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Steam Machine

store.steampowered.com

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Re: Steam Machine

#841
post #838

USB2-A ... what? Why? It's almost 2026. Apple hasn't shipped USB-A since 2017. But ok, apparently there's a bunch of PC folks still rocking USB-A. Cool, love that for them. But why not make them all USB3-A?

yes agree on the 3, but many gamers sporting old (e.g. xbox 360 controller) or cheap hardware (e.g. "gaming" keyboard on amazon). Pretty sure USB-C is expensive because of licensing. checking my PC i have more A ports utilized than C

Re: Steam Machine

#842
post #720

Earlier quoted context omitted.

I've been using Pop_OS, buggy as hell but steam games work great! Everything is kinda a dumpster fire, but they nailed steam games.

For me it's been super stable. I've hardly seen any bugs. And in those remote cases, it would be more correct to call them quirks than bugs, which have later been fixed anyway. I've been using for intensive gaming, AI projects, and audio production. And when I say audio production I don't say Audacity. I say recent versions of Ableton Live running on ASIO drivers with windows VSTs and Max 4 Live instruments at 5 ms l…

Half the time updates require me to restart X (or Wayland, whichever I am using at the moment).

Coming out of sleep is hit or miss. It works more often than I expected but sure as heck isn't 100%.

Graphical corruption slowly sets in with QT based apps over several days and then I have to restart my display server again.

(This actually seems to have gone away with the an update a month ago!)

Not knowing if I'll be able to sit down at my machine and have it boot up I consider buggy as hell.

Oh and certain items in pop shop, just clicking on them crashes the entire app. Every time, 100% reproducible.

Some apps have 2 listings, one of which crashes pop shop to look at, the other of which typically works.

Some apps just cannot be installed through pop shop, just nope, not going to happen.

Re: Steam Machine

#843
post #320

Earlier quoted context omitted.

All my friends have moved on to PC, and I don't really want to build a $1000 minimum computer with crazy LEDs that takes up a ton of space with a monitor at this point in my life. And SteamDeck doesn't support KB+M well. I have no qualms about couch gaming with a KB+M if I can do it with my friends and my already extensive Steam library. Unless they completely drop the ball on this, I'm in.

> and I don't really want to build a $1000 minimum computer with crazy LEDs that takes up a ton of space with a monitor at this point in my life. The beauty of a PC is you can build whatever you want. It doesn't need to be large, and doesn't need to have LEDs. There are plenty of small form factor cases on the market with the same footprint as this one.

nooo.. this is about half the size of buildable SFFPCs with discrete graphics.

Re: Steam Machine

#844

In this big hardware refresh, honestly most excited about finally getting a new steam controller [1], which feels like it might finally give us a better, more extensible standard than the extremely outdated XInput protocol (which still doesn't even support motion controls) [1] https://store.steampowered.com/sale/steamcontroller

I'm really disappointed that the new controller takes AA batteries though.

The steam controller has a rechargable battery, maybe you're thinking of the steam frame controllers?

Re: Steam Machine

#845
post #823

My theory for a bit now has been that Valve is playing the long game in trying to make SteamOS a mainstay gaming platform as an alternative to Windows, and that the hardware products are essentially a way of breaking into that market. Even a few years ago, the idea of a custom Linux distro based on Arch Linux with both a built-in full desktop mode and a lower-powered gaming mode that you could switch between on a han…

Not much of a theory when everything you described has already happened.

Re: Steam Machine

#846
post #6

>RAM 16GB DDR5 + 8GB GDDR6 VRAM Hmm. Not that it is big deal, but I would be somewhat worried about true longevity with the VRAM. Not sure if SteamOS helps there, but on PC some new titles are going over the 8GB VRAM.

[deleted]

Re: Steam Machine

#847
post #823

My theory for a bit now has been that Valve is playing the long game in trying to make SteamOS a mainstay gaming platform as an alternative to Windows, and that the hardware products are essentially a way of breaking into that market. Even a few years ago, the idea of a custom Linux distro based on Arch Linux with both a built-in full desktop mode and a lower-powered gaming mode that you could switch between on a han…

I still remember when Valve first showed an early alpha unreleased version of Steam running natively in Ubuntu for the first time in the early 2010s. It blew my mind that a major company, especially an entertainment company, was targeting Linux at this scale.

Of course, Wine was very lackluster in those days, and for a while I was worried they'd eventually give up with the monumental effort that would be involved in getting it up to snuff.

It's now over a decade later and they're still at it and have made monumental leaps. Valve truly was and still is playing the long game here.

Imagine if Microsoft had never threatened their business with the Windows 8 store and the anxiety of Microsoft locking down their platform.

Re: Steam Machine

#848

> Install your own apps, or even another operating system. Who are we to tell you how to use your computer? I'm so happy to read this

Valve respects its customers. It is so insane that this isn't a norm; what a world we would be in if all companies did so.

Gabe is literally practising Noblesse Oblige, which is really funny but really shows that our billionare society is really just a reduction to old aristocracy. He's just the good Duke, whereas most Dukes are horrible, horrible people.

Re: Steam Machine

#849
post #823

My theory for a bit now has been that Valve is playing the long game in trying to make SteamOS a mainstay gaming platform as an alternative to Windows, and that the hardware products are essentially a way of breaking into that market. Even a few years ago, the idea of a custom Linux distro based on Arch Linux with both a built-in full desktop mode and a lower-powered gaming mode that you could switch between on a han…

> maybe other vendors will come out with similar products that come with SteamOS by default

It's already happening. Lenovo released a SteamOS variant of the The Lenovo Legion Go S.

Re: Steam Machine

#850

SteamOS has way more appeal to gamers in 2025 than it could have had in, say, 2004. On the surface the lack of popular multiplayer titles that require a kernel-level anti-cheat is a heavy downside, but gaming is extremely fragmented these days. In 2004 everyone, save for the casual players, at least tried DOOM3 and Half-Life 2. In 2025 Fortnight has an all-time peak of 12M players, but at the same time there are many…

> the lack of popular multiplayer titles that require a kernel-level anti-cheat is a heavy downside

It's a downside if all you want to do is play those games. But it's an upside if you're hoping they someday ditch all that nonsense. This puts more pressure on those publishers.

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