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The Windows Subsystem for Linux is now open source

blogs.windows.com

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Re: The Windows Subsystem for Linux is now open source

#821
post #812

Earlier quoted context omitted.

I think you're underestimating how many businesses rely on Excel alone.

You're saying it like there is no alternative and you can't just open and edit same excel files in Libre Office Calc, Google Sheets or Numbers without any problem whatsoever.

I'll say it too!

There's no serious alternative to Excel for those who rely on its advanced features.

You can't just edit Excel files in Libre Office Calc, Google Sheets, or Numbers without any problem whatsoever.

Re: The Windows Subsystem for Linux is now open source

#822
post #417

Earlier quoted context omitted.

Your comment that you can do Linux things on Linux missed the point entirely. Where is the reverse WSL on Linux, where Windows is deeply embedded and you have all the Windows features in your hands? You can use Wine/Crosseover, which is cool, but even now the number of software products it supports is tiny. Steam has a lot of games. You can run a virtual machine with Windows on it. That is identical to what you can d…

> You can use Wine/Crosseover, which is cool, but even now the number of software products it supports is tiny. Steam has a lot of games. This isn't really the case, and hasn't been for some years now, especially since Valve started investing heavily in Wine. The quality of Wine these days is absolutely stunning, to the point that some software runs better under Wine than it does on Win11. Then there's the breadth of…

This is really the case and has been for years now.

This is a list of software I run or have run and that I keep checking on every 6th month or so.

Most of them simply dont work, some have unstable limited features.

https://www.codeweavers.com/compatibility/crossover/microsof... https://www.codeweavers.com/compatibility/crossover/adobe-cr... https://www.codeweavers.com/compatibility/crossover/corel-pa... https://www.codeweavers.com/compatibility/crossover/corel-pa... https://www.codeweavers.com/compatibility/crossover/visual-s... https://www.codeweavers.com/compatibility/crossover/microsof... https://www.codeweavers.com/compatibility/crossover/affinity... https://www.codeweavers.com/compatibility/crossover/affinity... https://www.codeweavers.com/compatibility/crossover/affinity... https://www.codeweavers.com/compatibility/crossover/snagit13 https://www.codeweavers.com/compatibility/crossover/evernote...

Re: The Windows Subsystem for Linux is now open source

#823

Earlier quoted context omitted.

People throw around the ideas of VMs or WINE like it's trivial. It's really not.

On linux it's quite trivial. KVM is part of the kernel. Installing libvirt and virt-manager makes it really easy to create vms. I'd say even passing through a GPU is not that hard these days though maybe that depends on hardware configuration more.

That really depends on what you want to run. Dipping into a Linux laptop lately (Mint) there are things, old things (think 1996-1999) that somehow "just work" out of box on Windows 10, but configuring them to work under WINE is a huge PITA coming with loads of caveats, workarounds and silent crashes.

Re: The Windows Subsystem for Linux is now open source

#824

Earlier quoted context omitted.

I mainly use a computer for: - Work (heavy usage of Microsoft office apps) - Audio / recording studio - Some gaming - Software development Unfortunately for me, that's three uses where Windows excels, versus one for Linux.

Three out of four would also work on a Mac though

[flagged]

Re: The Windows Subsystem for Linux is now open source

#825
post #781
post #151

When WSL came out I was absolutely overjoyed - finally an actual linux shell on windows! I use windows for my gaming pc, and I wanted to have a unified gaming/dev box. It felt like the solution. Over time though more and more small issues with it came up. Packages working not quite right, issues with the barriers between the two, etc. It always felt like there was a little bit more friction with the process. With Val…

I truly believe if AAA titles would not release for windows exclusively no-one would have a good reason to use windows really besides inertia.

Adobe Photoshop? Microsoft Excel?

Re: The Windows Subsystem for Linux is now open source

#827

I would do it the other way round: use Windows in a virtual machine from Linux. If you are in Windows and have the urge to use Linux, do the proper switch once and for all. You will never look back. I haven't in almost 15 years. Given what Windows has become and already discussed here on HN I would even hesitate to run it in a virtual machine. Edit: more than 15 years.

You haven't used Photoshop for 15 years?

Re: The Windows Subsystem for Linux is now open source

#828
post #726

Earlier quoted context omitted.

It always infuriates me when people say Windows is all about games. Techies are so detached from reality they forget that people have creative hobbies and have to use industrial grade software. Doing creative hobbies on Linux is an act of sadomasochism. And on top of that, Linux and MacOS cannot run software from 3 years ago while Windows can run software from 35 years ago. And on top of that, Linux is completely unu…

And this is why wine/proton are so good: they’re implementing the only defacto stable API that exists.

not a single EA game works on Wine/proton

Re: The Windows Subsystem for Linux is now open source

#829
post #151

When WSL came out I was absolutely overjoyed - finally an actual linux shell on windows! I use windows for my gaming pc, and I wanted to have a unified gaming/dev box. It felt like the solution. Over time though more and more small issues with it came up. Packages working not quite right, issues with the barriers between the two, etc. It always felt like there was a little bit more friction with the process. With Val…

I'll take Linux seriously when I can play Starcraft 2 and Fortnite on it

Re: The Windows Subsystem for Linux is now open source

#830
post #726

Earlier quoted context omitted.

And this is why wine/proton are so good: they’re implementing the only defacto stable API that exists.

not a single EA game works on Wine/proton

The command and conquer collection worked quite good out of the box.
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