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iPhone X

apple.com

841–850 of 1001 posts

Re: iPhone X

#841

Rather off-topic question. How do you make an animation via scrolling like their "X"?

Scale an element up (the X), while scaling another down (the device). Place both inside a position fixed/sticky container and interpolate between scaleStart scaleEnd as a ratio of how much has scrolled.

More to it than that from what I see here, but that will get you started

Re: iPhone X

#842
post #797
post #266

I think those screen rounded corners and the cameras space at the top is one of the worst ideas Apple has ever had. When they showed a video playing in landscape I could only facepalm.

remember, on the back there's a giant bump for the camera as well...

That's a horrible eye-sore; probably would have been better to make the entire phone thicker.

Re: iPhone X

#844

Can the new camera technology be used to map spaces as big as rooms? If so, this could be game changing for allowing the creation of VR spaces quickly and inexpensively. E.g., play a VR game in your real house after mapping it with your iPhone X. Or better, do a detailed remodel in VR before doing it in real life. A lot of commercial uses of VR technology (e.g., construction, industrial design, etc.) can benefit from…

Someone has already built a measuring tape app out of this thing: https://www.youtube.com/watch?v=nQpEWv9_6Cg . Not exactly mapping as you're describing, but it's an interesting use case.

actually question - that video shows an ipad - does that mean you don't need the fancy new camera to do that?

Re: iPhone X

#845

I know that a ton of people swear by the iPhone, and it will probably be a hit no matter what, but every new one that comes up all I can think of is how much good UX they sacrificed for the shake of having a better looking product. One button without an always on back button was already a turnoff for me, but no button at all? at least android has swipe from the bottom. FaceID instead of TouchId will remove a lot of u…

You can just type in your passcode, no?

Re: iPhone X

#847
post #793

I hope the OLED display used in the iPhone X doesn't use PWM, unlike Samsung. LG OLED TV's seem nice as well, although I haven't looked at them for a long period of time.

Good luck with that considering they're using Samsung panels.

Re: iPhone X

#848
post #839

I can understand the compromise of the "notch" for the sensor bar in portrait-oriented UIs. Some thoughtful juggling of the status bar, some added interaction, and you're all set. A reasonable trade-off. What I cannot understand at all is the compromise in landscape mode, for games and video. Rather than just black out the uneven area and limit the drawable area to the largest unbroken rectangle, everything Apple sho…

Did anyone else notice the false/misleading images in their promotional media? https://images.apple.com/media/us/iphone-x/2017/01df5b43-28e... There is no camera bulge there... they just deleted it. This is not something I expect from Apple.

The camera is on the far (under)side of the phone, which isn't even shown in this clip.

Re: iPhone X

#850
post #782

They make is so easy to login to the phone -- I'm still waiting for the ability to add multiple users. When I hand my phone to my daughter she should see her apps, my son, his. And when I hand my phone to my wife, she should unlock it and see.... her phone . If 256GB local storage and 11ac WiFi isn't enough storage and bandwidth to make this easy, I would be OK if it only kept the last GB of the camera roll. Of cours…

I strongly doubt that Apple will make it easier to share devices.

Every Apple device, from Macbooks to iPads to iPhones to Airpods is built to be a personal device. Even Macs, theoretically capable of multi-user, are a pain to share (eg try updating a Mac App Store app purchased with a different user account than the one you are logged in as)

Apple doesn’t want to sell one shared device to a family. They want to sell multiple devices to every family member.

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