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A multiplayer Tron-like game with curves

curvytron.com

81–90 of 104 posts

Re: A multiplayer Tron-like game with curves

#82
This is great but calling it a Tron-like game is just straight up deceiving and makes it sound like "oh, I came with up with this awesome idea based on Tron". If they don't want to mention "Achtung, die Kurve!" they shouldn't use the word "like" at all. Very simple.

Re: A multiplayer Tron-like game with curves

#84
post #63

Wow that was fun. I'm tempted to implement a similar version in C.

I saw someone trying to create a client for Curvytron in Qt/C++. At the beginning it was a bot :)

I don't think the repository is still active, but it can be interesting : https://github.com/b-viguier/CurvyBot

Re: A multiplayer Tron-like game with curves

#85
post #82

This is great but calling it a Tron-like game is just straight up deceiving and makes it sound like "oh, I came with up with this awesome idea based on Tron". If they don't want to mention "Achtung, die Kurve!" they shouldn't use the word "like" at all. Very simple.

http://www.curvytron.com/#/about "INSPIRED BY"

Re: A multiplayer Tron-like game with curves

#88
post #31

Hi guys, the server is fixed ... for now ;) Thanks for all the feedbacks, you guys are awesome. We'll be working hard on the majors problems you observed: - Where am I? - Background colored player - Crashes! Thank you all again.

Just wanted to say it is great, don't pay attention to the negative non-constructive comments !

Re: A multiplayer Tron-like game with curves

#89
post #8

very nice. suggestions: 1 - a stronger indicator of which point is you (the arrow at the beginning is not enough) 2 - control instructions (it wasn't obvious you had to use the keyboard arrows, also because of (1). 3 - if the room is crowded, the game will never start as long people keep joining. Put a timer or similar. 4 - i've seen some 90 degrees turns, probably because of lag or similar. it is probably a bug you…

Enforce a minimum color brightness. There's a bunch of chantards in there using background colors to cheat invisible. Make the kicking UI easier to find.
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