Agar.io
81–90 of 238 posts
Re: Agar.io
#82What exactly triggers re-absorption of your smaller cells after you divide? Sometimes a size differencr is not enough.
Re: Agar.io
#83Also it freezes a lot for me. Locking the mouse would be nice.
Re: Agar.io
#84This is a really fun game. BTW you can use the space bar to shoot and divide yourself to _attack_ other cells.
Re: Agar.io
#85Re: Agar.io
#86Wow, this is really fun. Feature request: * minimap * visible world borders
Re: Agar.io
#87Without a full description of rules and options this is incredibly frustrating and unfair to new players. Also it freezes a lot for me. Locking the mouse would be nice.
I like it this way. It's a nice sense of satisfaction when you figure it out how to play and the tricks.
Re: Agar.io
#88After the MMO Asteroids incident [1], I had to switch off my network connection to reassure myself that it isn't fake. If you're looking for a more in-depth experience, check out Osmos [2], the single-player game that probably inspired this. [1] https://news.ycombinator.com/item?id=378475 [2] http://www.osmos-game.com/
Re: Agar.io
#89Earlier quoted context omitted.
I wasn't sarcastic! It's actually very good practice...
But wouldn't it be more efficient to calculate the velocity on the client side then only send changes to the vector?
I swear I'll never send the server anything dishonest, like say owning a billion dollars. :)