I gave it a fair shot. It is a vs code fork. There were some UI glitches. Some usability was better. Cursor has some real annoying usability issues - like their previous/next code change never going away and no way to disable it. Design of this one looks more polished and less muddy. I was working on a project and just continued with it. It was easy because they import setting from cursor. Feels like the browser wars…
The first patch release (released on launch day) says: "Messaging to distinguish particular users hitting their user quota limit from all users hitting the global capacity limits." So, collectively we're hitting the quota, its not just your quota. (One would think Google might know how to scale their services on launch day...) The Documentation ( https://antigravity.google/docs/plans ) claims that "Our modeling sugge…
Google Antigravity
861–870 of 1001 posts
Re: Google Antigravity
#862The agentic spam is exhausting. I just wanted to code. Too early in my career to not give a shit and retire, but too late be excited about these things and eager to learn. What a time...
It's never too early to retire, there are plenty of other things to work on outside of tech
Re: Google Antigravity
#863Nice that it's built-in, Claude Code needs an MCP for this at least.
> User Feedback: Intuitively integrate feedback across surfaces and artifacts to guide and refine the agent’s work.
I wish they'd just let me edit the implementation plan directly instead of me having to explain the corrections. Claude Code has the same weakness. Explaining the corrections is slower than editing the plan manually, and it still keeps the incorrect text in context as well.
> An Agent-First Experience: Manage multiple agents at the same time
Sounds nice in theory but I assume you can run multiple agents for 5 minutes or so and then you're out of credits.
As a claude code user I'm not really sold on this product.
Re: Google Antigravity
#864Re: Google Antigravity
#865Quoting their own video: > You can verify your code quality at a glance, then ship with absolute confidence. Proclaiming absolute confidence after a glance leaves me with scant confident in the merit of the confidence.
> You can skip verifying your code quality, then ship with absolute chutzpah.
Re: Google Antigravity
#866Re: Google Antigravity
#867Earlier quoted context omitted.
> I complained to it that I had only made one image. It decided to make me one more! What?! So was it only hallucinating that you were out of credits the first time?
More likely the credits system runs on eventual consistency, and he hit a different backend.
Re: Google Antigravity
#868Re: Google Antigravity
#869Earlier quoted context omitted.
So I start using it for my project and after about 20 mins - oh, no. Out of credits. I didn't even get to try a single Gemini 3 prompt. I was out of credits before my first had completed. I guess I've burned through the free tier in some other app but the error message gave me no clues. As far as I can tell there's no link to give Google my money in the app. Maybe they think they have enough. After switching to gpt-o…
I logged into Gemini yesterday for the first time in ages. Made one image and then it said I was out of credits. I complained to it that I had only made one image. It decided to make me one more! Then told me I was out of credits again.
Re: Google Antigravity
#870Slightly off-topic, but I really hate this trend that now every developer / researcher / engineer also needs to be an actor (typically cringy one) pretending to be quirky for the camera while trying to act unnaturally excited about the technology. I really miss the days of the professional casualness and naturalness of something like the "mother of all demos" [0]. Like, can you imagine the guy wearing a turtleneck an…
Jokes aside though, it's much broader than that, it's just that the zeitgeist dictates that everyone shifts from work to meta-work: musicians must impress not with their music but the way they make music, researchers must entertain, developers must manage agents, children watch someone else play games instead of playing themselves.
That's yet another increment to the already dizzying level of simulation per Jean Baudrillard.