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Apple Vision Pro: Apple’s first spatial computer

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Re: Apple Vision Pro: Apple’s first spatial computer

#874
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I wonder what you'd have to say when someone built the first laptop? It's large, slow, sluggish and not powerful enough as my desktop PC?

The device is an engineering marvel and this is the first time that an AR device that's bringing mass appeal. The demo with Disney looked sick, watching the replay of a sporting event in that table top 3-d view would be awesome!

Re: Apple Vision Pro: Apple’s first spatial computer

#875
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

>Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch

I have never watched movies in VR, but in my previous smaller apartment I did watch quite a lot of Youtube with Quest2. I didn't have room for larger solution, phone is way too small and pad is hard to position. With VR headset you could lie in a coffin and still have huge screen.

I am also pretty sure I spent longer than 2 hour sessions in VR and sweat wasn't an issue, but I live in Fennoscandia, so I won't just sweat while sitting still.

>with their family/friends?

It has been a hot minute since I have actually watched a movie with anyone else

Re: Apple Vision Pro: Apple’s first spatial computer

#876

It would very obviously be useful for work if you can actually get high res, effectively unlimited monitor space. Maybe not for everyone, but people already spend $3500+ on monitor setups somewhat regularly (and employers definitely do this). Apple themselves sell a single monitor that costs $2300 when fully spec'd out (5k, but the point is that they know what people spend on monitors). I can't figure out why that wa…

The catch is, they might have an impressive display of unlimited size, but it is still likely to be tied to locked down iOS (or whatever they call it on Vision devices), so the selection of productivity apps and their capabilities will probably be very limited.

Re: Apple Vision Pro: Apple’s first spatial computer

#877
I for one am actually excited for this. (Price tag is admittedly still high.)

When I look at a piece of technology I want to know what problem is it solving. And for me it will solve the biggest one: I want to work on the couch while next to my partner. My current solution involves bringing an extra monitor down and putting it on the coffee table.

Beyond that, the massive increase in screen real estate will be great for working on highly visual projects like Final Cut or Ableton.

Re: Apple Vision Pro: Apple’s first spatial computer

#878

It seems to me that Apple is going for a very different direction than Meta, I see a lot of comments online by people that don't seem to understand this or perhaps didn't see Apple's presentation, they were very clear and careful about how they presented it. Even when showing gaming, it wasn't VR games, it was a screen in AR playing a traditional game. It seems to me this is also in the name and the branding, it was…

Having nothing to show isn't always the same as having a different direction.

Re: Apple Vision Pro: Apple’s first spatial computer

#879
I've been thinking about this for 12 hours. This product is going to change everything (sales going to skyrocket). The only problem I see if how Apple projected it in the entire demo.

They are projecting this to be like a mobile phone which will always be the part of day-to-day activity, but in reality this is not.

This is a single person device which will be only used when no one is around and mostly for work. Nothing else. You can't expect someone to have this on his head all the time for all the thing.

Re: Apple Vision Pro: Apple’s first spatial computer

#880

It would very obviously be useful for work if you can actually get high res, effectively unlimited monitor space. Maybe not for everyone, but people already spend $3500+ on monitor setups somewhat regularly (and employers definitely do this). Apple themselves sell a single monitor that costs $2300 when fully spec'd out (5k, but the point is that they know what people spend on monitors). I can't figure out why that wa…

the second I want to show any of my colleagues what I'm working on to get a question answered I need a headset for each of them. That kind of kills the whole idea of VR goggles in general.
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