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Steam Machine

store.steampowered.com

871–880 of 1001 posts

Re: Steam Machine

#871

I wonder if Steam will finally implement multi-user sign on for local multiplayer games (like all true consoles). It's something that doesn't get headlines, but a real barrier for enjoyment for a console-like PC. Hate being stuck with 'guest 1' and 'guest 2' or whatever. Many games want each player to progress and without true multi sign on, it just doesn't work. Hence games dropping local multiplayer on PC.

Steam would need to reliably pass multiple controller inputs to the game before your qualm gets addressed

I'm not sure what you mean ?

We have been using 3-4 controllers on the Steam Deck lately : Steam Controller, Xbox One gamepad, Switch 1 Joy Pads (together or separate).

There are some quirks with the first time game setup sometimes, but we've never noticed any issues after that ?

Re: Steam Machine

#872
post #178
post #114

Earlier quoted context omitted.

You'd be wrong C to A is still pretty standard for controllers in my experience. As for gigabit fewer and fewer people have ethernet routed to their office/TV area much less >1gig networking to take advantage of anything better than a 1 gig.

mmm ...let's agree to disagree I wired my whole place with 10Gb - couldn't do it in the wall (as in, hidden) so I have flat cables around the door frame and wall corners. I was willing to accept the cables, just to get 10Gb. And, IMHO, it's worth it.

Personally I'd never go for 10g copper, just run some fibre back to your cupboard.

For APs sure, do copper for POE, but not for computers. I doubt APs will need >1G in practical places for the next decade, and I don't think 10g does poe anyway (maybe 2.5g does)

Re: Steam Machine

#874
post #823

My theory for a bit now has been that Valve is playing the long game in trying to make SteamOS a mainstay gaming platform as an alternative to Windows, and that the hardware products are essentially a way of breaking into that market. Even a few years ago, the idea of a custom Linux distro based on Arch Linux with both a built-in full desktop mode and a lower-powered gaming mode that you could switch between on a han…

I still remember when Valve first showed an early alpha unreleased version of Steam running natively in Ubuntu for the first time in the early 2010s. It blew my mind that a major company, especially an entertainment company, was targeting Linux at this scale. Of course, Wine was very lackluster in those days, and for a while I was worried they'd eventually give up with the monumental effort that would be involved in…

Halflife2 ran perfectly under WINE. At the time I assumed that it was a win for WINE but with hindsight — and typing this out makes me feel so naive! — was HL2 optimized for WINE in order to make WINE more successful? Of course it must have been!

It’s a shame the connotations are negative because this ironic comment otherwise works quite well: This large wooden horse is such an extravagant gift, it has to have some subversive purpose, right?!

Re: Steam Machine

#875
post #823

My theory for a bit now has been that Valve is playing the long game in trying to make SteamOS a mainstay gaming platform as an alternative to Windows, and that the hardware products are essentially a way of breaking into that market. Even a few years ago, the idea of a custom Linux distro based on Arch Linux with both a built-in full desktop mode and a lower-powered gaming mode that you could switch between on a han…

> maybe other vendors will come out with similar products that come with SteamOS by default It's already happening. Lenovo released a SteamOS variant of the The Lenovo Legion Go S.

Turns out the problem with mobile was windows all along!

Re: Steam Machine

#876

SteamOS has way more appeal to gamers in 2025 than it could have had in, say, 2004. On the surface the lack of popular multiplayer titles that require a kernel-level anti-cheat is a heavy downside, but gaming is extremely fragmented these days. In 2004 everyone, save for the casual players, at least tried DOOM3 and Half-Life 2. In 2025 Fortnight has an all-time peak of 12M players, but at the same time there are many…

True. Things were better the old way with so many kids at least having a video game like Melee or CoD or Halo in common. I would've liked those to run on Linux, but that doesn't matter so much.

Re: Steam Machine

#877
post #863

Earlier quoted context omitted.

> maybe other vendors will come out with similar products that come with SteamOS by default It's already happening. Lenovo released a SteamOS variant of the The Lenovo Legion Go S.

I for one eagerly awaits Lenovo to release SteamOS versions of their ThinkPads

They generally run Linux without issue already... that said, pre-installed options would be nice, not sure if SteamOS is the most appropriate. Probably Pop, Cachy or Bazzite, and given that Pop comes from a competitor, unlikely.

Re: Steam Machine

#878

Very interesting! The one killer issue that jumps to mind is anti-cheat. I switched away from gaming on Linux via Proton to gaming on Windows because Battlefield 6's anti-cheat won't work under Proton. Many games are like this, particularly some of the most popular (Rainbow 6 Siege for instance). And BF6 made this decision only recently despite the growing number of Steam Deck players (and other players on linux - in…

Even without anticheat, ProtonDB has a lot of "gold" ratings it really shouldn't; the comments explain the real experience. See BeamNG and AOE2:DE.

Re: Steam Machine

#879

Two very important questions are: How long before the steam machine gets obsolete? Would it be hardware upgradeable?

So, I watched an IGN video on youTube and the answer is no. You can only upgrade the SSD the rest of the components are soldered. The steam machine is intended to be kept simple and for the living room, so while you can tinker with software, DIY hardware tinkering is very limited. https://youtu.be/xb3a3EKwhGQ?si=qeqBJ5Giwo7IqzxV

I swear I saw a video claiming that you could also upgrade the RAM, but now I'm not sure.

Re: Steam Machine

#880

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? I'm so happy to read this

Me, too. I've been meaning to upgrade my HTPC for years, but I kept holding off because I had hoped that NVIDIA would release a new ShieldTV (the last one used the same chip as the Switch, so the community had quietly hoped that the Switch 2's release would coincide with a new Shield--no such luck). Assuming the Steam Machine is reasonably priced, I could easily see it also becoming my new Kodi box when not gaming on…

If the Steam Machine sufficiently supports the DRM required for apps from Netflix, AppleTV, etc, it would definitely be a good option for that. As it is, my SO still likes the apps, though the actual subscriptions have been rotating a bit.
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