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The American Who Designed the PlayStation 4 and Remade Sony

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81–90 of 124 posts

Re: The American Who Designed the PlayStation 4 and Remade Sony

#81

So I'm clueless as I haven't been paying attention to this market since the PS4/XBox360 were released - does the PS4 not run PS3 titles? If so, does it have some emulation or is it new hardware sitting on top of the old Cell design?

I don't get this desire for backwards compatibility. Why would you want to play a really old game on a shiny new console?

If you really did, then pick up a used ps3 or 360 for about £50 and get the PS4 later!

Re: The American Who Designed the PlayStation 4 and Remade Sony

#82
post #81

So I'm clueless as I haven't been paying attention to this market since the PS4/XBox360 were released - does the PS4 not run PS3 titles? If so, does it have some emulation or is it new hardware sitting on top of the old Cell design?

I don't get this desire for backwards compatibility. Why would you want to play a really old game on a shiny new console? If you really did, then pick up a used ps3 or 360 for about £50 and get the PS4 later!

Because maybe I've already got $1000 invested in games I'd like to keep playing?

Well, I understand the clean break was necessary .. since their architecture strategy sort of requires it .. but its still a nuisance that we're confronted with yet more consumerist ideals being marketed as 'features'.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#83
post #34

I'm seeing a pattern, a cycle between hubris and humility. When Nintendo ruled, Sony broke in by courting game developers. Then, they became arrogant, and made the best hardware they could, they was difficult to use. Thus, Microsoft won, simply because it was easier for developers. It was then amazing to see how arrogant they had become with the xboxone trying to squeeze everyone, in every way - similar to how they r…

The notion that mobile GPUs will soon overtake console GPUs is nonsense, yet i hear it over and over since the iPad2 days. Even the latest iPad Air is still quite far off a Xbox360, they might catch up during the next 2 years but then we have a completely new console generation anyway.

If mobile GPUs will reach a point where they are good enough, thats an entirely different story, but that still leaves you with subpar controls and very casual games.

I also dont think it matters much if the XBox One is a tiny bit slower than the PS4, console exclusive titles will get even more rare in the future and the difference in visual quality between the due is negligible, as in hardly to be seen by the human eye.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#84
post #83
post #34

I'm seeing a pattern, a cycle between hubris and humility. When Nintendo ruled, Sony broke in by courting game developers. Then, they became arrogant, and made the best hardware they could, they was difficult to use. Thus, Microsoft won, simply because it was easier for developers. It was then amazing to see how arrogant they had become with the xboxone trying to squeeze everyone, in every way - similar to how they r…

The notion that mobile GPUs will soon overtake console GPUs is nonsense, yet i hear it over and over since the iPad2 days. Even the latest iPad Air is still quite far off a Xbox360, they might catch up during the next 2 years but then we have a completely new console generation anyway. If mobile GPUs will reach a point where they are good enough, thats an entirely different story, but that still leaves you with subpa…

They're more "different" than "weak" nowadays. Most tablets have way more memory and much better SIMD than a 360, with a (now) similarly powerful GPU, but with much lower bandwidth. While the end results don't look as good as on a 360 overall, some aspects do indeed look better.

The one huge difference is the input method, which will always hold tablets back.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#85
post #23

They should have mentioned the number of titles at launch for xbox one. If ease of making games is such a big deal why aren't there any facts on how far behind their main competitor is.

Xbox One only launches with a couple more retail titles. PS4 launches with a dozen or so more PSN titles.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#86
post #34

I'm seeing a pattern, a cycle between hubris and humility. When Nintendo ruled, Sony broke in by courting game developers. Then, they became arrogant, and made the best hardware they could, they was difficult to use. Thus, Microsoft won, simply because it was easier for developers. It was then amazing to see how arrogant they had become with the xboxone trying to squeeze everyone, in every way - similar to how they r…

First I will note that Sony hardware has reputedly never been easy to develop for, so the PS3 wasn't anything new there. Second, you state while they can drop prices and relax controls, it may be difficult to make their console more powerful . We still don't know how the dice will land in this regard. Microsoft managed higher-than-expected frequency yield, and nobody knows where Sony's chip sits. It also remains to b…

There is no debate about the hardware, really. The PS4 is the more powerful console in every single way.

What makes the Xbox One hardware interesting is the Kinect.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#87

Earlier quoted context omitted.

Yeah, this is not true at all. You can get video cards that are better than the PS4's (by enough to counter any initial optimization, if not end-of-life optimization) for $150. Specifically, 7870 GHz editions.

The only thing you can't get in a PC is the high-bandwidth shared memory. You can probably make up for it by having tons of RAM on your PC's video card, but I still think the shared memory architecture will be the most interesting part of the current generation of consoles.

That, and the usual low-level hardware access that consoles have always had. That counts for a lot, especially later in the console's life.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#88

The Cerny Method sounds remarkably like the Lean Startup Method, but apparently pre-dates it quite significantly.

I think this approach is evident in Metal Gear Solid Ground Zeros (http://www.eurogamer.net/articles/2013-11-04-metal-gear-soli...).

It's a level of the main game, but they are actually releasing it for $29. Taking this approach to the next level!

Re: The American Who Designed the PlayStation 4 and Remade Sony

#89
post #51

The Cerny Method sounds remarkably like the Lean Startup Method, but apparently pre-dates it quite significantly.

I had the exact same thoughts while reading the article. Cerny created MVPs of games, got feedback and would pivot/change based on user feedback. And he did this in the mid 90's!!

It's not a MVP if you have to build the whole game engine, but it's simular I guess.

Re: The American Who Designed the PlayStation 4 and Remade Sony

#90
post #13

Earlier quoted context omitted.

Your Grandma uses a Linux PC? I'd love to hear about her experience with it.

For both her, my mother, my mother-in-law and my my step-mother-in-law it is great. From their perspective they click on Firefox, thunderbird/gmail link, OpenOffice, Skype , etc they get what they expect. Only unlike when they were running Windows they don't have to call me over every 6 months to de-worm their sick machines. They all use Ubuntu in gnome-fallback mode (so it looks like gnome 2.x). Now days I only have…

I have the same story by geting them a mac, although now I just send them to the apple store.

Enjoy your support calls ;)

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