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AirPods don't “just work”

philip.design

821–830 of 966 posts

Re: AirPods don't “just work”

#821

Earlier quoted context omitted.

Can I ask why you purchased them in the first place? They seemed very obviously to not be a $600 product from their announcement.

Are there any other over the ear headphones that provide great sound quality, noise cancellation, pair with computers and smartphones, and have a solid mic? I’ve looked at the Sony XM1000’s and from what I understand there is some issue with Windows where if you enable the mic, it goes into some different Bluetooth mode that degrades the audio quality coming out of the headphones. Many wireless headphones are adverti…

> I’ve looked at the Sony XM1000’s and from what I understand there is some issue with Windows where if you enable the mic, it goes into some different Bluetooth mode that degrades the audio quality coming out of the headphones.

I have the Jabra Elite 85h's and have the same exact problem on OS X from time to time. (I really like them otherwise, though!) I'm not entirely sure what it is.

Re: AirPods don't “just work”

#822

I generally enjoy my AirPods. They are occasionally quirky, but most of the time they really do “just work” for me. The annoyances are annoying when they happen, though. The strangest part is that the annoyances aren’t getting any better over time. At first I assumed that they were growing pains of an early product launch. Yet now we’re years into the AirPods experience and they continue to be just as quirky as when…

I like "workarounds become a reflex". This is a very succinct way of describing one of the causes of why people often claim to have no issues using something that universally has issues. A great example is the gaming PC vs gaming console war. PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games. They…

> PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games. They don't notice the workarounds they are continuously employing, because it's become a reflex.

Not just a reflex, a cargo-cult reflex.

Look at the litany of optimization/debugging nonsense that is parroted across the internet. Registry fiddling, disabling Windows services, setting core affinities, divination by chicken bones, all sorts of nonsense - the impact of which is, of course, not ever empirically measured.

Re: AirPods don't “just work”

#823

Earlier quoted context omitted.

There's also a lot of little things. Like, you launch a game and there's no audio. Well, Windows at some point decided to switch audio outputs on you. You may have a lot of them. Line out, headphones, a bluetooth headset, a virtual out for streaming software, a monitor with built-in speakers - and now you've got to click the little speaker icon and try to figure out what should be selected, which may be named after t…

On my PC each legitimate output device has a duplicate with the same name that does nothing. Every once in a while when I launch a game it will switch to the duplicate entry and I will have to switch it back. It's a quirk where the fix has become a reflex. I've never had to deal with this on any console I've owned.

Disabling all the duplicate entries might help.

Or not. Shrug. Sound configuration is one of worst aspects of Windows.

Re: AirPods don't “just work”

#824

3.5 mm jack Nasty. Yes ;) I'm sorry but it solves these problems and I think most of us have more prominent issues. Bluetooth - and even overpriced Apple products - are usually working well with one connection only. And the headset profile needs to sacrifice quality for voice input. This is to large degrees a question about priority of the user. If you need good or even excellent quality - opt for a good headset and…

None of the AirPod annoyances are as bad as having your headphones yanked violently out of your ears when the 3.5mm cable catches on a door handle.

A true professional routes the cable through their shirt, from their neck down to their pocket, to avoid this problem.

Re: AirPods don't “just work”

#826

Earlier quoted context omitted.

If you're walking around, yeah, sure - wireless all the way. But for desk use, I don't see the appeal of wireless, given all of the tradeoffs.

Even for desk use, wired headphones feel like being leashed to the desk. It's amazing to be in a meeting and then be able to just mute yourself and walk off to have a drink while still listening in.

Until you get just far enough away that they disconnect and your internal computer speakers start blasting the meeting conversation through the room.

Re: AirPods don't “just work”

#827

I generally enjoy my AirPods. They are occasionally quirky, but most of the time they really do “just work” for me. The annoyances are annoying when they happen, though. The strangest part is that the annoyances aren’t getting any better over time. At first I assumed that they were growing pains of an early product launch. Yet now we’re years into the AirPods experience and they continue to be just as quirky as when…

I like "workarounds become a reflex". This is a very succinct way of describing one of the causes of why people often claim to have no issues using something that universally has issues. A great example is the gaming PC vs gaming console war. PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games. They…

Apple's stuff _always_ have issues and annoying ones. My Homepod stopped seeing any HomeKit devices. Reboot didn't help. I didn't feel like digging into it so I just went to bed. Couple days later out of all a sudden they start seeing stuff again.

Re: AirPods don't “just work”

#828

I generally enjoy my AirPods. They are occasionally quirky, but most of the time they really do “just work” for me. The annoyances are annoying when they happen, though. The strangest part is that the annoyances aren’t getting any better over time. At first I assumed that they were growing pains of an early product launch. Yet now we’re years into the AirPods experience and they continue to be just as quirky as when…

I like "workarounds become a reflex". This is a very succinct way of describing one of the causes of why people often claim to have no issues using something that universally has issues. A great example is the gaming PC vs gaming console war. PC gamers often seem to refuse to admit there's untold little quirks you have to deal with when using a general-purpose operating system and modular hardware to play games. They…

Yep. For one game, the launcher screen depends on an old version of a Microsoft .NET runtime that is no longer distributed by Microsoft, and the current version (theoretically compatible) is disallowed because the launcher has apparently hardcoded a dependency to a specific version.

Then there was another game where I had to install a different DLL to get it to run.

Then there was IL2 Sturmovik that was just plain broken for a long time on more recent versions of Windows. I of course didn't discover this until after the refund window...

Re: AirPods don't “just work”

#829

It's weird to me how many people are like "yeah but every other bluetooth is worse". I have Airpod Pros and experienced every one of these issues and many more on the regular with them, but my several years old now Bose QC 35II never have any of these problems, still last like 5 times as long on battery after years of recharge cycles, interact better with two simultaneously connected devices, have better signal range…

I've never experienced any of the issues you've mentioned and have been a user of AirPods since they were first released. My _only_ complaint has ever been battery life.

I've tried many other brands (I had lost two pairs of AirPods from all the travel I was doing) and everything else was an awful experience for anything but simply listening to something. I have to manually disconnect from my phone then re-connect to my computer (AirPods solve this), people could never hear me through the microphones, and generally I was better off not using the "controls" the other brands offered.

I really wanted to like cheaper alternatives, but they're just not good. AirPods, however, are fantastic.

Re: AirPods don't “just work”

#830

Earlier quoted context omitted.

Man, you sure are overly optimistic. That part about bluetooth doesn't make sense, tons of products work reliably with similar dimension/weight restrictions as airpods. If Apple with its army of engineers can't make their products work reliably, how could have much smaller companies succeeded? Btw one of biggest disappointments for me with airpods (pro) is weak bettery life compared to competition. I am currently sho…

If you know any bluetooth headsets that don't have similar quirks to what the post talks about, let me know, because otherwise I'm thinking this is Bluetooth and it wont get better until we ditch it. Quirks of Bose AE2 that I'm dealing with: 1) Switching to the low fidelity Bluetooth headset mode when the mic is activated. Why does this still exist? I'd be happier if they just didn't add a mic if they can't support b…

> 6) Endless issues with Spotify "Failing to play song" when the audio output switches.

Are you on Windows? I have the same issue with iTunes on Win11

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