I am more shocked about the origin story compared to the acquisition. > Almost five years ago, I was building a Minecraft-y voxel game in the browser. The codebase got kind of large, and the iteration cycle time took 45 seconds to test if changes worked. Most of that time was spent waiting for the Next.js dev server to hot reload. Why in the hell would anyone be using Next.js to make a 3D game... Jarred has always se…
Anthropic acquires Bun
861–870 of 1001 posts
Re: Anthropic acquires Bun
#862Genuine question: why js? Why not something like c#: native, fast, crossplatform, strongly-typed, great tooling, supports both scripting (ie single file-based) and compiled to a binary with no dependency whatsoever (nativeAOT), great errors and error stacks, list goes on. All great for AI to recover during its iterations of generating something useful. Genuinely perplexed.
I thought c# was a dead language at this point?
Re: Anthropic acquires Bun
#863Or perhaps they have in their agreement that Anthropic's own rules don't apply to them?
Serious question, in all this madness
Re: Anthropic acquires Bun
#864Re: Anthropic acquires Bun
#865Re: Anthropic acquires Bun
#866A lot of people seem confused about this acquisition because they think of Bun as a node.js compatible bundler / runtime and just compare it to Deno / npm. But I think its a really smart move if you think of where Bun has been pushing into lately which is a kind of cloud-native self contained runtime (S3 API, SQL, streaming, etc). For an agent like Claude Code this trajectory is really interesting as you are creating…
Re: Anthropic acquires Bun
#867Earlier quoted context omitted.
> I'll admit I'm somewhat biased against Bun? Why? Genuine question, sorry if it was said/implied in your original message and I missed it.
I mean, they said they looked at the source code and thought it was gross, so there’s a justification for their concern, at least.
Re: Anthropic acquires Bun
#868I work on Bun. Happy to answer any questions
Re: Anthropic acquires Bun
#869Earlier quoted context omitted.
> C#'s speed advantage over JS among many other things would make C# the main language Nobody cares about this, JS is plenty fast for LLM needs. If maximum performance was necessary, you're better off using Go because of fast compiler and better performance.
> Nobody cares about this And that was my point. The choice of using JS/TS for LLM stuff was made for us based on initial wave of SDK availabilities. Nothing to do with language merits.
Re: Anthropic acquires Bun
#870I am more shocked about the origin story compared to the acquisition. > Almost five years ago, I was building a Minecraft-y voxel game in the browser. The codebase got kind of large, and the iteration cycle time took 45 seconds to test if changes worked. Most of that time was spent waiting for the Next.js dev server to hot reload. Why in the hell would anyone be using Next.js to make a 3D game... Jarred has always se…
Maybe same for anthropic, they can simply write agent using Rust/Go. Instead they decide to buy and develop a JavaScript runtime.
Video games are of course a different story.