I tried it myself. Most of the bugs that are there explained in that wiki page aren't really occurring (I guess they were fixed in the meantime), but I noticed creating and destroying new tabs was much much slower, and that made me disable it.
e10s engineer here. There are certainly some performance things to iron out. Right now, we're just trying to make the base browser functions work properly, and then we'll start tackling the performance problems.
I'm looking forward to Electrolysis, since having only one process is what makes me use Chrome: the renderer hangs a lot, especially with complex pages (such as TweetDeck for me), and when that happens, the whole browser hangs.