Earlier quoted context omitted.
They still rely extremely heavily on Nvidias ability to create more and more powerful hardware. I recently found out that like 70% of the world's supercomputers are powered by nvidia GPU compute. People often talk about the tech power of different countries (personally I've heard a ton of people talk about China in this way), but at the end of the day they are still reliant on the hardware manufacturers. Who am I to…
Microsoft uses AMD for their Xbox consoles, not Nvidia.
Microsoft to Acquire Activision Blizzard
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Re: Microsoft to Acquire Activision Blizzard
#832Apple is almost certainly planning to release AR/VR headset in the near future, this raises the question; what hardware is going to be used to power this headset; I'd bet Apple is working on a console like iDevice, or probably more likely an external GPU, that can be used with any Apple device.
Now imagine if Apple decides, admittingly in a very un-Apple like fashion, to allow anyone to run MacOS on their iPads, and iPhones; what that would do to consumer Windows market share.
This primarily establishes a moat against Apple, not Sony, and protects consumer Windows, not Xbox.
Re: Microsoft to Acquire Activision Blizzard
#833Earlier quoted context omitted.
This is what I’m worried about. With them owning both the games and the OS that they are played on, we could be forced into a subscription. Paying to own may be a thing of the past.
Paying to own is already a thing of the past for music and movie content. How is this different?
Re: Microsoft to Acquire Activision Blizzard
#834Earlier quoted context omitted.
I think Game Pass has built up a helluva goodwill bucket, from talking with friends of mine.
The Games Pass is such ridiculous value that my "non-gaming" partner got a Series-S with Games Pass to play MS Flight Simulator, and as an aside, to have games available to myself and our kids (it was impossible to get the Series-X in the UK in the lead up to Christmas without paying scalpers). I have a PS5 (sadly from a scalper), and I begrudgingly got Plus to fully experience the PvP aspect of Demon's Souls but the…
Re: Microsoft to Acquire Activision Blizzard
#835It's wild how Microsoft has been able to vertically integrate gaming. They now own the distribution (Xbox Cloud Gaming, Xbox Game Pass), the games (Call of Duty, WoW, Starcraft + what they owned before), the OS (Windows, Xbox), the hardware (Xbox, many PCs), and the back end compute (Azure). The only thing they're missing, the network bandwidth, is mostly a commodity anyway. That's a heck of a moat.
People may be flooding into vertical integration, though the history of that isn’t great. (Look at AOL/TimeWarner or Verizon/AOL/Tumblr/Yahoo) All it takes is missing one generation and the house of cards gets written down. Someone can create the next generation blockbuster for a lot less than $69bln. To argue against myself, they’ve become a lot better at picking trends since Balmer left too.
I wouldn't be surprised if this effect could even be mathematically quantified.
Re: Microsoft to Acquire Activision Blizzard
#836Earlier quoted context omitted.
You know there are essentially only two search engines on the internet right? Google and Bing? Microsoft is doing good and cornering market and is helping users forget that DDG and Ecosia and Yahoo are just Bing.
Who is Microsoft "doing good" for? It's not Microsoft shareholders. Bing is a money pit and poorly executed. Do you know who benefits the most from Bing? Google. Why? Because Bing's (subsidized) existence helps create this illusion that there really is more than one search engine. Google loves that Bing exists because it nicely helps them avoid having to have the monopoly talk.
Re: Microsoft to Acquire Activision Blizzard
#837Re: Microsoft to Acquire Activision Blizzard
#838It's wild how Microsoft has been able to vertically integrate gaming. They now own the distribution (Xbox Cloud Gaming, Xbox Game Pass), the games (Call of Duty, WoW, Starcraft + what they owned before), the OS (Windows, Xbox), the hardware (Xbox, many PCs), and the back end compute (Azure). The only thing they're missing, the network bandwidth, is mostly a commodity anyway. That's a heck of a moat.
This is an overly rosy view of Microsoft's moat (and acumen) IMHO. For one, Microsoft completely missed out on the mobile revolution. For another, look at Mixer. This was there attempt to clone Twitch. They threw a bunch of money at it and quickly gave up. To me this was insane. Streaming has shown to be great marketing for games and I never thought they'd give up so quickly and right before the new Xbox launch. Imag…
Re: Microsoft to Acquire Activision Blizzard
#839This move is a hedge against Apple and is not about gaming as much as it is about maintaining Windows client side hegemony. Apple is almost certainly planning to release AR/VR headset in the near future, this raises the question; what hardware is going to be used to power this headset; I'd bet Apple is working on a console like iDevice, or probably more likely an external GPU, that can be used with any Apple device.…
Re: Microsoft to Acquire Activision Blizzard
#840Earlier quoted context omitted.
A real monopoly in video gaming isn't nearly as valuable as it first seems. Firstly, "video gaming" is really competing against things like reading a book, walking your dog, board games, etc., so it's not like Microsoft can just start jacking up prices and people will have nowhere to go with their time. Secondly, creating and releasing new games has never been easier. So many small indie game companies are creating g…
> Firstly, "video gaming" is really competing against things like reading a book, walking your dog, board games, etc You're not wrong, but I can't agree with this.
I'm sure that a pervasive predatory corporate development department backed by a cash-heavy company could reel in virtually all AAA PC games, but the long tail not so much. And the funny thing is, AAA has been a huge disappointment for gamers and I imagine investors as well over the last years, compared to its golden days.
Compare to say "owning your social graph" like Facebook, that's something that's much more robust. A good messaging platform doesn't take over the world in a few weeks like an indie game (almost) can, so Facebook has plenty time to acquire it or copy/steal their features.