to focus on; jumping, throwing a hat, shooting paint, etc and finding out how to make it fun, then building and iterating on the idea. It's how they can keep putting out essentially the same games but are completely different. 1. http…

GMTK is popular, but he's mostly talking out of his ass. He's got zero industry experience and most gamedevs I know personally clown on his takes constantly. Unless he references specific Nintendo interviews where they talk about their design process, I have doubts about this video containing an accurate description of how Nintendo does things.

Most games are pretty bad, so this tracks I guess.

Need more Larians in the world.

Re: Nintendo announces the Switch 2 [video]

#883

Earlier quoted context omitted.

This framing only highlights either A. Sony has an amazing marketing strategy where they can paint their #1 competitor as not even a competitor. B. Xbox has a terrible product direction, where they are trying (failing) to beat Sony at being Sony instead of looking at the gaming industry and trying to create a product people want.

How is the Switch a competitor when it doesn't even play most games that you can find on Playstation or Steam? I think Nintendo is- respectfully- in their own lane.

The market penetration of the switch makes it harder for Sony to expand into the family/casual gaming space. That forces Sony to stick to the AAA lane (which is where their focus is) limiting their growth opportunities.

If the switch had been a failure, then a lot of households that currently have a switch (only) would have bought a different console and that would likely have been a PS5 (even if they held on to their previous generation console, and waited a couple of years until the PS5 price dropped below $500)

I have a PS4 and a Switch at home. The kids play the switch and occasionally play on the PS4. I can't justify buying a PS5 because there's only so much gaming time available, and family gaming is covered by the switch and my personal gaming is good enough on my PC. Take the switch out of the equation and that changes.

PS5 is winning the AAA console lane, no doubt. But Sony could have been making more money if they could also own a significant portion of the family console lane.

Re: Nintendo announces the Switch 2 [video]

#884

Earlier quoted context omitted.

Unity's fault? Unity also kinda killed playing indie games on a laptop (at least on battery) on x86...

I wouldn't blame Unity for this. It's perfectly capable of running games efficiently on mobile. Problem is people either don't know how to or don't care to optimize their games performance.

Kind of by definition indies don’t have the resources to optimize their games as much as a major studio.

Re: Nintendo announces the Switch 2 [video]

#886
post #845
post #687

Earlier quoted context omitted.

"Generations" is a fairly subjective term all things considered, and I basically acknowledged it by saying these things are fuzzy. As the sibling post mentions, they all have exclusives, however, which is something Sony has refused to allow for PS4 Pro and PS5 Pro updates. And even though Nintendo considers the GBC to be the same console as the original GB when it comes to tallying sales figures, it's a rather signif…

Back when they were first coming out, a lot of us also considered GameBoy Pocket to be a new "generation". I think it might have supported a few more shades of grey from the original? And better battery life. And lots of case colors.

Capabilities wise, it was identical to the original Game Boy. Just four shades of gray for games to draw in. Externally: smaller unit, better battery life, higher contrast screen, new link port (yay adapters for connecting to the original Game Boy...), and "Play It Loud" (the colored cases to choose from). A true revision, no room to question about leaps in gaming technology. :)

Re: Nintendo announces the Switch 2 [video]

#887

Earlier quoted context omitted.

Have you watched any of the recent videos about dlss 4? It's using a different neural network for upscaling, and these issues seem to be massively reduced. It should be compatible back to at least the 20xx GPUs as well, not just the new 50xx GPUs. Maybe it'll be on the switch 2 as well. I've only seen a few clips of Cyberpunk but they surprised me a lot. If that level of quality can work on other games too then it'll…

DLSS 3 looked great in their teasers too, but it's filled with temporal ghosting in practice.

I'm not talking about teasers, the one I watched was from digital foundry who were given some time with the game and took their own videos as far as I know.

Re: Nintendo announces the Switch 2 [video]

#888
post #206

Earlier quoted context omitted.

Nintendo has tended to maintain at most 1 generation of backwards compatibility, though you can get some fuzzy ideas of "generations" in a few cases. Game Boy Color: plays original Game Boy games Game Boy Advance: plays Game Boy and Game Boy Color games Nintendo DS: plays Game Boy Advance games Nintendo DSi: plays Nintendo DS games Nintendo 3DS: plays Nintendo DS and DSi games Nintendo New 3DS: plays Nintendo DS, DSi…

> playing neither 3DS nor Wii U games. Except the ones they remaster for us for $70.

I was about to say that. Pretty much every unique Wii U game has been remastered for Switch.

Re: Nintendo announces the Switch 2 [video]

#889
post #481

Earlier quoted context omitted.

That last sentence is worth an essay of its own. Everyone else keeps pumping resources into being photo-realistic blah-blah-blah without nearly enough attention to "is this fun"?

One of my favorite video essay's on this is "Nintendo - Putting Play First" by Game Makers Toolkit [1]. It goes into when making a game, Nintendo first determines the mechanic they want to focus on; jumping, throwing a hat, shooting paint, etc and finding out how to make it fun, then building and iterating on the idea. It's how they can keep putting out essentially the same games but are completely different. 1. http…

I can't tell you how much respect I have for this mindset. Like them burning a heap of money on Metroid Prime 4, for years, and then coming out with an announcement along the lines of "sorry guys, this sucks, so we've chucked it out and started again because we only do things right, see you in another 3-4 years when it's ready."

It pays dividends, because they just don't ship junk, so everything they DO ship sells extremely well.

Re: Nintendo announces the Switch 2 [video]

#890

Will Switch 2 games still use NAND memory that means your games will start failing after as little as 10-20 years of sitting on a shelf? https://www.nintendolife.com/forums/nintendo-switch/switch_a...

I'm guessing not. I don't there there any many or any manufacturers that make ROM chips with the size required for the games
Post reply on HN